Player Matchup

Pele
Pele
Diamond I
 
Pele
Diamond I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Masters
Demolishi
Persephone
Masters
Level 272
God Stats
36W - 21L
1,742 SR
Queue Stats
463W - 423L
2,457 MMR
Solo
Hades
Hades
Diamond III
Emulsify
Hades
Diamond III
Level 159
God Stats
0W - 2L
1,312 SR
Queue Stats
315W - 282L
2,266 MMR
Solo
Charon
Charon
Diamond II
SaltSoldier
Charon
Diamond II
Level 155
God Stats
40W - 32L
1,603 SR
Queue Stats
183W - 154L
2,391 MMR
Solo
Hachiman
Hachiman
Masters
Togα
Hachiman
Masters
Level 153
God Stats
18W - 10L
1,715 SR
Queue Stats
150W - 139L
2,376 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 171
1,574 SR
2,198 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,640 SR
2,427 MMR
Surtr
Surtr
Diamond I
QROX99
Surtr
Diamond I
Level 159
God Stats
13W - 11L
1,633 SR
Queue Stats
353W - 325L
2,508 MMR
Solo
Ymir
Ymir
Diamond IV
SylasBlackwood
Ymir
Diamond IV
Level 145
God Stats
8W - 3L
1,662 SR
Queue Stats
348W - 344L
2,246 MMR
Solo
Thor
Thor
Masters
klâssic
Thor
Masters
Level 206
God Stats
7W - 6L
1,613 SR
Queue Stats
72W - 42L
2,715 MMR
Solo
Janus
Janus
Diamond III
papitaface
Janus
Diamond III
Level 107
God Stats
31W - 25L
1,635 SR
Queue Stats
186W - 174L
2,251 MMR
Solo
Skadi
Skadi
Diamond I
xXxRandy18xXx
Skadi
Diamond I
Level 131
God Stats
237W - 199L
1,656 SR
Queue Stats
248W - 220L
2,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 3 / 5
6,816
620
8,058
10,240
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Demolishi
Persephone
9
0 / 1 / 1
5,935
540
2,042
2,699
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Emulsify
Hades
11
1 / 5 / 0
6,586
599
4,119
11,031
5,493
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
9
2 / 1 / 1
6,177
562
5,415
7,634
6,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Togα
Hachiman
13
2 / 0 / 2
6,984
635
6,075
6,987
2,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThanatosSusanoAo KuangFreya

VS

Bans
RavanaMartichorasYu HuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
QROX99
Surtr
13
4 / 1 / 2
7,738
703
8,091
9,989
7,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 2
5,708
519
1,588
9,728
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thor
13
5 / 1 / 3
7,597
691
5,452
9,813
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
13
0 / 1 / 2
7,283
662
2,805
4,935
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 0
6,697
609
5,186
7,228
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
10
10
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
5
1.5
L
Persephone
Demolishi
Persephone
0
1
1
0.5
L
Hades
Emulsify
Hades
1
5
0
0.2
W
Surtr
QROX99
Surtr
4
1
2
5
L
Charon
2
1
1
2.5
W
0
1
2
1
L
Hachiman
Togα
Hachiman
2
0
2
3
W
Thor
5
1
3
6.5
W
Janus
0
1
2
1
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
23,122
38,591
Taken
41,693
19,317
Mitigated
21,296
14,171
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,058
1,966
0
2,632
10,240
3,944
0
276
9,944
0
59,393
L
Persephone
Demolishi
Persephone
2,042
88
0
519
2,699
737
0
274
2,391
42,006
0
L
Hades
Emulsify
Hades
4,119
623
140
4,612
11,031
5,493
0
474
10,557
52,375
0
W
Surtr
QROX99
Surtr
8,091
3,647
0
4,552
9,989
7,051
37
3,936
6,053
1,599
59,240
L
Charon
5,415
1,291
0
2,491
7,634
6,503
0
3,055
4,429
22,418
0
W
1,588
509
0
2,148
9,728
6,577
0
3,260
6,380
11,789
0
L
Hachiman
Togα
Hachiman
6,075
3,279
0
3,777
6,987
2,640
666
636
6,323
0
53,669
W
Thor
5,452
1,006
0
3,648
9,813
3,730
0
1,001
8,786
0
49,637
W
Janus
2,805
144
0
640
4,935
1,776
0
2,578
2,267
65,913
0
W
5,186
1,598
0
310
7,228
2,162
169
597
6,631
0
53,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
35,023
387
Minions Killed
425
0
Camps Cleared
0
1,128,222
Distance Traveled
1,199,593
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,816
620
71
6
0
273,689
0
L
Persephone
5,935
540
79
7
0
181,161
0
L
Hades
6,586
599
112
10
0
216,070
4
W
Surtr
7,738
703
92
8
0
225,674
2
L
Charon
6,177
562
25
2
0
227,152
2
W
Ymir
5,708
519
11
1
0
242,198
3
L
Hachiman
6,984
635
100
9
0
230,150
5
W
Thor
7,597
691
83
8
0
260,727
2
W
Janus
7,283
662
129
12
0
245,893
4
W
Skadi
6,697
609
110
10
0
225,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role