Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DSS_MrBubbles_
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 61L
1,248 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jeicsuli
Cu Chulainn
Level 129
God Stats
0W - 3L
1,248 SR
Queue Stats
315W - 306L
1,490 Elo+
Solo
Charybdis
Charybdis
iXsane
Charybdis
Level 58
God Stats
8W - 8L
1,482 SR
Queue Stats
232W - 249L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ºLowhº
Ah Muzen Cab
Level 100
God Stats
4W - 5L
1,546 SR
Queue Stats
327W - 301L
1,561 Elo+
Solo
Team Averages
Level 93
1,455 SR
1,446 Elo+

VS

Team Averages
Level 115
1,496 SR
1,483 Elo+
Izanami
Izanami
Justin_Case3
Izanami
Level 77
God Stats
2W - 0L
1,237 SR
Queue Stats
80W - 115L
1,397 Elo+
Solo
Hun Batz
Hun Batz
StyxLagoon
Hun Batz
Level 82
God Stats
2W - 0L
1,741 SR
Queue Stats
110W - 109L
1,525 Elo+
Solo
Sol
Sol
X-blackspirit
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 128L
1,453 Elo+
Solo
Bastet
Bastet
priestkain
Bastet
Level 149
God Stats
4W - 2L
1,503 SR
Queue Stats
287W - 284L
1,502 Elo+
Solo
Cliodhna
Cliodhna
zlOhneSinn
Cliodhna
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
3 / 5 / 7
9,249
711
16,459
16,712
22,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 7 / 8
10,713
824
12,683
18,868
9,546
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Jeicsuli
Cu Chulainn
15
2 / 8 / 3
9,268
713
11,686
21,625
23,057
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Charybdis
iXsane
Charybdis
15
3 / 8 / 1
9,604
739
7,790
14,328
6,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Muzen Cab
ºLowhº
Ah Muzen Cab
14
2 / 3 / 5
8,867
682
10,241
8,652
3,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Justin_Case3
Izanami
18
8 / 4 / 13
11,283
868
11,612
13,096
6,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
StyxLagoon
Hun Batz
18
3 / 2 / 20
11,164
859
11,482
17,565
21,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

18
4 / 3 / 22
10,882
837
20,128
14,365
7,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bastet
priestkain
Bastet
18
10 / 2 / 17
11,695
900
17,023
17,151
14,737
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
zlOhneSinn
Cliodhna
17
6 / 5 / 15
10,830
833
10,984
18,100
21,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
118
15
Kills
31
31
Deaths
16
24
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
5
7
1.3
L
5
7
8
1.29
L
Cu Chulainn
Jeicsuli
Cu Chulainn
2
8
3
0.44
W
Izanami
Justin_Case3
Izanami
8
4
13
3.63
W
Hun Batz
StyxLagoon
Hun Batz
3
2
20
6.5
W
4
3
22
5
L
Charybdis
iXsane
Charybdis
3
8
1
0.44
W
Bastet
priestkain
Bastet
10
2
17
9.25
W
Cliodhna
zlOhneSinn
Cliodhna
6
5
15
2.7
L
Ah Muzen Cab
ºLowhº
Ah Muzen Cab
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,859
Damage
71,229
80,185
Taken
80,277
65,026
Mitigated
72,575
15,861
Healing
23,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
16,459
4,953
793
3,983
16,712
22,229
0
4,676
12,036
2,452
19,799
L
12,683
3,635
852
5,751
18,868
9,546
60
4,263
14,605
25,964
0
L
Cu Chulainn
Jeicsuli
Cu Chulainn
11,686
995
279
1,996
21,625
23,057
285
6,138
15,487
0
23,361
W
Izanami
Justin_Case3
Izanami
11,612
8,206
0
1,284
13,096
6,945
5,715
1,748
10,925
0
29,954
W
Hun Batz
StyxLagoon
Hun Batz
11,482
2,317
4,029
5,228
17,565
21,849
457
4,485
12,530
380
22,696
W
20,128
5,256
1,388
4,644
14,365
7,068
2,179
2,197
11,874
40,629
0
L
Charybdis
iXsane
Charybdis
7,790
4,427
636
814
14,328
6,197
664
4,406
9,922
0
17,529
W
Bastet
priestkain
Bastet
17,023
3,260
1,357
1,374
17,151
14,737
291
2,583
14,278
0
25,468
W
Cliodhna
zlOhneSinn
Cliodhna
10,984
1,480
1,989
2,597
18,100
21,976
226
3,453
14,325
0
28,548
L
Ah Muzen Cab
ºLowhº
Ah Muzen Cab
10,241
2,703
402
355
8,652
3,997
413
920
7,732
0
22,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
55,854
140
Minions Killed
175
0
Camps Cleared
0
940,345
Distance Traveled
1,292,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,249
711
13
1
0
187,721
0
L
Freya
10,713
824
39
3
0
212,194
0
L
Cu Chulainn
9,268
713
19
1
0
197,715
0
W
Izanami
11,283
868
49
4
0
223,732
0
W
Hun Batz
11,164
859
28
2
0
286,042
0
W
Sol
10,882
837
46
4
0
240,853
0
L
Charybdis
9,604
739
34
3
0
191,298
0
W
Bastet
11,695
900
22
2
0
277,150
0
W
Cliodhna
10,830
833
30
2
0
265,170
0
L
Ah Muzen Cab
8,867
682
35
3
0
151,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role