Player Matchup

Hou Yi
Hou Yi
Huitle5154
Hou Yi
Level 88
God Stats
62W - 49L
1,633 SR
Queue Stats
584W - 611L
1,538 Elo+
Solo
Chaac
Chaac
Hunter_2909
Chaac
Level 56
God Stats
3W - 5L
1,607 SR
Queue Stats
49W - 57L
1,451 Elo+
Party 2
Nox
Nox
Ronalchoman
Nox
Level 162
God Stats
34W - 34L
1,537 SR
Queue Stats
329W - 365L
1,498 Elo+
Solo
Aphrodite
Aphrodite
T-Toxic14
Aphrodite
Level 66
God Stats
2W - 3L
1,499 SR
Queue Stats
78W - 96L
1,447 Elo+
Party 2
Achilles
Achilles
TheyCall11HimDee
Achilles
Level 143
God Stats
28W - 49L
1,514 SR
Queue Stats
112W - 137L
1,530 Elo+
Solo
Team Averages
Level 103
1,558 SR
1,493 Elo+

VS

Team Averages
Level 111
1,612 SR
1,539 Elo+
Chronos
Chronos
 
Chronos
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DaMiNci
Guan Yu
Level 109
God Stats
1W - 0L
1,673 SR
Queue Stats
13W - 9L
1,673 Elo+
Solo
Bellona
Bellona
JLBBJ
Bellona
Level 125
God Stats
279W - 240L
1,546 SR
Queue Stats
488W - 527L
1,475 Elo+
Solo
Ares
Ares
ToughCrawdad213
Ares
Level 64
God Stats
15W - 6L
1,713 SR
Queue Stats
36W - 15L
1,562 Elo+
Party 1
Anubis
Anubis
custom J
Anubis
Level 69
God Stats
3W - 3L
1,626 SR
Queue Stats
39W - 36L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Huitle5154
Hou Yi
13
0 / 3 / 3
7,545
1,078
7,449
10,541
3,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
7,726
1,104
7,673
13,281
11,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 1 / 2
7,511
1,073
4,128
3,463
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
T-Toxic14
Aphrodite
12
0 / 8 / 2
7,120
1,017
4,666
11,642
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 2 / 2
7,457
1,065
5,154
10,024
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

204

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
10 / 0 / 5
10,437
1,491
17,851
5,673
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
DaMiNci
Guan Yu
14
3 / 1 / 11
8,918
1,274
8,507
9,020
9,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bellona
JLBBJ
Bellona
14
2 / 0 / 13
8,445
1,206
6,395
7,742
7,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 8
7,633
1,090
6,423
6,365
6,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
custom J
Anubis
14
2 / 2 / 7
8,407
1,201
6,518
3,688
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
3
Kills
18
18
Deaths
3
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
10
0
5
12.5
W
Guan Yu
DaMiNci
Guan Yu
3
1
11
8.5
L
Hou Yi
Huitle5154
Hou Yi
0
3
3
0.5
L
1
4
2
0.5
W
Bellona
JLBBJ
Bellona
2
0
13
8.5
L
1
1
2
2
L
Aphrodite
T-Toxic14
Aphrodite
0
8
2
0.13
L
1
2
2
1
W
1
0
8
5
W
Anubis
custom J
Anubis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
45,694
48,951
Taken
32,488
25,149
Mitigated
28,297
5,602
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
17,851
6,909
0
1,053
5,673
3,017
0
1,302
4,371
40,743
0
W
Guan Yu
DaMiNci
Guan Yu
8,507
1,144
451
1,379
9,020
9,349
0
2,788
6,082
333
19,826
L
Hou Yi
Huitle5154
Hou Yi
7,449
3,607
0
633
10,541
3,211
0
7,887
2,565
0
25,482
L
7,673
696
0
1,172
13,281
11,287
0
8,163
4,608
1,786
18,869
W
Bellona
JLBBJ
Bellona
6,395
567
0
344
7,742
7,197
0
2,542
5,200
0
13,336
L
4,128
151
0
250
3,463
1,309
0
1,703
1,724
12,760
0
L
Aphrodite
T-Toxic14
Aphrodite
4,666
469
1,774
1,489
11,642
5,288
0
6,744
4,719
9,453
0
L
5,154
1,202
0
284
10,024
4,054
0
6,478
3,028
59
17,029
W
6,423
380
0
49
6,365
6,408
0
2,153
4,212
9,660
0
W
Anubis
custom J
Anubis
6,518
119
0
546
3,688
2,326
0
631
3,057
23,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
43,840
126
Minions Killed
179
4
Camps Cleared
7
634,104
Distance Traveled
787,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,437
1,491
58
8
2
155,879
0
W
Guan Yu
8,918
1,274
46
7
1
168,038
0
L
Hou Yi
7,545
1,078
46
7
1
143,167
0
L
Chaac
7,726
1,104
22
3
2
141,233
0
W
Bellona
8,445
1,206
18
3
0
159,779
0
L
Nox
7,511
1,073
32
5
0
109,518
0
L
Aphrodite
7,120
1,017
10
1
0
117,563
0
L
Achilles
7,457
1,065
16
2
1
122,623
0
W
Ares
7,633
1,090
6
1
2
155,483
0
W
Anubis
8,407
1,201
51
7
2
148,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role