Player Matchup

Ra
Ra
 
Ra
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Abo0od7
Merlin
Level 90
God Stats
9W - 8L
1,408 SR
Queue Stats
199W - 204L
1,473 Elo+
Solo
Vamana
Vamana
baccodaddy
Vamana
Level 69
God Stats
1W - 1L
1,285 SR
Queue Stats
62W - 61L
1,507 Elo+
Solo
Team Averages
Level 130
1,439 SR
1,496 Elo+

VS

Team Averages
Level 92
1,545 SR
1,455 Elo+
Awilix
Awilix
HarrowStar
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,515 Elo+
Solo
Surtr
Surtr
RGrum
Surtr
Level 125
God Stats
1W - 3L
1,662 SR
Queue Stats
183W - 171L
1,463 Elo+
Solo
Apollo
Apollo
Sapper833
Apollo
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 38L
1,446 Elo+
Solo
Horus
Horus
WrySoup35773150
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 465L
1,362 Elo+
Solo
Hera
Hera
soul_pact
Hera
Level 123
God Stats
4W - 3L
1,563 SR
Queue Stats
230W - 229L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 10
8,635
959
8,001
8,662
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
 
Raijin
14
5 / 3 / 9
8,515
946
8,419
8,164
2,888
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
13
1 / 2 / 16
7,805
867
7,283
10,577
11,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Abo0od7
Merlin
17
6 / 0 / 10
9,584
1,065
7,545
5,613
2,573
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
baccodaddy
Vamana
13
4 / 4 / 8
8,094
899
3,582
12,157
7,921
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HarrowStar
Awilix
14
2 / 4 / 2
7,353
817
2,947
8,694
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
RGrum
Surtr
12
3 / 6 / 4
7,449
828
10,076
11,709
9,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
Sapper833
Apollo
13
2 / 7 / 5
7,381
820
4,989
11,937
5,538
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 1 / 2
5,437
604
480
1,991
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
15
3 / 3 / 5
7,695
855
13,685
5,533
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
21
Kills
10
10
Deaths
21
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
10
10
W
Raijin
 
Raijin
5
3
9
3.17
W
Sun Wukong
 
Sun Wukong
1
2
16
4.5
W
Merlin
Abo0od7
Merlin
6
0
10
11
L
Awilix
HarrowStar
Awilix
2
4
2
0.75
L
Surtr
RGrum
Surtr
3
6
4
0.83
L
Apollo
Sapper833
Apollo
2
7
5
0.64
L
0
1
2
1
W
Vamana
baccodaddy
Vamana
4
4
8
2
L
Hera
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
32,177
45,173
Taken
39,864
28,976
Mitigated
22,322
21,089
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,001
854
6,220
4,252
8,662
4,345
900
4,479
4,183
24,546
0
W
Raijin
 
Raijin
8,419
474
872
780
8,164
2,888
1,057
1,439
6,725
15,930
0
W
Sun Wukong
 
Sun Wukong
7,283
876
646
1,715
10,577
11,249
503
3,250
7,327
0
11,848
W
Merlin
Abo0od7
Merlin
7,545
554
2,078
2,541
5,613
2,573
1,025
2,132
3,481
28,553
0
L
Awilix
HarrowStar
Awilix
2,947
765
0
0
8,694
3,994
0
5,005
3,689
0
7,779
L
Surtr
RGrum
Surtr
10,076
3,898
20
1,901
11,709
9,021
4
7,034
4,675
156
19,149
L
Apollo
Sapper833
Apollo
4,989
1,948
1,073
1,283
11,937
5,538
0
6,831
5,046
0
14,520
L
480
313
226
284
1,991
1,240
0
1,336
587
0
1,059
W
Vamana
baccodaddy
Vamana
3,582
1,450
409
1,576
12,157
7,921
736
2,508
9,649
0
8,532
L
Hera
13,685
2,966
550
524
5,533
2,529
0
3,587
1,902
24,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,633
Gold Earned
35,315
134
Minions Killed
78
0
Camps Cleared
0
898,604
Distance Traveled
708,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,635
959
37
4
0
182,262
0
W
Raijin
8,515
946
19
2
0
167,174
0
W
Sun Wukong
7,805
867
16
2
0
202,010
0
W
Merlin
9,584
1,065
49
5
0
170,309
0
L
Awilix
7,353
817
15
2
0
184,557
0
L
Surtr
7,449
828
11
1
0
144,871
0
L
Apollo
7,381
820
27
3
0
161,704
0
L
Horus
5,437
604
1
0
0
42,856
0
W
Vamana
8,094
899
13
1
0
176,849
0
L
Hera
7,695
855
24
3
0
174,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role