Player Matchup

Ishtar
Ishtar
CHABBTI
Ishtar
Level 68
God Stats
2W - 0L
1,592 SR
Queue Stats
32W - 35L
1,384 Elo+
Solo
Anubis
Anubis
MOST_DOPE77
Anubis
Level 73
God Stats
58W - 61L
1,533 SR
Queue Stats
59W - 61L
1,453 Elo+
Solo
Serqet
Serqet
MistressZaroff
Serqet
Level 59
God Stats
2W - 0L
1,567 SR
Queue Stats
28W - 29L
1,430 Elo+
Solo
Charon
Charon
fEELßÂÐman
Charon
Level 63
God Stats
3W - 1L
1,532 SR
Queue Stats
270W - 117L
1,674 Elo+
Solo
Amaterasu
Amaterasu
tgitimetodye
Amaterasu
Level 148
God Stats
6W - 4L
1,755 SR
Queue Stats
252W - 254L
1,496 Elo+
Solo
Team Averages
Level 82
1,596 SR
1,487 Elo+

VS

Team Averages
Level 79
1,527 SR
1,553 Elo+
Thanatos
Thanatos
ItsyBitsyAce666
Thanatos
Level 89
God Stats
3W - 5L
1,308 SR
Queue Stats
97W - 94L
1,529 Elo+
Solo
Scylla
Scylla
Kiereal
Scylla
Level 89
God Stats
5W - 11L
1,457 SR
Queue Stats
201W - 221L
1,516 Elo+
Solo
Bacchus
Bacchus
WickdJujuBird
Bacchus
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 17L
1,759 Elo+
Solo
Ra
Ra
fica1135
Ra
Level 103
God Stats
19W - 18L
1,581 SR
Queue Stats
325W - 341L
1,486 Elo+
Solo
Heimdallr
Heimdallr
ghosty3002
Heimdallr
Level 88
God Stats
2W - 1L
1,791 SR
Queue Stats
21W - 19L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CHABBTI
Ishtar
16
2 / 0 / 10
8,540
854
3,174
2,177
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
6 / 1 / 7
8,684
868
11,971
6,012
3,119
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 3 / 9
8,402
840
8,265
7,671
3,943
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 16
8,756
876
11,903
8,797
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
tgitimetodye
Amaterasu
15
4 / 0 / 15
8,541
854
11,408
12,250
10,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
0 / 5 / 3
7,104
710
4,988
11,616
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Kiereal
Scylla
13
1 / 7 / 2
7,242
724
4,447
8,865
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
11
0 / 6 / 0
6,365
637
2,623
12,839
11,078
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 3 / 1
7,922
792
4,690
7,616
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ghosty3002
Heimdallr
12
1 / 4 / 3
7,250
725
5,841
11,350
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
25
Kills
4
4
Deaths
25
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
CHABBTI
Ishtar
2
0
10
7
L
Thanatos
0
5
3
0.3
L
Scylla
Kiereal
Scylla
1
7
2
0.29
W
Anubis
6
1
7
9.5
W
7
3
9
3.83
L
Bacchus
0
6
0
0
W
6
0
16
14
L
2
3
1
0.83
L
Heimdallr
ghosty3002
Heimdallr
1
4
3
0.63
W
Amaterasu
tgitimetodye
Amaterasu
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,721
Damage
22,589
36,907
Taken
52,286
26,429
Mitigated
25,910
9,985
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
CHABBTI
Ishtar
3,174
2,616
0
1,191
2,177
1,014
3,405
599
1,578
0
30,644
L
Thanatos
4,988
1,204
0
4,044
11,616
4,278
0
4,329
6,941
0
18,464
L
Scylla
Kiereal
Scylla
4,447
420
0
250
8,865
3,118
0
3,729
5,008
18,627
0
W
Anubis
11,971
206
0
2,769
6,012
3,119
737
2,540
3,412
38,502
0
W
8,265
2,292
0
200
7,671
3,943
396
2,895
4,776
0
12,119
L
Bacchus
2,623
437
0
344
12,839
11,078
0
4,472
7,717
4,635
0
W
11,903
1,586
0
544
8,797
8,126
336
2,395
6,402
25,446
829
L
4,690
219
749
1,970
7,616
3,231
0
3,401
4,085
28,020
0
L
Heimdallr
ghosty3002
Heimdallr
5,841
2,305
0
1,661
11,350
4,205
0
7,114
3,798
0
14,582
W
Amaterasu
tgitimetodye
Amaterasu
11,408
3,497
0
5,281
12,250
10,227
381
3,200
8,979
0
31,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,923
Gold Earned
35,883
224
Minions Killed
155
0
Camps Cleared
0
1,154,946
Distance Traveled
1,011,235
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,540
854
67
7
0
224,227
0
L
Thanatos
7,104
710
28
3
0
236,565
0
L
Scylla
7,242
724
38
4
0
199,125
0
W
Anubis
8,684
868
59
6
0
215,525
0
W
Serqet
8,402
840
15
2
0
242,326
0
L
Bacchus
6,365
637
3
0
0
180,207
0
W
Charon
8,756
876
28
3
0
229,167
1
L
Ra
7,922
792
68
7
0
204,585
1
L
Heimdallr
7,250
725
18
2
0
190,753
0
W
Amaterasu
8,541
854
55
6
0
243,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role