Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jz_Vrax68
Gilgamesh
Level 68
God Stats
66W - 43L
1,563 SR
Queue Stats
368W - 389L
1,396 Elo+
Solo
Cupid
Cupid
Ravenhile
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,243 Elo+
Party 2
Sol
Sol
Siofra1208
Sol
Level 6
God Stats
0W - 3L
1,393 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2
Awilix
Awilix
ionkanon
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 52L
1,465 Elo+
Solo
Team Averages
Level 70
1,491 SR
1,370 Elo+

VS

Team Averages
Level 84
1,618 SR
1,390 Elo+
Bakasura
Bakasura
JohnRambo282103
Bakasura
Level 137
God Stats
4W - 4L
1,500 SR
Queue Stats
204W - 214L
1,418 Elo+
Party 1
Bacchus
Bacchus
Kumsi83
Bacchus
Level 64
God Stats
23W - 20L
1,513 SR
Queue Stats
354W - 366L
1,403 Elo+
Solo
Discordia
Discordia
LechiderKing
Discordia
Level 126
God Stats
6W - 4L
1,830 SR
Queue Stats
101W - 90L
1,442 Elo+
Party 1
Zhong Kui
Zhong Kui
Mooriitoo96
Zhong Kui
Level 63
God Stats
9W - 6L
1,749 SR
Queue Stats
156W - 178L
1,445 Elo+
Solo
Xbalanque
Xbalanque
blasfemuz12
Xbalanque
Level 30
God Stats
5W - 3L
1,500 SR
Queue Stats
24W - 23L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
4 / 2 / 5
8,529
502
6,343
14,241
17,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Jz_Vrax68
Gilgamesh
14
2 / 5 / 2
8,747
515
7,250
17,457
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Ravenhile
Cupid
14
5 / 3 / 5
8,764
516
13,709
16,210
6,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,619
389
2,851
9,569
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
ionkanon
Awilix
15
3 / 6 / 3
9,045
532
4,313
18,722
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
3 / 3 / 7
9,378
552
5,378
14,257
7,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Kumsi83
Bacchus
12
1 / 3 / 5
8,263
486
5,617
12,861
13,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
LechiderKing
Discordia
16
7 / 1 / 2
10,166
598
18,295
8,567
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Mooriitoo96
Zhong Kui
17
5 / 3 / 4
10,350
609
14,099
15,249
15,269
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
blasfemuz12
Xbalanque
12
1 / 5 / 5
8,026
472
8,938
12,673
4,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
14
Kills
17
19
Deaths
15
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
2
5
3.25
W
Bakasura
3
3
7
2.17
L
Gilgamesh
Jz_Vrax68
Gilgamesh
2
5
2
0.6
W
Bacchus
Kumsi83
Bacchus
1
3
5
1.17
W
Discordia
LechiderKing
Discordia
7
1
2
8
W
Zhong Kui
Mooriitoo96
Zhong Kui
5
3
4
2.33
L
Cupid
Ravenhile
Cupid
5
3
5
2.5
L
0
3
1
0.17
W
Xbalanque
blasfemuz12
Xbalanque
1
5
5
0.7
L
Awilix
ionkanon
Awilix
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
52,327
76,199
Taken
63,607
47,034
Mitigated
43,489
19,388
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,343
2,111
0
3,655
14,241
17,230
10
5,066
9,098
21,111
0
W
Bakasura
5,378
3,442
0
4,474
14,257
7,422
789
1,845
12,363
0
57,430
L
Gilgamesh
Jz_Vrax68
Gilgamesh
7,250
1,725
0
4,144
17,457
12,287
0
11,430
5,862
0
58,401
W
Bacchus
Kumsi83
Bacchus
5,617
514
152
4,579
12,861
13,055
0
1,746
10,973
28,615
0
W
Discordia
LechiderKing
Discordia
18,295
1,840
0
705
8,567
3,295
483
2,293
6,182
77,590
0
W
Zhong Kui
Mooriitoo96
Zhong Kui
14,099
1,154
0
7,185
15,249
15,269
825
1,732
12,829
78,626
610
L
Cupid
Ravenhile
Cupid
13,709
8,056
500
6,372
16,210
6,148
969
6,192
9,968
16
62,316
L
2,851
491
0
1,152
9,569
3,259
0
7,945
1,624
28,951
0
W
Xbalanque
blasfemuz12
Xbalanque
8,938
4,383
0
0
12,673
4,448
1,851
1,594
11,028
0
49,793
L
Awilix
ionkanon
Awilix
4,313
1,923
0
3,565
18,722
8,110
0
6,768
11,912
0
80,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,704
Gold Earned
46,183
387
Minions Killed
465
0
Camps Cleared
0
1,613,851
Distance Traveled
1,665,757
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,529
502
20
1
0
334,580
6
W
Bakasura
9,378
552
109
6
0
406,313
1
L
Gilgamesh
8,747
515
95
6
0
337,554
5
W
Bacchus
8,263
486
35
2
0
318,835
0
W
Discordia
10,166
598
126
7
0
329,298
0
W
Zhong Kui
10,350
609
113
7
0
297,706
0
L
Cupid
8,764
516
105
6
0
312,686
0
L
Sol
6,619
389
51
3
0
252,953
0
W
Xbalanque
8,026
472
82
5
0
313,605
0
L
Awilix
9,045
532
116
7
0
376,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role