Player Matchup

Xbalanque
Xbalanque
ShadowSVK
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,377 Elo+
Solo
Lancelot
Lancelot
SirLisovski
Lancelot
Level 64
God Stats
0W - 4L
1,577 SR
Queue Stats
63W - 56L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Soziday
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,203 Elo+
Solo
Shiva
Shiva
VALIKPRO
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,454 Elo+
Party 1
Serqet
Serqet
VO1DLORD
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,433 Elo+
Party 1
Team Averages
Level 57
1,515 SR
1,392 Elo+

VS

Team Averages
Level 142
1,614 SR
1,513 Elo+
Nox
Nox
 
Nox
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EleanorNW
Medusa
Level 109
God Stats
10W - 2L
1,788 SR
Queue Stats
292W - 284L
1,505 Elo+
Solo
Hera
Hera
Mazquerade
Hera
Level 125
God Stats
9W - 6L
1,619 SR
Queue Stats
271W - 293L
1,501 Elo+
Solo
Hades
Hades
PapaFritaPF
Hades
Level 152
God Stats
7W - 3L
1,661 SR
Queue Stats
634W - 643L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ShadowSVK
Xbalanque
16
4 / 6 / 4
8,816
882
15,581
12,870
7,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SirLisovski
Lancelot
14
3 / 4 / 3
8,083
808
8,578
12,377
8,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Soziday
Sylvanus
14
0 / 5 / 6
7,316
732
6,410
16,080
17,073
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
VALIKPRO
Shiva
12
0 / 5 / 6
7,384
738
5,296
14,218
17,376
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
VO1DLORD
Serqet
11
1 / 7 / 3
6,622
662
3,611
11,273
9,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
7 / 1 / 14
10,163
1,016
8,343
12,923
15,921
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
 
Ra
15
6 / 4 / 14
9,513
951
14,153
10,263
5,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
EleanorNW
Medusa
16
7 / 2 / 13
9,407
941
15,983
8,400
4,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 1 / 16
10,024
1,002
14,698
7,030
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 15
8,161
816
6,966
12,907
14,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
8
Kills
27
27
Deaths
9
22
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
1
14
14
W
Ra
 
Ra
6
4
14
3.25
W
Medusa
EleanorNW
Medusa
7
2
13
6.75
W
7
1
16
15
W
0
1
15
7.5
L
Xbalanque
ShadowSVK
Xbalanque
4
6
4
1
L
Lancelot
SirLisovski
Lancelot
3
4
3
1.13
L
Sylvanus
Soziday
Sylvanus
0
5
6
0.6
L
Shiva
VALIKPRO
Shiva
0
5
6
0.6
L
Serqet
VO1DLORD
Serqet
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,476
Damage
60,143
66,818
Taken
51,523
60,245
Mitigated
45,077
15,083
Healing
21,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,343
560
899
2,018
12,923
15,921
932
2,167
10,601
11,224
686
W
Ra
 
Ra
14,153
333
5,478
2,257
10,263
5,893
1,357
618
9,618
27,938
0
W
Medusa
EleanorNW
Medusa
15,983
5,563
1,517
686
8,400
4,613
1,793
780
7,620
0
27,244
W
14,698
3,201
1,240
1,346
7,030
3,807
2,263
740
6,290
25,423
0
W
6,966
488
2,242
4,079
12,907
14,843
1,192
2,853
9,671
15,433
0
L
Xbalanque
ShadowSVK
Xbalanque
15,581
6,283
450
397
12,870
7,786
476
7,746
4,895
0
39,216
L
Lancelot
SirLisovski
Lancelot
8,578
695
744
644
12,377
8,112
0
7,806
4,391
0
17,538
L
Sylvanus
Soziday
Sylvanus
6,410
1,446
5,140
3,799
16,080
17,073
107
9,772
6,044
13,191
0
L
Shiva
VALIKPRO
Shiva
5,296
808
1,567
1,898
14,218
17,376
0
9,936
3,856
1,806
8,367
L
Serqet
VO1DLORD
Serqet
3,611
121
148
296
11,273
9,898
0
6,908
4,158
0
4,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
47,268
91
Minions Killed
122
0
Camps Cleared
0
886,314
Distance Traveled
966,091
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,163
1,016
10
1
0
178,908
0
W
Ra
9,513
951
34
3
0
186,937
0
W
Medusa
9,407
941
30
3
0
208,552
0
W
Hera
10,024
1,002
32
3
0
210,818
0
W
Hades
8,161
816
16
2
0
180,876
3
L
Xbalanque
8,816
882
58
6
0
154,209
0
L
Lancelot
8,083
808
12
1
0
207,095
0
L
Sylvanus
7,316
732
10
1
0
166,935
0
L
Shiva
7,384
738
7
1
0
189,646
0
L
Serqet
6,622
662
4
0
0
168,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role