Player Matchup

Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bliss2957
Janus
Level 65
God Stats
1W - 5L
1,122 SR
Queue Stats
236W - 216L
1,606 Elo+
Solo
Ao Kuang
Ao Kuang
Toxin-N-Too-Much
Ao Kuang
Level 109
God Stats
94W - 99L
1,534 SR
Queue Stats
228W - 237L
1,502 Elo+
Party 2
Awilix
Awilix
jonny94
Awilix
Level 158
God Stats
3W - 5L
1,490 SR
Queue Stats
310W - 290L
1,519 Elo+
Solo
Danzaburou
Danzaburou
pichblack644
Danzaburou
Level 97
God Stats
51W - 31L
1,628 SR
Queue Stats
170W - 157L
1,501 Elo+
Party 2
Team Averages
Level 116
1,455 SR
1,526 Elo+

VS

Team Averages
Level 78
1,325 SR
1,310 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Atheldorah
Ra
Level 63
God Stats
1W - 5L
1,226 SR
Queue Stats
44W - 46L
1,464 Elo+
Solo
Izanami
Izanami
CatNamedFrostyy
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,067 Elo+
Party 1
Ne Zha
Ne Zha
PsychoPomp41
Ne Zha
Level 127
God Stats
3W - 9L
1,305 SR
Queue Stats
259W - 246L
1,455 Elo+
Solo
Chang'e
Chang'e
laylaissoawesome
Chang'e
Level 68
God Stats
6W - 11L
1,095 SR
Queue Stats
6W - 11L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 0 / 4
4,963
620
1,993
6,550
3,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Bliss2957
Janus
9
1 / 1 / 3
5,280
660
2,053
2,851
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 0
4,853
607
5,098
6,917
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
jonny94
Awilix
10
3 / 0 / 2
5,523
690
2,669
5,367
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
pichblack644
Danzaburou
7
2 / 0 / 1
4,279
535
2,570
3,517
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
2 / 0 / 0
4,930
616
3,083
6,290
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,080
385
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 4 / 0
4,123
515
3,611
6,258
1,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
8
0 / 3 / 1
4,595
574
2,381
7,746
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 1
3,867
483
3,633
4,254
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
4
3
L
Erlang Shen
 
Erlang Shen
2
0
0
2
L
0
0
0
0
W
Janus
Bliss2957
Janus
1
1
3
2.5
L
1
4
0
0.25
L
Ne Zha
0
3
1
0.17
W
2
2
0
1
W
Awilix
jonny94
Awilix
3
0
2
4
L
0
2
1
0.25
W
Danzaburou
pichblack644
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,383
Damage
12,708
25,202
Taken
24,548
8,981
Mitigated
9,706
10,205
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,993
244
916
2,481
6,550
3,029
0
1,741
4,809
10,039
0
L
Erlang Shen
 
Erlang Shen
3,083
1,377
0
3,117
6,290
3,805
0
3,346
2,920
0
26,636
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Bliss2957
Janus
2,053
206
0
250
2,851
795
0
250
2,601
33,235
0
L
3,611
2,700
0
903
6,258
1,878
0
2,504
3,742
0
19,773
L
Ne Zha
2,381
944
0
890
7,746
2,687
0
1,188
6,518
0
36,136
W
5,098
1,630
0
2,706
6,917
2,239
0
489
6,428
27,903
0
W
Awilix
jonny94
Awilix
2,669
1,104
0
2,954
5,367
1,918
0
450
4,917
0
36,339
L
3,633
744
787
1,282
4,254
1,336
0
1,998
2,224
14,875
0
W
Danzaburou
pichblack644
Danzaburou
2,570
765
0
898
3,517
1,000
0
703
2,814
0
26,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
20,595
242
Minions Killed
160
0
Camps Cleared
0
838,582
Distance Traveled
657,890
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,963
620
15
2
0
163,607
2
L
Erlang Shen
4,930
616
38
5
0
173,911
2
L
Ra
3,080
385
0
0
0
0
0
W
Janus
5,280
660
66
8
0
165,327
0
L
Izanami
4,123
515
40
5
0
156,480
0
L
Ne Zha
4,595
574
59
7
0
175,326
2
W
Ao Kuang
4,853
607
43
5
0
169,647
0
W
Awilix
5,523
690
69
9
0
184,178
0
L
Chang'e
3,867
483
23
3
0
152,173
3
W
Danzaburou
4,279
535
49
6
0
155,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role