Player Matchup

Ah Puch
Ah Puch
IWhalezI
Ah Puch
Level 125
God Stats
0W - 2L
1,315 SR
Queue Stats
99W - 90L
1,550 Elo+
Solo
Ganesha
Ganesha
LoomingGiant
Ganesha
Level 126
God Stats
0W - 3L
1,075 SR
Queue Stats
24W - 29L
1,487 Elo+
Solo
Guan Yu
Guan Yu
Monky D Luffy7
Guan Yu
Level 121
God Stats
4W - 5L
1,610 SR
Queue Stats
215W - 178L
1,523 Elo+
Solo
Fenrir
Fenrir
SnowMann34
Fenrir
Level 152
God Stats
42W - 53L
1,505 SR
Queue Stats
678W - 638L
1,502 Elo+
Solo
Danzaburou
Danzaburou
houssem090
Danzaburou
Level 108
God Stats
0W - 1L
1,535 SR
Queue Stats
121W - 107L
1,507 Elo+
Solo
Team Averages
Level 126
1,408 SR
1,514 Elo+

VS

Team Averages
Level 67
1,556 SR
1,541 Elo+
Sobek
Sobek
Fatstick13
Sobek
Level 43
God Stats
3W - 5L
1,324 SR
Queue Stats
60W - 51L
1,466 Elo+
Solo
Tiamat
Tiamat
GoldenBoy49er
Tiamat
Level 129
God Stats
20W - 7L
1,639 SR
Queue Stats
78W - 30L
1,687 Elo+
Solo
Thanatos
Thanatos
MrRevenant241
Thanatos
Level 49
God Stats
7W - 1L
1,819 SR
Queue Stats
80W - 74L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
punisher1522
Ah Muzen Cab
Level 65
God Stats
2W - 2L
1,422 SR
Queue Stats
109W - 103L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xxxxKillerExxxx
Morgan Le Fay
Level 48
God Stats
27W - 15L
1,574 SR
Queue Stats
176W - 164L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IWhalezI
Ah Puch
14
3 / 6 / 1
8,767
487
8,933
14,828
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
LoomingGiant
Ganesha
13
0 / 0 / 5
8,530
474
4,821
10,835
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 4
9,060
503
8,961
15,724
15,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
SnowMann34
Fenrir
15
7 / 3 / 0
9,122
507
10,271
17,421
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
houssem090
Danzaburou
13
1 / 3 / 1
7,803
434
8,556
9,881
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 1 / 4
8,782
488
2,759
15,159
14,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 4 / 4
10,738
597
15,839
11,910
8,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MrRevenant241
Thanatos
15
4 / 3 / 6
9,742
541
9,107
14,357
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
punisher1522
Ah Muzen Cab
14
3 / 1 / 0
8,363
465
7,088
9,482
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xxxxKillerExxxx
Morgan Le Fay
16
2 / 3 / 3
9,204
511
9,624
15,446
10,206
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
12
Kills
15
15
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
1
4
2
W
6
4
4
2
L
Ah Puch
IWhalezI
Ah Puch
3
6
1
0.58
L
Ganesha
LoomingGiant
Ganesha
0
0
5
2.5
L
1
3
4
1
W
Thanatos
MrRevenant241
Thanatos
4
3
6
2.33
L
Fenrir
SnowMann34
Fenrir
7
3
0
2.33
L
Danzaburou
houssem090
Danzaburou
1
3
1
0.5
W
Ah Muzen Cab
punisher1522
Ah Muzen Cab
3
1
0
3
W
Morgan Le Fay
xxxxKillerExxxx
Morgan Le Fay
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,542
Damage
44,417
68,689
Taken
66,354
44,648
Mitigated
42,150
14,301
Healing
24,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,759
305
185
7,652
15,159
14,826
128
2,702
12,457
37,036
0
W
15,839
1,087
0
1,631
11,910
8,248
163
5,600
6,310
81,613
0
L
Ah Puch
IWhalezI
Ah Puch
8,933
523
0
4,133
14,828
5,389
483
8,808
6,020
58,484
0
L
Ganesha
LoomingGiant
Ganesha
4,821
331
0
2,516
10,835
12,129
77
3,662
7,173
37,162
0
L
8,961
1,017
140
3,204
15,724
15,132
0
9,003
6,721
0
55,949
W
Thanatos
MrRevenant241
Thanatos
9,107
2,425
0
6,466
14,357
5,221
628
2,838
11,519
0
53,447
L
Fenrir
SnowMann34
Fenrir
10,271
1,560
0
3,880
17,421
7,537
0
5,349
12,072
0
78,825
L
Danzaburou
houssem090
Danzaburou
8,556
3,841
0
428
9,881
4,461
0
1,005
8,876
0
59,440
W
Ah Muzen Cab
punisher1522
Ah Muzen Cab
7,088
3,653
0
3,874
9,482
3,649
5,728
1,991
7,491
0
56,086
W
Morgan Le Fay
xxxxKillerExxxx
Morgan Le Fay
9,624
886
0
5,053
15,446
10,206
0
623
14,823
69,839
395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,282
Gold Earned
46,829
451
Minions Killed
456
0
Camps Cleared
0
1,752,322
Distance Traveled
1,717,843
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,782
488
43
2
0
342,403
0
W
Tiamat
10,738
597
141
8
0
338,670
4
L
Ah Puch
8,767
487
104
6
0
318,991
5
L
Ganesha
8,530
474
17
1
0
368,380
3
L
Guan Yu
9,060
503
93
5
0
377,788
4
W
Thanatos
9,742
541
72
4
0
392,587
0
L
Fenrir
9,122
507
98
5
0
364,643
0
L
Danzaburou
7,803
434
139
8
0
322,520
6
W
Ah Muzen Cab
8,363
465
106
6
0
309,110
0
W
Morgan Le Fay
9,204
511
94
5
0
335,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role