Player Matchup

Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BloodGOD99
Medusa
Level 35
God Stats
3W - 4L
1,115 SR
Queue Stats
77W - 84L
1,237 Elo+
Solo
Cu Chulainn
Cu Chulainn
FAZE_TOMBE
Cu Chulainn
Level 79
God Stats
2W - 4L
1,226 SR
Queue Stats
82W - 95L
1,336 Elo+
Party 2
Thanatos
Thanatos
Fred10frL
Thanatos
Level 127
God Stats
261W - 248L
1,545 SR
Queue Stats
808W - 790L
1,447 Elo+
Solo
Zeus
Zeus
Hugo00000tftyt
Zeus
Level 61
God Stats
11W - 15L
1,363 SR
Queue Stats
110W - 96L
1,417 Elo+
Party 2
Team Averages
Level 90
1,350 SR
1,387 Elo+

VS

Team Averages
Level 62
1,409 SR
1,330 Elo+
Atlas
Atlas
 
Atlas
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Noizercore
Arachne
Level 114
God Stats
2W - 3L
1,335 SR
Queue Stats
57W - 70L
1,432 Elo+
Solo
Artemis
Artemis
Ravenhile
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,155 Elo+
Party 1
Sol
Sol
Siofra1208
Sol
Level 6
God Stats
0W - 3L
1,340 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 1
Sun Wukong
Sun Wukong
湖中红船开会议
Sun Wukong
Level 78
God Stats
1W - 3L
1,370 SR
Queue Stats
269W - 277L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
2 / 0 / 5
6,181
618
3,415
6,190
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
BloodGOD99
Medusa
9
6 / 0 / 2
6,078
608
8,444
6,170
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
FAZE_TOMBE
Cu Chulainn
9
0 / 2 / 1
5,325
533
2,825
6,405
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Fred10frL
Thanatos
13
2 / 1 / 0
6,744
674
2,299
9,196
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 2 / 1
5,520
552
3,558
3,465
986
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 6 / 0
4,329
433
2,678
12,017
5,294
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Noizercore
Arachne
10
2 / 0 / 0
5,506
551
2,746
4,053
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Ravenhile
Artemis
7
0 / 4 / 0
4,379
438
3,961
7,123
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
1,872
187
0
0
0
11
2 / 1 / 1
6,329
633
4,588
8,384
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
5
5
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
5
4.5
L
Atlas
 
Atlas
1
6
0
0.17
W
Medusa
BloodGOD99
Medusa
6
0
2
7
W
Cu Chulainn
FAZE_TOMBE
Cu Chulainn
0
2
1
0.25
W
Thanatos
Fred10frL
Thanatos
2
1
0
2
W
1
2
1
0.75
L
Arachne
Noizercore
Arachne
2
0
0
2
L
Artemis
Ravenhile
Artemis
0
4
0
0
L
0
0
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,541
Damage
13,973
31,426
Taken
31,577
16,028
Mitigated
13,784
16,721
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,415
465
259
2,217
6,190
4,784
53
1,131
5,059
19,790
0
L
Atlas
 
Atlas
2,678
1,019
65
1,865
12,017
5,294
0
2,679
9,338
14,429
0
W
Medusa
BloodGOD99
Medusa
8,444
4,106
0
3,229
6,170
2,435
252
704
5,466
0
38,264
W
Cu Chulainn
FAZE_TOMBE
Cu Chulainn
2,825
703
0
1,520
6,405
3,043
0
0
6,405
0
29,830
W
Thanatos
Fred10frL
Thanatos
2,299
343
0
8,674
9,196
4,780
0
0
9,196
0
61,368
W
3,558
367
0
822
3,465
986
898
843
2,622
37,381
0
L
Arachne
Noizercore
Arachne
2,746
2,059
0
1,246
4,053
1,788
0
1,004
3,049
0
31,066
L
Artemis
Ravenhile
Artemis
3,961
1,803
0
829
7,123
2,344
0
3,290
3,833
0
19,682
L
0
0
0
0
0
0
0
0
0
0
0
L
4,588
497
0
2,176
8,384
4,358
0
0
8,384
0
41,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
22,415
289
Minions Killed
169
0
Camps Cleared
0
857,994
Distance Traveled
749,255
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,181
618
26
3
0
208,107
2
L
Atlas
4,329
433
16
2
0
189,409
0
W
Medusa
6,078
608
46
5
0
176,417
0
W
Cu Chulainn
5,325
533
48
5
0
130,874
0
W
Thanatos
6,744
674
101
10
0
207,286
0
W
Zeus
5,520
552
68
7
0
135,310
0
L
Arachne
5,506
551
58
6
0
201,315
0
L
Artemis
4,379
438
26
3
0
179,859
0
L
Sol
1,872
187
0
0
0
0
0
L
Sun Wukong
6,329
633
69
7
0
178,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role