Player Matchup

Charon
Charon
MetalDreams
Charon
Level 149
God Stats
6W - 7L
1,759 SR
Queue Stats
864W - 455L
1,704 Elo+
Party 2
Chang'e
Chang'e
SoldMomForMMR
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 211L
1,737 Elo+
Party 2
Danzaburou
Danzaburou
amaaaron
Danzaburou
Level 108
God Stats
10W - 4L
1,550 SR
Queue Stats
20W - 20L
1,461 Elo+
Solo
Team Averages
Level 128
1,603 SR
1,634 Elo+

VS

Team Averages
Level 152
1,585 SR
1,517 Elo+
Arachne
Arachne
 
Arachne
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DaggerSable
Kuzenbo
Level 157
God Stats
7W - 1L
1,614 SR
Queue Stats
119W - 84L
1,614 Elo+
Party 1
Martichoras
Martichoras
meatpopsicle00
Martichoras
Level 134
God Stats
13W - 8L
1,642 SR
Queue Stats
41W - 44L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
3 / 0 / 8
8,466
847
6,161
9,047
8,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
10
4 / 2 / 5
8,048
805
9,216
8,729
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
amaaaron
Danzaburou
12
4 / 0 / 7
8,756
876
8,251
7,091
2,974
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 5 / 1
6,826
683
5,008
10,848
5,472
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
DaggerSable
Kuzenbo
9
1 / 3 / 1
6,686
669
5,140
11,356
10,528
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Martichoras
meatpopsicle00
Martichoras
9
0 / 3 / 1
6,632
663
4,301
7,457
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
1
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
1
0.1
L
Kuzenbo
DaggerSable
Kuzenbo
1
3
1
0.5
W
Charon
3
0
8
7
W
Chang'e
4
2
5
3.25
W
Danzaburou
amaaaron
Danzaburou
4
0
7
7.5
L
Martichoras
meatpopsicle00
Martichoras
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
14,449
24,867
Taken
29,661
14,585
Mitigated
19,166
5,782
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,008
3,692
0
1,905
10,848
5,472
0
5,833
4,769
0
24,182
L
Kuzenbo
DaggerSable
Kuzenbo
5,140
1,804
0
250
11,356
10,528
36
3,596
7,639
11,861
0
W
Charon
6,161
982
0
726
9,047
8,536
514
1,194
7,853
23,084
502
W
Chang'e
9,216
768
935
2,397
8,729
3,075
78
2,584
6,145
33,058
0
W
Danzaburou
amaaaron
Danzaburou
8,251
4,266
0
1,724
7,091
2,974
449
2,021
5,070
0
31,537
L
Martichoras
meatpopsicle00
Martichoras
4,301
755
0
1,242
7,457
3,166
0
5,074
2,257
0
31,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
20,144
156
Minions Killed
93
0
Camps Cleared
0
535,778
Distance Traveled
571,284
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,826
683
38
4
0
195,405
0
L
Kuzenbo
6,686
669
9
1
0
206,002
9
W
Charon
8,466
847
45
5
0
157,339
0
W
Chang'e
8,048
805
59
6
0
190,410
0
W
Danzaburou
8,756
876
52
5
0
188,029
0
L
Martichoras
6,632
663
46
5
0
169,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role