Player Matchup

Ymir
Ymir
Cnut207
Ymir
Level 68
God Stats
5W - 2L
1,569 SR
Queue Stats
264W - 251L
1,471 Elo+
Solo
Apollo
Apollo
Dresdyn_Starr27
Apollo
Level 64
God Stats
10W - 3L
1,590 SR
Queue Stats
378W - 431L
1,392 Elo+
Solo
Ullr
Ullr
FakkuFreddy
Ullr
Level 124
God Stats
5W - 3L
1,704 SR
Queue Stats
215W - 195L
1,472 Elo+
Party 1
Yemoja
Yemoja
KoalaBe4r
Yemoja
Level 81
God Stats
5W - 0L
1,591 SR
Queue Stats
275W - 238L
1,457 Elo+
Party 1
Sobek
Sobek
XionFinesse
Sobek
Level 157
God Stats
16W - 9L
1,540 SR
Queue Stats
814W - 829L
1,471 Elo+
Solo
Team Averages
Level 99
1,599 SR
1,453 Elo+

VS

Team Averages
Level 76
1,447 SR
1,461 Elo+
Loki
Loki
Aurora-Faer
Loki
Level 63
God Stats
8W - 10L
1,395 SR
Queue Stats
371W - 432L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dicono
Tsukuyomi
Level 98
God Stats
7W - 11L
1,415 SR
Queue Stats
656W - 665L
1,439 Elo+
Solo
Freya
Freya
ImTheKhalessi
Freya
Level 148
God Stats
3W - 7L
1,425 SR
Queue Stats
349W - 406L
1,411 Elo+
Solo
Hel
Hel
McDopest
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
NinjaBrah
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 169L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cnut207
Ymir
18
4 / 2 / 21
12,205
814
13,281
19,461
25,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 0 / 14
10,712
714
6,442
9,137
5,184
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

19
10 / 3 / 11
12,307
820
17,534
13,580
7,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
KoalaBe4r
Yemoja
18
2 / 1 / 21
11,711
781
7,597
12,884
13,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 2 / 14
12,173
812
17,959
17,729
22,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,309
621
9,392
12,360
5,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
Dicono
Tsukuyomi
17
1 / 6 / 4
9,076
605
14,619
15,846
7,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
4 / 3 / 2
9,903
660
11,603
10,046
5,159
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 7 / 4
8,054
537
3,822
13,621
6,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NinjaBrah
Gilgamesh
17
1 / 5 / 5
9,170
611
8,395
16,752
16,735
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
27
Kills
8
8
Deaths
27
81
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Ymir
Cnut207
Ymir
4
2
21
7.25
L
Tsukuyomi
Dicono
Tsukuyomi
1
6
4
0.5
W
1
0
14
8
W
10
3
11
5.17
L
4
3
2
1.67
W
Yemoja
KoalaBe4r
Yemoja
2
1
21
12.5
L
0
7
4
0.29
L
Gilgamesh
NinjaBrah
Gilgamesh
1
5
5
0.7
W
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,813
Damage
47,831
72,791
Taken
68,625
73,751
Mitigated
41,685
33,272
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,392
1,804
241
465
12,360
5,835
0
8,564
3,796
0
14,686
W
Ymir
Cnut207
Ymir
13,281
819
574
2,041
19,461
25,171
431
6,732
12,729
24,906
293
L
Tsukuyomi
Dicono
Tsukuyomi
14,619
2,345
690
2,125
15,846
7,552
0
5,722
10,124
0
29,657
W
6,442
2,955
1,484
413
9,137
5,184
1,611
1,531
7,606
0
30,410
W
17,534
8,679
624
2,316
13,580
7,618
4,390
2,805
10,775
0
45,134
L
11,603
3,218
1,696
1,961
10,046
5,159
0
6,407
3,639
34,024
0
W
Yemoja
KoalaBe4r
Yemoja
7,597
1,900
15,240
3,781
12,884
13,474
1,212
2,630
10,254
13,542
0
L
3,822
1,460
1,549
1,754
13,621
6,404
0
8,982
4,639
10,307
0
L
Gilgamesh
NinjaBrah
Gilgamesh
8,395
338
380
1,579
16,752
16,735
0
8,869
7,883
4,517
15,675
W
17,959
627
2,083
4,716
17,729
22,304
189
4,720
13,009
31,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,108
Gold Earned
45,512
171
Minions Killed
133
0
Camps Cleared
0
1,295,346
Distance Traveled
1,190,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,309
621
11
1
0
264,153
0
W
Ymir
12,205
814
17
1
0
262,406
0
L
Tsukuyomi
9,076
605
16
1
0
245,174
0
W
Apollo
10,712
714
51
3
0
238,389
0
W
Ullr
12,307
820
49
3
0
262,460
0
L
Freya
9,903
660
53
4
0
245,594
0
W
Yemoja
11,711
781
12
1
0
258,731
0
L
Hel
8,054
537
22
1
0
181,701
0
L
Gilgamesh
9,170
611
31
2
0
254,012
0
W
Sobek
12,173
812
42
3
0
273,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role