Player Matchup

Danzaburou
Danzaburou
Arafely
Danzaburou
Level 48
God Stats
0W - 1L
1,562 SR
Queue Stats
8W - 8L
1,517 Elo+
Solo
Chang'e
Chang'e
Vyrtualwolf1
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 125L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
anders576
Tsukuyomi
Level 93
God Stats
1W - 2L
1,730 SR
Queue Stats
85W - 91L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
uskikket-veps
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,319 Elo+
Party 1
Camazotz
Camazotz
youyouninja13
Camazotz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,137 Elo+
Solo
Team Averages
Level 70
1,558 SR
1,383 Elo+

VS

Team Averages
Level 69
1,607 SR
1,461 Elo+
Erlang Shen
Erlang Shen
DarkFO0l
Erlang Shen
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 64L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
Evgenui88
Zhong Kui
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 82L
1,388 Elo+
Solo
Chronos
Chronos
MCXVIIIxJUNGLE
Chronos
Level 146
God Stats
7W - 2L
1,702 SR
Queue Stats
341W - 347L
1,517 Elo+
Solo
Ra
Ra
Stand-Back-Tony
Ra
Level 48
God Stats
2W - 0L
1,666 SR
Queue Stats
80W - 74L
1,460 Elo+
Solo
Artemis
Artemis
roflanpominkin
Artemis
Level 76
God Stats
6W - 3L
1,666 SR
Queue Stats
184W - 184L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arafely
Danzaburou
20
5 / 6 / 10
12,692
705
18,464
22,177
12,502
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
Vyrtualwolf1
Chang'e
19
3 / 7 / 9
11,443
636
16,285
24,822
13,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
anders576
Tsukuyomi
20
9 / 3 / 10
12,822
712
31,568
22,548
15,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
18
3 / 5 / 14
11,958
664
9,997
26,701
37,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
youyouninja13
Camazotz
18
2 / 6 / 13
10,810
601
10,905
25,319
14,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarkFO0l
Erlang Shen
19
3 / 8 / 14
12,099
672
15,882
32,446
33,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Evgenui88
Zhong Kui
19
5 / 8 / 13
12,629
702
29,041
23,533
17,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 4 / 14
11,546
641
23,393
20,329
8,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
11 / 3 / 11
14,288
794
24,210
17,480
9,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 0 / 20
13,527
752
19,385
13,119
6,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
99
22
Kills
27
27
Deaths
23
56
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arafely
Danzaburou
5
6
10
1.67
W
Erlang Shen
DarkFO0l
Erlang Shen
3
8
14
1.25
W
Zhong Kui
Evgenui88
Zhong Kui
5
8
13
1.44
W
4
4
14
2.75
W
11
3
11
5.5
L
Chang'e
Vyrtualwolf1
Chang'e
3
7
9
1.07
L
Tsukuyomi
anders576
Tsukuyomi
9
3
10
4.67
W
4
0
20
14
L
Cthulhu
3
5
14
2
L
Camazotz
youyouninja13
Camazotz
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,219
Damage
111,911
121,567
Taken
106,907
93,401
Mitigated
75,757
51,425
Healing
45,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arafely
Danzaburou
18,464
5,451
576
5,064
22,177
12,502
1,123
15,172
6,445
0
41,545
W
Erlang Shen
DarkFO0l
Erlang Shen
15,882
4,873
860
7,668
32,446
33,976
674
7,665
24,781
782
24,959
W
Zhong Kui
Evgenui88
Zhong Kui
29,041
43
748
4,307
23,533
17,525
1,324
4,442
19,091
51,828
0
W
23,393
6,511
1,095
3,841
20,329
8,375
1,126
5,712
14,617
35,064
0
W
24,210
943
11,877
8,706
17,480
9,164
1,667
4,623
12,857
64,949
0
L
Chang'e
Vyrtualwolf1
Chang'e
16,285
1,175
13,995
9,504
24,822
13,288
376
16,374
8,275
29,435
0
L
Tsukuyomi
anders576
Tsukuyomi
31,568
4,612
2,267
5,932
22,548
15,538
23
12,860
8,854
0
63,780
W
19,385
6,100
1,870
4,425
13,119
6,717
2,805
3,675
9,444
0
37,277
L
Cthulhu
9,997
561
2,240
3,444
26,701
37,756
112
17,633
8,519
22,290
165
L
Camazotz
youyouninja13
Camazotz
10,905
1,103
722
7,681
25,319
14,317
130
14,887
9,798
0
17,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,725
Gold Earned
64,089
179
Minions Killed
217
0
Camps Cleared
0
1,674,084
Distance Traveled
1,704,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,692
705
58
3
0
324,709
0
W
Erlang Shen
12,099
672
17
1
0
329,359
0
W
Zhong Kui
12,629
702
49
3
0
300,896
0
W
Chronos
11,546
641
31
2
0
306,219
0
W
Ra
14,288
794
86
5
0
365,074
0
L
Chang'e
11,443
636
46
3
0
310,086
0
L
Tsukuyomi
12,822
712
40
2
0
357,071
0
W
Artemis
13,527
752
34
2
0
403,200
0
L
Cthulhu
11,958
664
26
1
0
344,802
0
L
Camazotz
10,810
601
9
1
0
337,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role