Player Matchup

Mulan
Mulan
Dumonster
Mulan
Level 105
God Stats
30W - 18L
1,379 SR
Queue Stats
186W - 188L
1,380 Elo+
Solo
Nemesis
Nemesis
SaHcee1556
Nemesis
Level 55
God Stats
0W - 2L
1,213 SR
Queue Stats
19W - 33L
1,343 Elo+
Solo
Freya
Freya
shrederman
Freya
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 302L
1,482 Elo+
Solo
Team Averages
Level 101
1,364 SR
1,402 Elo+

VS

Team Averages
Level 97
1,643 SR
1,489 Elo+
Olorun
Olorun
FiggyPop
Olorun
Level 88
God Stats
21W - 4L
1,961 SR
Queue Stats
22W - 6L
1,594 Elo+
Solo
Shiva
Shiva
Legendary951Xx
Shiva
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 75L
1,381 Elo+
Solo
Zeus
Zeus
Subie4Liyfe
Zeus
Level 115
God Stats
15W - 17L
1,467 SR
Queue Stats
552W - 545L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dumonster
Mulan
11
1 / 3 / 0
8,609
662
6,034
12,803
12,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SaHcee1556
Nemesis
12
0 / 3 / 1
8,480
652
4,972
12,569
5,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
12
0 / 2 / 1
8,765
674
5,750
9,820
4,049
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FiggyPop
Olorun
13
0 / 1 / 7
9,816
755
9,350
9,625
4,082
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 8
9,522
732
6,634
8,450
8,109
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 0 / 0
11,396
877
13,828
4,464
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
Dumonster
Mulan
1
3
0
0.33
W
Olorun
FiggyPop
Olorun
0
1
7
3.5
W
0
0
8
4
L
Nemesis
SaHcee1556
Nemesis
0
3
1
0.17
W
8
0
0
8
L
Freya
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,756
Damage
29,812
35,192
Taken
22,539
22,027
Mitigated
13,813
8,862
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Dumonster
Mulan
6,034
582
315
2,383
12,803
12,034
0
7,828
4,975
0
19,072
W
Olorun
FiggyPop
Olorun
9,350
3,358
916
3,114
9,625
4,082
2,410
2,960
6,665
50,564
0
W
6,634
797
223
561
8,450
8,109
0
1,860
6,590
0
17,204
L
Nemesis
SaHcee1556
Nemesis
4,972
865
297
2,373
12,569
5,944
0
9,280
3,289
0
25,080
W
13,828
1,674
0
500
4,464
1,622
122
1,444
3,020
53,219
0
L
Freya
5,750
1,444
0
3,494
9,820
4,049
0
6,252
3,568
46,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,854
Gold Earned
30,734
118
Minions Killed
174
0
Camps Cleared
0
702,972
Distance Traveled
708,023
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,609
662
15
1
0
224,618
3
W
Olorun
9,816
755
51
4
0
232,692
0
W
Shiva
9,522
732
10
1
0
256,285
2
L
Nemesis
8,480
652
32
2
0
262,613
0
W
Zeus
11,396
877
113
9
0
219,046
2
L
Freya
8,765
674
71
5
0
215,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role