Player Matchup

Camazotz
Camazotz
Alesha009567
Camazotz
Level 39
God Stats
7W - 9L
1,384 SR
Queue Stats
24W - 40L
1,253 Elo+
Solo
Surtr
Surtr
Cruvk
Surtr
Level 82
God Stats
12W - 9L
1,552 SR
Queue Stats
162W - 137L
1,463 Elo+
Party 2
Neith
Neith
Gittaro13
Neith
Level 66
God Stats
31W - 25L
1,448 SR
Queue Stats
188W - 178L
1,444 Elo+
Solo
Aphrodite
Aphrodite
GxthTea
Aphrodite
Level 62
God Stats
42W - 25L
1,552 SR
Queue Stats
219W - 226L
1,437 Elo+
Party 2
Agni
Agni
Wallybot215
Agni
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
317W - 296L
1,456 Elo+
Solo
Team Averages
Level 74
1,487 SR
1,410 Elo+

VS

Team Averages
Level 64
1,408 SR
1,360 Elo+
Nemesis
Nemesis
CrimsonGhoul19
Nemesis
Level 20
God Stats
10W - 9L
1,349 SR
Queue Stats
29W - 45L
1,246 Elo+
Party 1
Bacchus
Bacchus
DarkVargas789
Bacchus
Level 46
God Stats
2W - 3L
1,354 SR
Queue Stats
10W - 12L
1,440 Elo+
Solo
Ra
Ra
GhosttShadoww514
Ra
Level 58
God Stats
2W - 4L
1,421 SR
Queue Stats
90W - 102L
1,309 Elo+
Solo
Freya
Freya
JohnnyPEXE
Freya
Level 95
God Stats
27W - 20L
1,749 SR
Queue Stats
225W - 182L
1,559 Elo+
Solo
Merlin
Merlin
TwitchyxBeast
Merlin
Level 102
God Stats
2W - 8L
1,168 SR
Queue Stats
16W - 31L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Alesha009567
Camazotz
14
3 / 2 / 3
7,746
456
5,963
13,775
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Cruvk
Surtr
13
6 / 3 / 4
7,957
468
11,935
14,856
7,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Gittaro13
Neith
14
0 / 3 / 3
8,390
494
8,364
10,849
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Aphrodite
GxthTea
Aphrodite
14
4 / 0 / 5
8,701
512
8,688
11,616
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 0 / 4
9,033
531
7,045
9,149
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,998
412
4,854
14,820
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
12
1 / 1 / 3
6,881
405
8,267
15,235
18,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 7 / 1
6,356
374
3,566
10,234
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
15
6 / 2 / 0
8,737
514
8,493
11,418
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 0
8,310
489
8,605
7,410
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
8
8
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Alesha009567
Camazotz
3
2
3
2.25
L
0
3
1
0.17
W
Surtr
Cruvk
Surtr
6
3
4
2.67
L
Bacchus
1
1
3
2.5
L
1
7
1
0.21
W
Neith
Gittaro13
Neith
0
3
3
0.5
W
Aphrodite
GxthTea
Aphrodite
4
0
5
6.5
L
Freya
6
2
0
3
L
0
2
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,995
Damage
33,785
60,245
Taken
59,117
27,879
Mitigated
35,101
23,633
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Alesha009567
Camazotz
5,963
1,031
0
4,010
13,775
5,665
0
5,012
8,763
0
45,688
L
4,854
2,348
0
243
14,820
5,886
58
4,085
10,735
0
46,900
W
Surtr
Cruvk
Surtr
11,935
3,794
0
2,548
14,856
7,790
961
7,108
7,640
816
50,116
L
Bacchus
8,267
1,073
0
5,254
15,235
18,095
0
3,448
11,787
28,533
0
L
3,566
683
72
622
10,234
3,399
0
4,518
5,716
26,431
0
W
Neith
Gittaro13
Neith
8,364
3,808
0
4,995
10,849
5,176
237
7,129
3,720
0
71,783
W
Aphrodite
GxthTea
Aphrodite
8,688
511
1,597
9,023
11,616
5,962
1,540
4,075
7,452
58,351
0
L
Freya
8,493
2,346
0
5,498
11,418
4,785
40
251
11,167
76,697
0
L
8,605
0
0
740
7,410
2,936
1,164
4,086
3,324
67,925
0
W
7,045
360
0
1,460
9,149
3,286
0
5,410
3,739
69,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
37,282
451
Minions Killed
389
0
Camps Cleared
0
1,595,964
Distance Traveled
1,488,866
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,746
456
51
3
0
345,090
0
L
Nemesis
6,998
412
66
4
0
337,883
0
W
Surtr
7,957
468
54
3
0
346,612
0
L
Bacchus
6,881
405
30
2
0
335,735
3
L
Ra
6,356
374
35
2
0
213,563
0
W
Neith
8,390
494
119
7
0
296,477
0
W
Aphrodite
8,701
512
89
5
0
284,462
0
L
Freya
8,737
514
138
8
0
323,884
4
L
Merlin
8,310
489
120
7
0
277,801
0
W
Agni
9,033
531
138
8
0
323,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role