Player Matchup

Kali
Kali
AkaLeProfanateur
Kali
Level 47
God Stats
9W - 7L
1,500 SR
Queue Stats
163W - 168L
1,452 Elo+
Party 2
Achilles
Achilles
Greyroll
Achilles
Level 61
God Stats
5W - 8L
1,500 SR
Queue Stats
167W - 175L
1,429 Elo+
Party 2
Sol
Sol
Rcd12-diasrps
Sol
Level 65
God Stats
8W - 12L
1,431 SR
Queue Stats
256W - 229L
1,463 Elo+
Party 1
Tiamat
Tiamat
Yathgmoth
Tiamat
Level 80
God Stats
5W - 3L
1,398 SR
Queue Stats
407W - 419L
1,386 Elo+
Solo
Yemoja
Yemoja
guwui
Yemoja
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 147L
1,418 Elo+
Party 1
Team Averages
Level 59
1,466 SR
1,430 Elo+

VS

Team Averages
Level 59
1,377 SR
1,381 Elo+
Fenrir
Fenrir
Attokif
Fenrir
Level 39
God Stats
2W - 7L
1,268 SR
Queue Stats
102W - 108L
1,362 Elo+
Party 3
Heimdallr
Heimdallr
BurgerZz_SENPAI
Heimdallr
Level 67
God Stats
8W - 7L
1,150 SR
Queue Stats
40W - 82L
1,250 Elo+
Solo
Charybdis
Charybdis
Damocles_Wrath
Charybdis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,211 Elo+
Solo
Anhur
Anhur
NexusGames13
Anhur
Level 33
God Stats
2W - 4L
1,461 SR
Queue Stats
17W - 14L
1,588 Elo+
Party 3
Cabrakan
Cabrakan
tema611
Cabrakan
Level 96
God Stats
2W - 4L
1,505 SR
Queue Stats
160W - 175L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,741
516
5,545
16,186
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Greyroll
Achilles
13
4 / 0 / 3
7,637
509
8,264
8,785
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 2
9,427
628
9,453
12,354
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Yathgmoth
Tiamat
13
4 / 2 / 6
8,255
550
10,881
12,060
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
guwui
Yemoja
12
2 / 2 / 10
8,618
575
3,271
11,512
8,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Attokif
Fenrir
12
4 / 4 / 1
7,709
514
7,625
15,521
6,301
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
BurgerZz_SENPAI
Heimdallr
9
0 / 6 / 5
6,528
435
4,986
12,564
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Damocles_Wrath
Charybdis
12
1 / 5 / 1
7,251
483
5,049
11,405
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 3 / 1
7,665
511
8,531
13,888
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
tema611
Cabrakan
2
0 / 1 / 0
4,941
329
125
1,450
787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
7
7
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Fenrir
Attokif
Fenrir
4
4
1
1.13
L
Heimdallr
BurgerZz_SENPAI
Heimdallr
0
6
5
0.42
L
Charybdis
Damocles_Wrath
Charybdis
1
5
1
0.3
W
Achilles
Greyroll
Achilles
4
0
3
5.5
L
2
3
1
0.83
W
7
1
2
8
W
Tiamat
Yathgmoth
Tiamat
4
2
6
3.5
W
Yemoja
guwui
Yemoja
2
2
10
3.5
L
Cabrakan
tema611
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,414
Damage
26,316
60,897
Taken
54,828
30,586
Mitigated
20,444
26,102
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,545
3,497
0
7,823
16,186
6,409
0
0
16,186
0
51,397
L
Fenrir
Attokif
Fenrir
7,625
3,475
0
1,988
15,521
6,301
0
6,296
9,225
0
42,461
L
Heimdallr
BurgerZz_SENPAI
Heimdallr
4,986
3,086
0
1,131
12,564
4,247
0
5,065
7,499
0
25,125
L
Charybdis
Damocles_Wrath
Charybdis
5,049
2,816
129
4,155
11,405
4,388
38
7,590
3,815
0
45,507
W
Achilles
Greyroll
Achilles
8,264
1,510
0
1,250
8,785
5,346
0
0
8,785
0
34,532
L
8,531
3,544
0
3,445
13,888
4,721
0
3,908
9,980
0
41,226
W
9,453
3,924
0
5,116
12,354
4,325
3,877
44
12,310
75,405
0
W
Tiamat
Yathgmoth
Tiamat
10,881
1,506
0
2,722
12,060
5,603
912
0
12,060
59,858
0
W
Yemoja
guwui
Yemoja
3,271
1,462
5,898
3,293
11,512
8,903
261
168
11,344
14,911
0
L
Cabrakan
tema611
Cabrakan
125
59
41
224
1,450
787
0
746
704
1,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
34,094
336
Minions Killed
277
0
Camps Cleared
0
1,601,408
Distance Traveled
1,118,045
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,741
516
70
5
0
357,010
0
L
Fenrir
7,709
514
58
4
0
297,232
0
L
Heimdallr
6,528
435
36
2
0
222,557
0
L
Charybdis
7,251
483
105
7
0
272,213
0
W
Achilles
7,637
509
28
2
0
338,885
4
L
Anhur
7,665
511
77
5
0
292,340
0
W
Sol
9,427
628
116
8
0
304,345
0
W
Tiamat
8,255
550
99
7
0
322,086
2
W
Yemoja
8,618
575
23
2
0
279,082
0
L
Cabrakan
4,941
329
1
0
0
33,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role