Player Matchup

Chaac
Chaac
BeeCraft 16
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
CitrusChimera62
Bakasura
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,518 Elo+
Party 2
Charon
Charon
FallenJedi117
Charon
Level 158
God Stats
24W - 7L
1,806 SR
Queue Stats
305W - 228L
1,610 Elo+
Party 2
Merlin
Merlin
FutileParrotUWU
Merlin
Level 108
God Stats
15W - 11L
1,447 SR
Queue Stats
211W - 226L
1,450 Elo+
Solo
Thor
Thor
GraceLouisse
Thor
Level 145
God Stats
1W - 2L
1,615 SR
Queue Stats
36W - 39L
1,536 Elo+
Party 1
Team Averages
Level 132
1,574 SR
1,523 Elo+

VS

Team Averages
Level 130
1,597 SR
1,501 Elo+
Chernobog
Chernobog
GreenSkyDragon
Chernobog
Level 156
God Stats
8W - 6L
1,577 SR
Queue Stats
106W - 90L
1,594 Elo+
Solo
Sobek
Sobek
SmiteSofty
Sobek
Level 146
God Stats
1W - 1L
1,730 SR
Queue Stats
381W - 401L
1,452 Elo+
Solo
Kukulkan
Kukulkan
girzan
Kukulkan
Level 127
God Stats
7W - 3L
1,700 SR
Queue Stats
16W - 8L
1,633 Elo+
Solo
Ra
Ra
iPaintwithFeces
Ra
Level 68
God Stats
2W - 6L
1,491 SR
Queue Stats
5W - 12L
1,367 Elo+
Solo
Loki
Loki
墨剑萧天
Loki
Level 154
God Stats
123W - 124L
1,484 SR
Queue Stats
156W - 149L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
4,441
888
1,622
3,656
1,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
9
1 / 2 / 3
4,677
935
2,847
5,452
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 0 / 3
4,648
930
3,503
2,730
2,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 0 / 3
5,186
1,037
3,109
1,205
406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 2
4,927
985
3,449
5,746
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GreenSkyDragon
Chernobog
10
0 / 2 / 1
4,500
900
1,949
4,963
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
9
2 / 1 / 0
4,869
974
3,334
6,222
3,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
girzan
Kukulkan
10
0 / 1 / 1
4,587
917
2,414
2,808
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 3 / 0
4,193
839
3,358
3,774
1,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
3,817
763
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
3
3
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Bakasura
1
2
3
1.25
W
1
0
3
2.5
W
0
0
3
1.5
W
3
1
2
4
L
Chernobog
GreenSkyDragon
Chernobog
0
2
1
0.25
L
Sobek
2
1
0
2
L
Kukulkan
girzan
Kukulkan
0
1
1
0.5
L
1
3
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,530
Damage
11,055
18,789
Taken
17,767
9,127
Mitigated
7,351
5,014
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,622
201
41
1,490
3,656
1,998
0
2,495
1,161
0
2,619
W
Bakasura
2,847
1,897
0
1,190
5,452
2,392
0
1,853
3,556
0
6,891
W
3,503
254
0
790
2,730
2,112
0
1,968
685
7,077
0
W
3,109
306
133
329
1,205
406
224
325
880
21,812
0
W
3,449
0
0
1,041
5,746
2,219
0
2,280
3,401
0
10,071
L
Chernobog
GreenSkyDragon
Chernobog
1,949
455
0
280
4,963
1,683
0
1,492
3,152
0
16,710
L
Sobek
3,334
89
0
1,604
6,222
3,600
0
2,214
3,457
7,750
0
L
Kukulkan
girzan
Kukulkan
2,414
144
0
0
2,808
998
0
1,464
1,072
10,109
0
L
3,358
225
55
582
3,774
1,070
0
604
2,693
6,893
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,879
Gold Earned
21,966
106
Minions Killed
78
0
Camps Cleared
0
610,724
Distance Traveled
425,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,441
888
4
1
0
113,237
0
W
Bakasura
4,677
935
22
4
0
139,099
0
W
Charon
4,648
930
7
1
0
130,881
0
W
Merlin
5,186
1,037
58
12
0
104,272
0
W
Thor
4,927
985
15
3
0
123,235
0
L
Chernobog
4,500
900
34
7
0
103,324
0
L
Sobek
4,869
974
8
2
0
118,622
0
L
Kukulkan
4,587
917
31
6
0
106,586
0
L
Ra
4,193
839
5
1
0
97,211
0
L
Loki
3,817
763
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role