Player Matchup

Merlin
Merlin
 
Merlin
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JadenBekk
Danzaburou
Level 150
God Stats
2W - 0L
1,568 SR
Queue Stats
95W - 81L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
ObnoxiousLoki
Gilgamesh
Level 68
God Stats
3W - 2L
1,694 SR
Queue Stats
62W - 60L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
iVatti
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,599 Elo+
Party 1
Bastet
Bastet
xbrightshadowsx
Bastet
Level 65
God Stats
1W - 1L
1,678 SR
Queue Stats
69W - 47L
1,598 Elo+
Party 1
Team Averages
Level 109
1,588 SR
1,573 Elo+

VS

Team Averages
Level 147
1,552 SR
1,535 Elo+
Amaterasu
Amaterasu
Dont Hard Reset
Amaterasu
Level 228
God Stats
55W - 48L
1,523 SR
Queue Stats
1,891W - 1,783L
1,553 Elo+
Solo
Merlin
Merlin
Qahnaarrinn
Merlin
Level 149
God Stats
8W - 9L
1,567 SR
Queue Stats
149W - 146L
1,567 Elo+
Solo
Jormungandr
Jormungandr
flacko1224
Jormungandr
Level 143
God Stats
36W - 23L
1,627 SR
Queue Stats
237W - 200L
1,577 Elo+
Solo
Medusa
Medusa
thezfactor55
Medusa
Level 82
God Stats
7W - 5L
1,766 SR
Queue Stats
544W - 485L
1,502 Elo+
Solo
Serqet
Serqet
ziggystaardusst
Serqet
Level 133
God Stats
4W - 4L
1,279 SR
Queue Stats
45W - 46L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 0 / 1
4,536
756
986
1,487
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Danzaburou
JadenBekk
Danzaburou
6
0 / 0 / 0
3,722
620
2,101
3,073
1,192
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
ObnoxiousLoki
Gilgamesh
7
1 / 3 / 0
4,237
706
2,455
6,584
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
iVatti
Hou Yi
6
0 / 0 / 2
3,499
583
1,298
3,206
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
4 / 1 / 0
4,869
812
3,209
5,405
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dont Hard Reset
Amaterasu
4
0 / 0 / 0
3,444
574
623
2,179
1,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
8
0 / 0 / 0
4,254
709
732
2,555
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Jormungandr
flacko1224
Jormungandr
8
3 / 1 / 0
4,829
805
3,610
5,789
3,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
7
0 / 1 / 0
4,018
670
3,837
3,715
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 0
4,022
670
1,244
5,492
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
4
4
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
L
Amaterasu
Dont Hard Reset
Amaterasu
0
0
0
0
W
Danzaburou
JadenBekk
Danzaburou
0
0
0
0
W
Gilgamesh
ObnoxiousLoki
Gilgamesh
1
3
0
0.33
L
Merlin
0
0
0
0
L
Jormungandr
flacko1224
Jormungandr
3
1
0
3
W
Hou Yi
iVatti
Hou Yi
0
0
2
1
L
Medusa
0
1
0
0
W
4
1
0
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,049
Damage
10,046
19,755
Taken
19,730
7,250
Mitigated
8,085
6,385
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
986
44
0
875
1,487
426
0
429
1,058
29,833
0
L
Amaterasu
Dont Hard Reset
Amaterasu
623
194
0
1,238
2,179
1,245
0
0
2,179
0
6,565
W
Danzaburou
JadenBekk
Danzaburou
2,101
596
0
1,202
3,073
1,192
0
32
3,041
0
17,678
W
Gilgamesh
ObnoxiousLoki
Gilgamesh
2,455
713
0
2,179
6,584
3,148
0
3,738
2,846
0
19,595
L
Merlin
732
88
0
1,000
2,555
722
0
325
2,191
27,766
0
L
Jormungandr
flacko1224
Jormungandr
3,610
1,326
0
1,795
5,789
3,287
20
303
5,053
29,997
0
W
Hou Yi
iVatti
Hou Yi
1,298
490
0
843
3,206
856
0
0
3,206
0
9,351
L
Medusa
3,837
1,912
0
1,020
3,715
1,102
0
0
3,715
0
21,324
W
3,209
1,132
0
1,286
5,405
1,628
0
143
5,106
0
26,637
L
1,244
107
0
270
5,492
1,729
0
358
5,134
0
20,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,863
Gold Earned
20,567
183
Minions Killed
196
0
Camps Cleared
0
669,362
Distance Traveled
589,441
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,536
756
62
10
0
127,791
1
L
Amaterasu
3,444
574
15
3
0
57,969
1
W
Danzaburou
3,722
620
25
4
0
125,818
0
W
Gilgamesh
4,237
706
34
6
0
128,298
0
L
Merlin
4,254
709
60
10
0
129,421
0
L
Jormungandr
4,829
805
44
7
0
122,351
0
W
Hou Yi
3,499
583
17
3
0
128,356
0
L
Medusa
4,018
670
39
7
0
122,940
0
W
Bastet
4,869
812
45
8
0
159,099
0
L
Serqet
4,022
670
38
6
0
156,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role