Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CheckTheSettings
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,323 Elo+
Solo
Olorun
Olorun
Winter2k
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,558 Elo+
Solo
Nemesis
Nemesis
blazinkushstorm
Nemesis
Level 120
God Stats
4W - 4L
1,179 SR
Queue Stats
576W - 634L
1,410 Elo+
Solo
Hun Batz
Hun Batz
sweatkiller0
Hun Batz
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 194L
1,444 Elo+
Solo
Team Averages
Level 64
1,436 SR
1,447 Elo+

VS

Team Averages
Level 98
1,528 SR
1,453 Elo+
Fenrir
Fenrir
BigDreco
Fenrir
Level 121
God Stats
2W - 3L
1,283 SR
Queue Stats
97W - 103L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
BrokenBabylon
Baron Samedi
Level 75
God Stats
3W - 2L
1,700 SR
Queue Stats
147W - 171L
1,472 Elo+
Solo
Chernobog
Chernobog
LuisAlberto1705
Chernobog
Level 122
God Stats
1W - 3L
1,319 SR
Queue Stats
380W - 361L
1,475 Elo+
Solo
Bastet
Bastet
WhatTheJade
Bastet
Level 92
God Stats
4W - 2L
1,840 SR
Queue Stats
243W - 238L
1,429 Elo+
Solo
Cliodhna
Cliodhna
xXLorenXx935
Cliodhna
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 0 / 12
10,097
777
13,254
10,816
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
CheckTheSettings
Erlang Shen
14
2 / 5 / 12
9,315
717
9,096
14,888
12,121
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Winter2k
Olorun
17
8 / 4 / 7
10,767
828
16,286
13,799
7,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 10
10,289
791
9,476
14,377
14,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
sweatkiller0
Hun Batz
17
4 / 6 / 9
10,485
807
10,469
13,879
7,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigDreco
Fenrir
15
5 / 4 / 6
9,056
697
10,959
15,224
10,340
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
BrokenBabylon
Baron Samedi
18
5 / 2 / 7
9,891
761
14,707
11,766
5,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chernobog
LuisAlberto1705
Chernobog
15
2 / 4 / 10
8,723
671
8,210
10,631
4,684
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
15
3 / 3 / 8
8,604
662
10,560
10,154
4,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
xXLorenXx935
Cliodhna
15
3 / 8 / 11
8,957
689
10,796
16,503
6,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
60
21
Kills
18
18
Deaths
21
50
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
12
8
L
Fenrir
BigDreco
Fenrir
5
4
6
2
L
Baron Samedi
BrokenBabylon
Baron Samedi
5
2
7
4.25
W
Erlang Shen
CheckTheSettings
Erlang Shen
2
5
12
1.6
L
Chernobog
LuisAlberto1705
Chernobog
2
4
10
1.75
L
Bastet
3
3
8
2.33
W
Olorun
Winter2k
Olorun
8
4
7
2.88
W
5
3
10
3.33
W
Hun Batz
sweatkiller0
Hun Batz
4
6
9
1.42
L
Cliodhna
xXLorenXx935
Cliodhna
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,581
Damage
55,232
67,759
Taken
64,278
45,975
Mitigated
31,867
25,353
Healing
21,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,254
1,072
825
5,326
10,816
4,020
871
3,235
7,581
34,061
0
L
Fenrir
BigDreco
Fenrir
10,959
1,878
868
2,970
15,224
10,340
0
6,226
8,166
0
13,893
L
Baron Samedi
BrokenBabylon
Baron Samedi
14,707
779
3,577
4,854
11,766
5,872
0
3,466
7,894
29,383
0
W
Erlang Shen
CheckTheSettings
Erlang Shen
9,096
3,122
971
3,434
14,888
12,121
0
1,973
12,915
0
15,514
L
Chernobog
LuisAlberto1705
Chernobog
8,210
4,643
1,488
995
10,631
4,684
0
4,925
5,270
0
23,150
L
Bastet
10,560
3,148
1,077
1,660
10,154
4,237
0
5,648
4,315
0
15,213
W
Olorun
Winter2k
Olorun
16,286
9,064
3,145
5,221
13,799
7,628
3,777
3,914
9,885
31,519
1,914
W
9,476
979
1,638
3,246
14,377
14,624
761
2,964
11,413
0
16,532
W
Hun Batz
sweatkiller0
Hun Batz
10,469
2,878
574
973
13,879
7,582
2,538
2,621
11,258
0
23,986
L
Cliodhna
xXLorenXx935
Cliodhna
10,796
1,235
1,323
2,537
16,503
6,734
0
8,352
7,757
0
23,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,953
Gold Earned
45,231
138
Minions Killed
116
0
Camps Cleared
0
1,319,986
Distance Traveled
1,184,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,097
777
49
4
0
281,287
0
L
Fenrir
9,056
697
4
0
0
219,696
0
L
Baron Samedi
9,891
761
38
3
0
247,340
0
W
Erlang Shen
9,315
717
15
1
0
256,101
0
L
Chernobog
8,723
671
48
4
0
214,504
0
L
Bastet
8,604
662
9
1
0
252,456
0
W
Olorun
10,767
828
41
3
0
235,240
0
W
Nemesis
10,289
791
5
0
0
308,586
0
W
Hun Batz
10,485
807
28
2
0
238,772
0
L
Cliodhna
8,957
689
17
1
0
250,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role