Player Matchup

Apollo
Apollo
Attamey
Apollo
Level 136
God Stats
2W - 2L
1,553 SR
Queue Stats
229W - 228L
1,527 Elo+
Solo
Vulcan
Vulcan
Donaire_86
Vulcan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,516 Elo+
Solo
Cerberus
Cerberus
IrinyVampire
Cerberus
Level 92
God Stats
0W - 2L
1,304 SR
Queue Stats
33W - 34L
1,419 Elo+
Party 2
Terra
Terra
Lfiend
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 148L
1,467 Elo+
Solo
Chaac
Chaac
PHOBOSMGDN
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,465 Elo+
Party 2
Team Averages
Level 90
1,471 SR
1,479 Elo+

VS

Team Averages
Level 120
1,621 SR
1,499 Elo+
Jing Wei
Jing Wei
Change1419
Jing Wei
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,646 Elo+
Party 1
Scylla
Scylla
CoffeinAddict
Scylla
Level 147
God Stats
6W - 3L
1,656 SR
Queue Stats
112W - 134L
1,461 Elo+
Party 1
Merlin
Merlin
ViolettFox
Merlin
Level 74
God Stats
2W - 0L
1,735 SR
Queue Stats
208W - 268L
1,430 Elo+
Solo
Xing Tian
Xing Tian
jαnnis
Xing Tian
Level 121
God Stats
6W - 1L
1,715 SR
Queue Stats
125W - 138L
1,471 Elo+
Party 1
Ra
Ra
lolipop27
Ra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Attamey
Apollo
17
3 / 3 / 3
9,225
710
8,553
11,443
6,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Donaire_86
Vulcan
17
4 / 2 / 5
9,318
717
21,191
7,729
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
IrinyVampire
Cerberus
14
0 / 7 / 5
7,812
601
5,083
21,033
23,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
Lfiend
Terra
15
1 / 2 / 6
8,957
689
7,742
12,545
12,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
15
1 / 6 / 4
8,322
640
8,698
15,282
15,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Change1419
Jing Wei
15
0 / 2 / 14
9,174
706
8,204
13,035
6,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 2 / 10
11,415
878
19,594
10,190
4,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
ViolettFox
Merlin
12
0 / 3 / 8
8,378
644
7,691
10,703
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
jαnnis
Xing Tian
18
4 / 2 / 13
11,269
867
11,276
22,509
24,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

19
8 / 1 / 9
11,325
871
14,614
14,610
9,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
9
Kills
20
20
Deaths
10
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Apollo
Attamey
Apollo
3
3
3
1.5
W
Jing Wei
Change1419
Jing Wei
0
2
14
3.5
W
8
2
10
6.5
L
Vulcan
Donaire_86
Vulcan
4
2
5
3.25
L
Cerberus
IrinyVampire
Cerberus
0
7
5
0.36
L
Terra
Lfiend
Terra
1
2
6
2
L
Chaac
1
6
4
0.5
W
Merlin
ViolettFox
Merlin
0
3
8
1.33
W
Xing Tian
jαnnis
Xing Tian
4
2
13
5.25
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,267
Damage
61,379
68,032
Taken
71,047
62,426
Mitigated
49,667
21,969
Healing
39,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Attamey
Apollo
8,553
2,605
706
2,251
11,443
6,137
0
8,843
2,428
0
29,438
W
Jing Wei
Change1419
Jing Wei
8,204
5,095
1,514
2,455
13,035
6,034
3,299
7,925
5,110
0
19,399
W
19,594
2,040
0
500
10,190
4,652
1,986
3,586
6,604
41,114
0
L
Vulcan
Donaire_86
Vulcan
21,191
6,598
3,545
2,019
7,729
4,018
0
6,652
1,017
39,415
0
L
Cerberus
IrinyVampire
Cerberus
5,083
176
194
3,899
21,033
23,990
0
15,910
4,885
15,769
0
L
Terra
Lfiend
Terra
7,742
556
3,731
3,348
12,545
12,791
0
9,102
3,317
9,998
0
L
Chaac
8,698
725
145
2,131
15,282
15,490
0
11,047
4,154
0
15,807
W
Merlin
ViolettFox
Merlin
7,691
803
770
696
10,703
5,210
422
6,867
3,836
14,391
0
W
Xing Tian
jαnnis
Xing Tian
11,276
1,045
2,353
4,885
22,509
24,329
0
8,314
14,195
18,730
944
W
14,614
1,169
17,075
9,483
14,610
9,442
647
7,324
7,286
41,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,634
Gold Earned
51,561
149
Minions Killed
184
0
Camps Cleared
0
1,125,714
Distance Traveled
1,303,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,225
710
53
4
0
225,032
0
W
Jing Wei
9,174
706
20
2
0
276,312
0
W
Scylla
11,415
878
67
5
0
252,652
0
L
Vulcan
9,318
717
40
3
0
266,596
0
L
Cerberus
7,812
601
45
3
0
219,423
0
L
Terra
8,957
689
5
0
0
232,250
0
L
Chaac
8,322
640
6
0
0
182,413
0
W
Merlin
8,378
644
13
1
0
185,958
0
W
Xing Tian
11,269
867
14
1
0
283,395
0
W
Ra
11,325
871
70
5
0
305,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role