Player Matchup

Ravana
Ravana
 
Ravana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BjörnBorg
Xing Tian
Level 67
God Stats
9W - 6L
1,637 SR
Queue Stats
265W - 223L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
IAmSkar
Baron Samedi
Level 97
God Stats
11W - 5L
1,836 SR
Queue Stats
52W - 24L
1,772 Elo+
Party 1
Sylvanus
Sylvanus
LightYogami
Sylvanus
Level 175
God Stats
18W - 8L
1,767 SR
Queue Stats
285W - 284L
1,548 Elo+
Solo
Team Averages
Level 117
1,648 SR
1,596 Elo+

VS

Team Averages
Level 135
1,571 SR
1,493 Elo+
Baron Samedi
Baron Samedi
AJBSAB
Baron Samedi
Level 113
God Stats
30W - 23L
1,616 SR
Queue Stats
30W - 23L
1,549 Elo+
Solo
Thanatos
Thanatos
Alchemikk
Thanatos
Level 124
God Stats
16W - 14L
1,572 SR
Queue Stats
98W - 90L
1,523 Elo+
Solo
Poseidon
Poseidon
OmegaVIPER_
Poseidon
Level 157
God Stats
29W - 28L
1,554 SR
Queue Stats
537W - 521L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SudokuIsFun
Ah Muzen Cab
Level 159
God Stats
2W - 6L
1,696 SR
Queue Stats
518W - 551L
1,449 Elo+
Party 2
Fafnir
Fafnir
TTVMooN_NinjA_C
Fafnir
Level 124
God Stats
16W - 16L
1,417 SR
Queue Stats
384W - 430L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
4 / 1 / 3
7,252
604
8,229
4,371
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
 
Izanami
11
1 / 2 / 3
5,887
491
5,267
9,331
3,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
BjörnBorg
Xing Tian
11
0 / 1 / 2
6,114
510
3,877
11,852
8,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
IAmSkar
Baron Samedi
12
4 / 0 / 2
7,353
613
6,522
6,667
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
LightYogami
Sylvanus
11
1 / 0 / 2
6,545
545
4,879
11,266
8,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AJBSAB
Baron Samedi
10
0 / 2 / 0
6,161
513
3,726
6,424
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Alchemikk
Thanatos
11
2 / 3 / 0
6,595
550
5,762
12,462
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
OmegaVIPER_
Poseidon
13
0 / 3 / 1
7,215
601
6,775
7,719
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
SudokuIsFun
Ah Muzen Cab
12
1 / 1 / 1
6,392
533
7,669
9,480
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 0
6,568
547
2,647
11,240
11,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
4
4
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
3
5.5
W
Izanami
 
Izanami
1
2
3
1.25
L
Baron Samedi
AJBSAB
Baron Samedi
0
2
0
0
L
Thanatos
Alchemikk
Thanatos
2
3
0
0.67
W
Xing Tian
BjörnBorg
Xing Tian
0
1
2
1
W
Baron Samedi
IAmSkar
Baron Samedi
4
0
2
5
W
Sylvanus
LightYogami
Sylvanus
1
0
2
2
L
Poseidon
OmegaVIPER_
Poseidon
0
3
1
0.17
L
Ah Muzen Cab
SudokuIsFun
Ah Muzen Cab
1
1
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,774
Damage
26,579
43,487
Taken
47,325
24,633
Mitigated
26,152
16,266
Healing
22,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,229
3,010
0
831
4,371
1,746
0
1,171
3,183
0
54,740
W
Izanami
 
Izanami
5,267
2,650
0
2,967
9,331
3,389
0
720
8,611
0
41,975
L
Baron Samedi
AJBSAB
Baron Samedi
3,726
469
335
1,771
6,424
3,034
0
2,152
4,272
42,236
0
L
Thanatos
Alchemikk
Thanatos
5,762
1,011
0
10,928
12,462
4,759
0
2,855
9,573
0
49,525
W
Xing Tian
BjörnBorg
Xing Tian
3,877
500
0
1,512
11,852
8,419
0
5,623
6,229
34,895
0
W
Baron Samedi
IAmSkar
Baron Samedi
6,522
472
569
2,721
6,667
2,907
0
2,960
3,505
44,603
0
W
Sylvanus
LightYogami
Sylvanus
4,879
1,806
2,472
5,194
11,266
8,172
0
2,205
9,003
23,694
0
L
Poseidon
OmegaVIPER_
Poseidon
6,775
1,019
0
2,109
7,719
3,054
184
3,973
3,440
60,762
4,829
L
Ah Muzen Cab
SudokuIsFun
Ah Muzen Cab
7,669
4,746
0
1,480
9,480
3,713
37
1,463
8,017
0
67,548
L
2,647
885
1,518
3,933
11,240
11,592
22
4,495
6,745
10,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
32,931
357
Minions Killed
381
0
Camps Cleared
0
1,204,889
Distance Traveled
1,210,986
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,252
604
86
7
0
277,329
0
W
Izanami
5,887
491
87
7
0
235,481
0
L
Baron Samedi
6,161
513
86
7
0
224,113
2
L
Thanatos
6,595
550
76
6
0
261,700
2
W
Xing Tian
6,114
510
54
5
0
237,638
0
W
Baron Samedi
7,353
613
87
7
0
246,692
0
W
Sylvanus
6,545
545
43
4
0
207,749
0
L
Poseidon
7,215
601
96
8
0
223,244
0
L
Ah Muzen Cab
6,392
533
114
10
0
250,014
2
L
Fafnir
6,568
547
9
1
0
251,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role