Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
GoingInWet
Jing Wei
Level 177
God Stats
5W - 5L
1,434 SR
Queue Stats
272W - 281L
1,503 Elo+
Solo
Charon
Charon
Zdzichowsky
Charon
Level 144
God Stats
4W - 1L
1,653 SR
Queue Stats
399W - 442L
1,470 Elo+
Solo
Team Averages
Level 151
1,517 SR
1,495 Elo+

VS

Team Averages
Level 140
1,537 SR
1,540 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Ankins
The Morrigan
Level 128
God Stats
3W - 6L
1,495 SR
Queue Stats
475W - 494L
1,497 Elo+
Solo
Bastet
Bastet
Nesquikgo
Bastet
Level 156
God Stats
20W - 18L
1,418 SR
Queue Stats
927W - 921L
1,578 Elo+
Solo
Agni
Agni
TheMightyChar
Agni
Level 156
God Stats
1W - 1L
1,852 SR
Queue Stats
75W - 58L
1,554 Elo+
Party 2
Bacchus
Bacchus
xiV-Mercy--
Bacchus
Level 131
God Stats
0W - 1L
1,419 SR
Queue Stats
28W - 20L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 1 / 2
6,883
688
2,681
3,382
1,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
 
Bellona
13
1 / 1 / 1
6,852
685
2,174
5,985
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
 
Amaterasu
12
1 / 0 / 2
6,656
666
2,639
6,890
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
GoingInWet
Jing Wei
14
1 / 1 / 1
7,339
734
2,031
5,281
2,766
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
13
0 / 1 / 3
6,939
694
14,005
5,026
2,755
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 2
7,737
774
5,744
7,379
3,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Ankins
The Morrigan
11
0 / 1 / 3
6,564
656
3,150
2,793
918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Nesquikgo
Bastet
12
1 / 3 / 1
6,830
683
5,651
7,115
3,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 0 / 1
7,550
755
7,622
7,062
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
xiV-Mercy--
Bacchus
14
1 / 0 / 2
8,033
803
2,366
9,268
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
4
Kills
4
4
Deaths
4
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
2
2
W
Bellona
 
Bellona
1
1
1
1.5
W
Amaterasu
 
Amaterasu
1
0
2
2
L
Neith
 
Neith
1
0
2
2
L
The Morrigan
Ankins
The Morrigan
0
1
3
1.5
W
Jing Wei
GoingInWet
Jing Wei
1
1
1
1.5
L
Bastet
Nesquikgo
Bastet
1
3
1
0.5
L
1
0
1
1.5
W
Charon
0
1
3
1.5
L
Bacchus
xiV-Mercy--
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
24,533
26,564
Taken
33,617
19,520
Mitigated
19,574
11,309
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,681
353
759
928
3,382
1,816
0
1,161
2,221
0
9,010
W
Bellona
 
Bellona
2,174
282
660
1,154
5,985
6,228
0
3,412
2,573
0
9,813
W
Amaterasu
 
Amaterasu
2,639
616
1,271
4,890
6,890
5,955
0
3,078
3,812
0
3,515
L
Neith
 
Neith
5,744
742
270
2,399
7,379
3,092
313
3,345
3,777
0
29,540
L
The Morrigan
Ankins
The Morrigan
3,150
211
1,838
1,129
2,793
918
0
1,684
1,070
9,676
0
W
Jing Wei
GoingInWet
Jing Wei
2,031
1,060
452
378
5,281
2,766
0
3,547
1,734
0
22,512
L
Bastet
Nesquikgo
Bastet
5,651
960
296
885
7,115
3,294
0
1,117
5,857
0
10,680
L
7,622
237
957
1,800
7,062
2,732
0
4,042
3,020
16,860
0
W
Charon
14,005
446
512
305
5,026
2,755
0
1,940
3,086
27,449
0
L
Bacchus
xiV-Mercy--
Bacchus
2,366
202
1,428
3,561
9,268
9,538
0
3,817
5,251
5,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
36,714
128
Minions Killed
109
0
Camps Cleared
0
944,350
Distance Traveled
969,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,883
688
7
1
0
213,516
0
W
Bellona
6,852
685
23
2
0
191,978
0
W
Amaterasu
6,656
666
2
0
0
191,623
0
L
Neith
7,737
774
55
6
0
181,266
0
L
The Morrigan
6,564
656
7
1
0
157,063
0
W
Jing Wei
7,339
734
64
6
0
154,872
0
L
Bastet
6,830
683
16
2
0
205,322
0
L
Agni
7,550
755
25
3
0
200,828
0
W
Charon
6,939
694
32
3
0
192,361
0
L
Bacchus
8,033
803
6
1
0
224,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role