Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Alchemikk
Izanami
Level 124
God Stats
8W - 7L
1,512 SR
Queue Stats
333W - 402L
1,473 Elo+
Solo
Rama
Rama
Juukkaa
Rama
Level 157
God Stats
1W - 5L
1,302 SR
Queue Stats
374W - 344L
1,483 Elo+
Solo
Guan Yu
Guan Yu
SergoMk
Guan Yu
Level 64
God Stats
2W - 1L
1,693 SR
Queue Stats
652W - 503L
1,550 Elo+
Party 1
Khepri
Khepri
XxMAJKLCZxX
Khepri
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 50L
1,561 Elo+
Solo
Team Averages
Level 125
1,501 SR
1,513 Elo+

VS

Team Averages
Level 145
1,422 SR
1,516 Elo+
Odin
Odin
 
Odin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CongaITA
Ix Chel
Level 187
God Stats
1W - 3L
1,159 SR
Queue Stats
231W - 185L
1,552 Elo+
Solo
Jormungandr
Jormungandr
KaYFaRaTioN
Jormungandr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 231L
1,504 Elo+
Solo
Chronos
Chronos
kriszrudi11
Chronos
Level 126
God Stats
3W - 3L
1,269 SR
Queue Stats
266W - 246L
1,505 Elo+
Solo
Artemis
Artemis
trxskills
Artemis
Level 150
God Stats
10W - 4L
1,682 SR
Queue Stats
503W - 526L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 2 / 1
5,759
1,152
4,298
4,817
2,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Alchemikk
Izanami
7
0 / 2 / 1
4,629
926
2,634
2,486
802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rama
Juukkaa
Rama
9
0 / 2 / 4
4,867
973
3,517
3,550
1,677
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
SergoMk
Guan Yu
10
1 / 2 / 3
5,205
1,041
2,746
6,450
6,080
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
10
0 / 1 / 5
5,013
1,003
3,146
4,778
4,445
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 0 / 8
5,935
1,187
2,825
4,626
4,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
CongaITA
Ix Chel
10
1 / 1 / 5
5,598
1,120
3,547
3,691
1,760
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jormungandr
KaYFaRaTioN
Jormungandr
9
0 / 1 / 5
5,229
1,046
2,323
4,152
3,410
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chronos
kriszrudi11
Chronos
11
5 / 1 / 3
6,339
1,268
4,830
5,309
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
trxskills
Artemis
10
2 / 2 / 5
5,786
1,157
6,438
5,904
2,184
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
5
Kills
9
9
Deaths
5
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
1
2.25
W
Odin
 
Odin
1
0
8
5
L
Izanami
Alchemikk
Izanami
0
2
1
0.25
W
Ix Chel
CongaITA
Ix Chel
1
1
5
3.5
L
Rama
Juukkaa
Rama
0
2
4
1
W
Jormungandr
KaYFaRaTioN
Jormungandr
0
1
5
2.5
L
Guan Yu
SergoMk
Guan Yu
1
2
3
1.25
L
Khepri
0
1
5
2.5
W
Chronos
kriszrudi11
Chronos
5
1
3
6.5
W
Artemis
trxskills
Artemis
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,341
Damage
19,963
22,081
Taken
23,682
15,434
Mitigated
13,841
6,408
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,298
193
0
688
4,817
2,430
0
2,388
2,429
0
10,685
W
Odin
 
Odin
2,825
705
933
1,471
4,626
4,644
274
528
4,098
1,290
4,913
L
Izanami
Alchemikk
Izanami
2,634
1,464
0
52
2,486
802
0
1,145
1,341
0
6,410
W
Ix Chel
CongaITA
Ix Chel
3,547
642
2,172
1,253
3,691
1,760
338
1,060
2,631
6,875
0
L
Rama
Juukkaa
Rama
3,517
2,177
302
145
3,550
1,677
0
1,940
1,610
0
6,507
W
Jormungandr
KaYFaRaTioN
Jormungandr
2,323
418
954
1,465
4,152
3,410
220
578
3,574
6,445
0
L
Guan Yu
SergoMk
Guan Yu
2,746
289
1,927
1,963
6,450
6,080
0
3,381
3,069
0
4,968
L
Khepri
3,146
35
906
425
4,778
4,445
0
2,414
2,364
5,739
0
W
Chronos
kriszrudi11
Chronos
4,830
817
0
1,267
5,309
1,843
1,032
342
4,967
7,480
0
W
Artemis
trxskills
Artemis
6,438
2,199
0
1,595
5,904
2,184
1,077
638
5,266
0
15,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
28,887
38
Minions Killed
49
0
Camps Cleared
0
393,329
Distance Traveled
476,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,759
1,152
12
2
0
92,791
0
W
Odin
5,935
1,187
5
1
0
114,000
0
L
Izanami
4,629
926
9
2
0
36,771
0
W
Ix Chel
5,598
1,120
5
1
0
98,696
0
L
Rama
4,867
973
7
1
0
69,608
0
W
Jormungandr
5,229
1,046
11
2
0
77,961
0
L
Guan Yu
5,205
1,041
5
1
0
98,614
0
L
Khepri
5,013
1,003
5
1
0
95,545
0
W
Chronos
6,339
1,268
12
2
0
104,640
0
W
Artemis
5,786
1,157
16
3
0
81,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role