Player Matchup

Sol
Sol
H__Colonel
Sol
Level 62
God Stats
35W - 36L
1,607 SR
Queue Stats
421W - 442L
1,421 Elo+
Party 2
Charon
Charon
NotSolim
Charon
Level 15
God Stats
4W - 2L
1,589 SR
Queue Stats
11W - 18L
1,331 Elo+
Party 1
Fenrir
Fenrir
h_colonel
Fenrir
Level 83
God Stats
14W - 20L
1,465 SR
Queue Stats
814W - 802L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
radovanovicm092
Danzaburou
Level 47
God Stats
4W - 3L
1,725 SR
Queue Stats
45W - 66L
1,355 Elo+
Party 1
Nike
Nike
yaguarete2601
Nike
Level 142
God Stats
34W - 22L
1,738 SR
Queue Stats
209W - 214L
1,449 Elo+
Solo
Team Averages
Level 70
1,625 SR
1,397 Elo+

VS

Team Averages
Level 56
1,339 SR
1,404 Elo+
Nox
Nox
 
Nox
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
C_Jericho1993
Anubis
Level 23
God Stats
41W - 37L
1,193 SR
Queue Stats
345W - 386L
1,335 Elo+
Party 3
Awilix
Awilix
Zadvxx
Awilix
Level 69
God Stats
5W - 5L
1,216 SR
Queue Stats
179W - 155L
1,479 Elo+
Solo
Chernobog
Chernobog
selvgod-utsuger
Chernobog
Level 76
God Stats
4W - 8L
1,475 SR
Queue Stats
237W - 250L
1,432 Elo+
Solo
Anhur
Anhur
xinamo92
Anhur
Level 65
God Stats
2W - 3L
1,311 SR
Queue Stats
55W - 105L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,629
545
3,164
3,412
902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon
NotSolim
Charon
12
1 / 0 / 5
7,261
519
4,489
4,883
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
h_colonel
Fenrir
15
5 / 1 / 6
8,174
584
9,249
8,822
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
radovanovicm092
Danzaburou
12
5 / 0 / 2
7,147
511
9,618
3,765
1,321
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 1 / 2
7,528
538
2,968
7,054
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 0
6,127
438
1,391
5,827
4,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 1
7,007
501
2,520
9,822
4,524
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Zadvxx
Awilix
11
1 / 1 / 0
6,574
470
1,801
7,769
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chernobog
selvgod-utsuger
Chernobog
11
1 / 5 / 0
6,586
470
3,795
9,596
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
xinamo92
Anhur
9
0 / 6 / 0
5,518
394
1,464
12,439
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
3
3
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
L
1
5
1
0.3
W
3
1
1
3.5
W
Charon
NotSolim
Charon
1
0
5
3.5
L
Awilix
Zadvxx
Awilix
1
1
0
1
W
Fenrir
h_colonel
Fenrir
5
1
6
8
W
Danzaburou
radovanovicm092
Danzaburou
5
0
2
6
L
Chernobog
selvgod-utsuger
Chernobog
1
5
0
0.2
L
Anhur
xinamo92
Anhur
0
6
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
10,971
27,936
Taken
45,453
15,926
Mitigated
18,396
9,387
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,391
145
1,123
767
5,827
4,113
62
1,573
4,254
24,725
0
L
2,520
283
0
3,031
9,822
4,524
783
2,915
6,907
49,029
0
W
3,164
806
0
1,378
3,412
902
716
984
2,428
39,796
0
W
Charon
NotSolim
Charon
4,489
412
0
1,612
4,883
4,872
299
1,125
3,758
22,163
0
L
Awilix
Zadvxx
Awilix
1,801
436
0
4,499
7,769
2,924
0
595
7,174
0
48,831
W
Fenrir
h_colonel
Fenrir
9,249
1,807
0
4,385
8,822
3,928
0
1,584
7,238
0
59,102
W
Danzaburou
radovanovicm092
Danzaburou
9,618
3,923
0
1,012
3,765
1,321
320
218
3,547
0
51,553
L
Chernobog
selvgod-utsuger
Chernobog
3,795
2,355
0
1,842
9,596
2,898
0
31
9,565
0
37,013
L
Anhur
xinamo92
Anhur
1,464
849
0
2,620
12,439
3,937
320
2,539
9,900
0
24,294
W
2,968
500
0
1,000
7,054
4,903
656
0
7,054
0
41,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,739
Gold Earned
31,812
312
Minions Killed
290
0
Camps Cleared
0
1,249,737
Distance Traveled
1,145,908
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,127
438
30
2
0
232,779
0
L
Anubis
7,007
501
82
6
0
225,485
0
W
Sol
7,629
545
68
5
0
205,987
0
W
Charon
7,261
519
31
2
0
258,332
5
L
Awilix
6,574
470
87
6
0
271,421
0
W
Fenrir
8,174
584
72
5
0
317,870
0
W
Danzaburou
7,147
511
71
5
0
253,484
0
L
Chernobog
6,586
470
50
4
0
205,666
1
L
Anhur
5,518
394
41
3
0
210,557
0
W
Nike
7,528
538
70
5
0
214,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role