Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
StoreyedCrib 24
Hun Batz
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 200L
1,529 Elo+
Solo
Kali
Kali
Three-6-Nelly
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 136L
1,450 Elo+
Solo
Nu Wa
Nu Wa
adrunknugget
Nu Wa
Level 143
God Stats
12W - 7L
1,646 SR
Queue Stats
927W - 935L
1,463 Elo+
Solo
Team Averages
Level 130
1,529 SR
1,488 Elo+

VS

Team Averages
Level 123
1,516 SR
1,518 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BigDaddyH20Mans
Chronos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,630 Elo+
Solo
Ah Puch
Ah Puch
L3IGW00D
Ah Puch
Level 210
God Stats
18W - 8L
1,514 SR
Queue Stats
742W - 711L
1,509 Elo+
Party 1
Khepri
Khepri
ORA_Jotaro
Khepri
Level 88
God Stats
1W - 2L
1,564 SR
Queue Stats
141W - 132L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TheRealSimpShady
Amaterasu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 152L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 0 / 2
5,783
964
6,391
2,506
970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
 
Hou Yi
11
0 / 2 / 2
5,289
882
3,528
4,783
2,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
11
1 / 3 / 1
5,846
974
2,224
5,711
4,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 1 / 1
5,578
930
993
4,683
1,848
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 2
5,194
866
2,950
5,482
2,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 7
6,263
1,044
3,342
3,906
4,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 1 / 5
5,866
978
4,834
4,150
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
L3IGW00D
Ah Puch
12
5 / 1 / 3
6,808
1,135
10,284
4,020
1,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
ORA_Jotaro
Khepri
10
0 / 2 / 4
6,005
1,001
1,158
5,793
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
12
3 / 0 / 5
6,379
1,063
1,469
6,380
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
10
10
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
0
2
3
L
Hou Yi
 
Hou Yi
0
2
2
0.5
W
Hercules
 
Hercules
1
0
7
4.5
W
1
1
5
3.5
W
Ah Puch
L3IGW00D
Ah Puch
5
1
3
6.5
W
Khepri
ORA_Jotaro
Khepri
0
2
4
1
L
Hun Batz
1
3
1
0.5
W
Amaterasu
3
0
5
5.5
L
1
1
1
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,086
Damage
21,087
23,165
Taken
24,249
11,670
Mitigated
18,837
4,003
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,391
2,371
284
827
2,506
970
0
1,113
1,393
0
12,634
L
Hou Yi
 
Hou Yi
3,528
993
0
465
4,783
2,041
0
3,124
1,659
0
10,860
W
Hercules
 
Hercules
3,342
746
997
1,742
3,906
4,460
84
371
3,535
0
6,791
W
4,834
1,596
474
1,703
4,150
1,664
949
1,333
2,817
14,815
0
W
Ah Puch
L3IGW00D
Ah Puch
10,284
308
298
1,169
4,020
1,988
357
227
3,793
21,062
0
W
Khepri
ORA_Jotaro
Khepri
1,158
120
433
594
5,793
3,769
98
430
5,363
2,859
0
L
Hun Batz
2,224
150
305
278
5,711
4,662
0
4,131
1,580
0
5,270
W
Amaterasu
1,469
120
1,301
2,329
6,380
6,956
374
589
5,791
0
6,844
L
993
188
396
725
4,683
1,848
0
3,288
1,395
0
1,620
L
2,950
805
170
553
5,482
2,149
0
4,620
862
7,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
31,321
51
Minions Killed
70
0
Camps Cleared
0
452,463
Distance Traveled
612,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,783
964
17
3
0
101,949
0
L
Hou Yi
5,289
882
15
3
0
95,469
0
W
Hercules
6,263
1,044
7
1
0
139,617
0
W
Chronos
5,866
978
19
3
0
121,255
0
W
Ah Puch
6,808
1,135
33
6
0
111,325
0
W
Khepri
6,005
1,001
3
1
0
111,360
0
L
Hun Batz
5,846
974
2
0
0
94,107
0
W
Amaterasu
6,379
1,063
8
1
0
129,047
0
L
Kali
5,578
930
3
1
0
70,119
0
L
Nu Wa
5,194
866
14
2
0
90,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role