Player Matchup

Cthulhu
Cthulhu
BIGMAC_156
Cthulhu
Level 85
God Stats
13W - 12L
1,532 SR
Queue Stats
128W - 173L
1,315 Elo+
Party 1
Vulcan
Vulcan
beastmodetime
Vulcan
Level 84
God Stats
7W - 2L
1,722 SR
Queue Stats
36W - 32L
1,455 Elo+
Party 1
Mercury
Mercury
dkw107
Mercury
Level 85
God Stats
1W - 0L
1,549 SR
Queue Stats
198W - 219L
1,474 Elo+
Party 1
Team Averages
Level 85
1,601 SR
1,415 Elo+

VS

Team Averages
Level 70
1,320 SR
1,381 Elo+
Thor
Thor
KoboOnStix
Thor
Level 58
God Stats
5W - 15L
1,154 SR
Queue Stats
215W - 269L
1,260 Elo+
Solo
Agni
Agni
Scarfac_Ghost_EX
Agni
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,442 Elo+
Solo
King Arthur
King Arthur
UncleCrackerrOC
King Arthur
Level 69
God Stats
14W - 27L
1,305 SR
Queue Stats
310W - 339L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGMAC_156
Cthulhu
11
2 / 2 / 5
9,095
758
4,634
13,950
9,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 5
9,451
788
14,372
5,746
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
dkw107
Mercury
13
4 / 4 / 3
10,110
843
7,777
10,765
4,095
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
7,679
640
1,139
4,309
1,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 6 / 4
8,532
711
10,622
12,484
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
UncleCrackerrOC
King Arthur
14
5 / 1 / 1
10,000
833
8,652
15,538
13,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
6
6
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BIGMAC_156
Cthulhu
2
2
5
2.25
L
1
1
2
2
L
0
6
4
0.33
L
King Arthur
UncleCrackerrOC
King Arthur
5
1
1
5.5
W
2
0
5
4.5
W
Mercury
dkw107
Mercury
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,783
Damage
20,413
30,461
Taken
32,331
15,908
Mitigated
18,783
9,651
Healing
576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BIGMAC_156
Cthulhu
4,634
803
0
4,904
13,950
9,448
207
5,560
8,390
23,462
0
L
1,139
285
8
83
4,309
1,714
0
3,216
1,093
0
5,384
L
10,622
126
0
190
12,484
3,960
0
6,871
5,613
43,961
0
L
King Arthur
UncleCrackerrOC
King Arthur
8,652
1,005
0
295
15,538
13,109
0
9,469
6,069
396
37,642
W
14,372
6,119
0
2,508
5,746
2,365
790
1,978
3,768
43,476
0
W
Mercury
dkw107
Mercury
7,777
3,972
0
2,239
10,765
4,095
1,866
3,570
7,195
0
42,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,656
Gold Earned
26,211
130
Minions Killed
107
0
Camps Cleared
0
730,877
Distance Traveled
511,411
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,095
758
18
2
0
241,833
4
L
Thor
7,679
640
3
0
0
69,611
0
L
Agni
8,532
711
56
5
0
191,489
0
L
King Arthur
10,000
833
48
4
0
250,311
1
W
Vulcan
9,451
788
55
5
0
230,739
2
W
Mercury
10,110
843
57
5
0
258,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role