Player Matchup

Surtr
Surtr
EnVy_AbOrT-l-
Surtr
Level 117
God Stats
19W - 7L
1,628 SR
Queue Stats
55W - 40L
1,488 Elo+
Party 1
Ymir
Ymir
EnVy_Ezoscar
Ymir
Level 22
God Stats
9W - 6L
1,643 SR
Queue Stats
24W - 29L
1,427 Elo+
Party 1
Kali
Kali
GhosttShadoww514
Kali
Level 58
God Stats
2W - 4L
1,294 SR
Queue Stats
63W - 64L
1,403 Elo+
Solo
Kukulkan
Kukulkan
LadyAmetista
Kukulkan
Level 83
God Stats
278W - 274L
1,539 SR
Queue Stats
480W - 492L
1,519 Elo+
Solo
Merlin
Merlin
MissWar
Merlin
Level 115
God Stats
5W - 6L
1,500 SR
Queue Stats
145W - 137L
1,467 Elo+
Solo
Team Averages
Level 79
1,521 SR
1,461 Elo+

VS

Team Averages
Level 84
1,380 SR
1,343 Elo+
Susano
Susano
Jhonnysins32
Susano
Level 106
God Stats
13W - 19L
1,427 SR
Queue Stats
44W - 54L
1,419 Elo+
Solo
Charybdis
Charybdis
PreVoidiez
Charybdis
Level 61
God Stats
1W - 3L
1,198 SR
Queue Stats
4W - 14L
1,160 Elo+
Solo
Xbalanque
Xbalanque
UnsadGrim
Xbalanque
Level 120
God Stats
2W - 4L
1,454 SR
Queue Stats
190W - 200L
1,393 Elo+
Solo
Kumbhakarna
Kumbhakarna
st3v3nation
Kumbhakarna
Level 107
God Stats
0W - 2L
1,274 SR
Queue Stats
83W - 100L
1,415 Elo+
Party 2
Set
Set
stormwalker626
Set
Level 24
God Stats
2W - 2L
1,548 SR
Queue Stats
29W - 50L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
10,713
1,071
14,690
12,285
11,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 1 / 10
10,786
1,079
3,098
10,854
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 2 / 3
9,735
974
5,780
12,566
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
LadyAmetista
Kukulkan
17
6 / 0 / 8
11,637
1,164
22,556
1,743
762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
MissWar
Merlin
16
2 / 1 / 6
10,327
1,033
7,893
3,588
1,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Team 1 Tickets

306

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
0 / 0 / 1
8,647
865
3,175
3,547
1,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
PreVoidiez
Charybdis
15
1 / 4 / 3
9,399
940
10,116
13,949
5,035
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
UnsadGrim
Xbalanque
15
2 / 1 / 2
10,162
1,016
7,389
5,719
2,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
st3v3nation
Kumbhakarna
15
0 / 2 / 2
9,223
922
5,003
17,803
8,662
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 8 / 3
9,207
921
6,906
17,135
8,064
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
15
Kills
4
5
Deaths
15
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
1
1
10
6
W
2
2
3
1.75
L
Susano
0
0
1
0.5
W
Kukulkan
LadyAmetista
Kukulkan
6
0
8
10
W
Merlin
MissWar
Merlin
2
1
6
5
L
Charybdis
PreVoidiez
Charybdis
1
4
3
0.63
L
Xbalanque
UnsadGrim
Xbalanque
2
1
2
3
L
Kumbhakarna
st3v3nation
Kumbhakarna
0
2
2
0.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,017
Damage
32,589
41,036
Taken
58,153
30,629
Mitigated
25,532
5,549
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,690
4,228
0
1,884
12,285
11,731
0
2,452
9,533
390
21,594
W
3,098
810
0
1,476
10,854
10,241
0
1,847
8,557
5,971
0
W
5,780
2,857
0
1,743
12,566
6,293
0
2,256
10,010
0
19,945
L
Susano
3,175
387
0
1,163
3,547
1,280
0
1,459
1,938
0
10,418
W
Kukulkan
LadyAmetista
Kukulkan
22,556
2,672
0
110
1,743
762
0
0
1,743
49,007
0
W
Merlin
MissWar
Merlin
7,893
825
0
336
3,588
1,602
0
1,537
1,901
32,131
0
L
Charybdis
PreVoidiez
Charybdis
10,116
5,988
0
224
13,949
5,035
0
9,815
3,684
0
21,413
L
Xbalanque
UnsadGrim
Xbalanque
7,389
2,944
80
1,668
5,719
2,491
0
1,999
3,720
0
32,338
L
Kumbhakarna
st3v3nation
Kumbhakarna
5,003
351
68
980
17,803
8,662
0
10,032
7,771
21,561
0
L
6,906
3,632
0
1,464
17,135
8,064
0
10,449
6,686
0
11,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,198
Gold Earned
46,638
195
Minions Killed
195
8
Camps Cleared
5
867,143
Distance Traveled
777,514
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,713
1,071
12
1
1
173,684
0
W
Ymir
10,786
1,079
14
1
1
184,992
0
W
Kali
9,735
974
26
3
2
173,637
0
L
Susano
8,647
865
34
3
0
76,537
0
W
Kukulkan
11,637
1,164
78
8
2
189,627
4
W
Merlin
10,327
1,033
65
7
2
145,203
0
L
Charybdis
9,399
940
28
3
3
162,879
0
L
Xbalanque
10,162
1,016
78
8
2
176,863
0
L
Kumbhakarna
9,223
922
40
4
0
184,653
0
L
Set
9,207
921
15
2
0
176,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role