Player Matchup

Susano
Susano
DragonSinss
Susano
Level 140
God Stats
2W - 0L
1,736 SR
Queue Stats
46W - 57L
1,492 Elo+
Party 1
Bacchus
Bacchus
LionSinns
Bacchus
Level 128
God Stats
1W - 1L
1,764 SR
Queue Stats
38W - 41L
1,512 Elo+
Party 1
Ix Chel
Ix Chel
TheBlackOmega
Ix Chel
Level 188
God Stats
2W - 7L
1,113 SR
Queue Stats
93W - 83L
1,552 Elo+
Solo
Team Averages
Level 152
1,538 SR
1,519 Elo+

VS

Team Averages
Level 115
1,481 SR
1,500 Elo+
Skadi
Skadi
ShadowJackaI
Skadi
Level 135
God Stats
4W - 3L
1,511 SR
Queue Stats
351W - 353L
1,459 Elo+
Solo
Scylla
Scylla
monsterfoot01
Scylla
Level 68
God Stats
2W - 5L
1,488 SR
Queue Stats
193W - 183L
1,482 Elo+
Solo
Atlas
Atlas
poshI slays
Atlas
Level 142
God Stats
1W - 3L
1,445 SR
Queue Stats
142W - 146L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
4 / 1 / 9
10,322
737
8,535
9,018
3,926
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
LionSinns
Bacchus
12
2 / 1 / 10
9,966
712
9,694
12,305
15,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
15
7 / 0 / 6
11,697
836
14,774
9,365
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,861
633
7,112
10,660
3,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 7 / 1
9,353
668
4,142
10,555
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 1
9,124
652
8,401
15,522
16,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
2
2
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
4
1
9
8.5
W
Bacchus
LionSinns
Bacchus
2
1
10
7
L
0
4
2
0.25
W
Ix Chel
7
0
6
10
L
1
7
1
0.21
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,003
Damage
19,655
30,688
Taken
36,737
23,817
Mitigated
23,728
8,391
Healing
1,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
8,535
1,036
0
730
9,018
3,926
599
3,401
5,617
0
28,084
W
Bacchus
LionSinns
Bacchus
9,694
390
229
2,993
12,305
15,681
205
4,399
7,906
26,919
0
L
7,112
2,669
0
254
10,660
3,886
0
6,827
3,335
0
30,975
W
Ix Chel
14,774
1,093
1,208
3,231
9,365
4,210
363
4,347
5,018
66,006
0
L
4,142
524
0
1,233
10,555
3,582
0
6,132
4,177
31,291
0
L
8,401
2,669
0
456
15,522
16,260
0
10,668
4,600
23,226
716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
27,338
134
Minions Killed
131
0
Camps Cleared
0
839,863
Distance Traveled
753,987
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,322
737
24
2
0
293,247
2
W
Bacchus
9,966
712
25
2
0
273,649
0
L
Skadi
8,861
633
51
4
0
244,205
0
W
Ix Chel
11,697
836
85
6
0
272,967
0
L
Scylla
9,353
668
63
5
0
239,202
3
L
Atlas
9,124
652
17
1
0
270,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role