Player Matchup

Cthulhu
Cthulhu
BIGMAC_156
Cthulhu
Level 85
God Stats
13W - 12L
1,562 SR
Queue Stats
128W - 173L
1,351 Elo+
Party 1
Vulcan
Vulcan
beastmodetime
Vulcan
Level 84
God Stats
7W - 2L
1,821 SR
Queue Stats
36W - 32L
1,482 Elo+
Party 1
Odin
Odin
dkw107
Odin
Level 85
God Stats
2W - 1L
1,439 SR
Queue Stats
198W - 219L
1,498 Elo+
Party 1
Team Averages
Level 85
1,607 SR
1,444 Elo+

VS

Team Averages
Level 95
1,414 SR
1,380 Elo+
Vulcan
Vulcan
Alphakingdre
Vulcan
Level 156
God Stats
0W - 3L
1,272 SR
Queue Stats
18W - 29L
1,417 Elo+
Solo
Chiron
Chiron
Vengeful Hell
Chiron
Level 101
God Stats
1W - 2L
1,467 SR
Queue Stats
87W - 89L
1,358 Elo+
Party 2
Surtr
Surtr
knightowl980
Surtr
Level 27
God Stats
30W - 20L
1,501 SR
Queue Stats
81W - 83L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGMAC_156
Cthulhu
12
0 / 0 / 4
8,988
691
5,174
15,425
11,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
2 / 1 / 2
9,728
748
12,686
6,249
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
dkw107
Odin
13
2 / 0 / 2
9,421
725
6,329
12,018
10,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 0 / 1
8,748
673
14,614
5,292
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 1
8,547
657
5,221
10,187
3,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 0
8,762
674
5,914
13,823
9,256
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
0
1
0.5
W
Cthulhu
BIGMAC_156
Cthulhu
0
0
4
2
L
0
3
1
0.17
W
2
1
2
3
W
Odin
dkw107
Odin
2
0
2
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,189
Damage
25,749
33,692
Taken
29,302
24,805
Mitigated
14,870
9,687
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
14,614
5,381
0
0
5,292
1,845
0
3,417
1,875
43,165
0
W
Cthulhu
BIGMAC_156
Cthulhu
5,174
806
0
6,271
15,425
11,184
26
8,849
6,576
28,601
0
L
5,221
1,449
135
1,492
10,187
3,769
0
5,067
5,120
0
31,725
W
12,686
4,087
0
1,111
6,249
2,626
0
2,483
3,766
56,520
0
W
Odin
dkw107
Odin
6,329
974
0
2,305
12,018
10,995
0
4,203
7,815
0
32,561
L
5,914
1,942
0
3,818
13,823
9,256
0
10,083
3,740
1,956
15,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
26,057
187
Minions Killed
131
0
Camps Cleared
0
817,798
Distance Traveled
773,144
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,748
673
58
4
0
273,815
0
W
Cthulhu
8,988
691
36
3
0
277,112
6
L
Chiron
8,547
657
46
4
0
246,991
0
W
Vulcan
9,728
748
106
8
0
261,012
3
W
Odin
9,421
725
45
3
0
279,674
0
L
Surtr
8,762
674
27
2
0
252,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role