Player Matchup

Janus
Janus
Gold I
CoolBriyan
Janus
Gold I
Level 126
God Stats
5W - 10L
1,439 SR
Queue Stats
314W - 303L
1,630 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
DrZesty
Ao Kuang
Gold I
Level 144
God Stats
48W - 38L
1,779 SR
Queue Stats
347W - 358L
1,635 MMR
Solo
Anhur
Anhur
Bronze III
PiZZaD3L1v3rY
Anhur
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,517 MMR
Party 1
Chaac
Chaac
Platinum IV
TheFunkehMonke
Chaac
Platinum IV
Level 119
God Stats
0W - 3L
1,274 SR
Queue Stats
104W - 104L
1,606 MMR
Solo
Bacchus
Bacchus
Silver II
santahawk2000
Bacchus
Silver II
Level 87
God Stats
1W - 3L
1,814 SR
Queue Stats
17W - 19L
1,549 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,561 SR
1,587 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,582 SR
1,562 MMR
Ra
Ra
Gold I
 
Ra
Gold I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold II
BigPapiS
Nike
Gold II
Level 117
God Stats
26W - 17L
1,682 SR
Queue Stats
329W - 344L
1,595 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
HOMELANDERkills
Ratatoskr
Gold IV
Level 121
God Stats
1W - 3L
1,555 SR
Queue Stats
47W - 40L
1,589 MMR
Solo
Maui
Maui
Silver II
KABRALY
Maui
Silver II
Level 172
God Stats
14W - 13L
1,673 SR
Queue Stats
19W - 16L
1,607 MMR
Solo
Charybdis
Charybdis
Gold IV
Nickel9431
Charybdis
Gold IV
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
1 / 1 / 0
3,958
660
2,584
1,896
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
DrZesty
Ao Kuang
6
1 / 2 / 1
3,706
618
2,663
5,028
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

3
0 / 2 / 0
2,923
487
857
2,442
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 0 / 0
3,698
616
1,874
4,311
2,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
5
0 / 1 / 0
3,320
553
1,743
3,941
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CharonSun WukongBakasuraHera

VS

Bans
MartichorasThorKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
3 / 0 / 0
4,288
715
1,615
1,565
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
7
0 / 0 / 0
3,977
663
1,947
3,888
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
HOMELANDERkills
Ratatoskr
6
0 / 1 / 4
3,780
630
2,256
4,446
1,525
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
KABRALY
Maui
5
0 / 1 / 3
3,439
573
1,462
3,361
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Nickel9431
Charybdis
6
3 / 0 / 0
4,130
688
3,105
2,921
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
6
6
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
0
3
W
Nike
0
0
0
0
L
Janus
1
1
0
1
L
Ao Kuang
DrZesty
Ao Kuang
1
2
1
0.75
W
Ratatoskr
HOMELANDERkills
Ratatoskr
0
1
4
2
W
Maui
KABRALY
Maui
0
1
3
1.5
W
Charybdis
Nickel9431
Charybdis
3
0
0
3
L
0
2
0
0
L
0
0
0
0
L
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,721
Damage
10,385
17,618
Taken
16,181
7,713
Mitigated
6,614
5,083
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,615
173
270
1,171
1,565
487
0
906
545
24,138
0
W
Nike
1,947
0
0
1,118
3,888
2,116
0
0
3,627
0
23,373
L
Janus
2,584
44
0
490
1,896
542
0
654
1,242
23,667
0
L
Ao Kuang
DrZesty
Ao Kuang
2,663
785
0
793
5,028
1,464
0
866
4,162
19,737
0
W
Ratatoskr
HOMELANDERkills
Ratatoskr
2,256
1,083
0
1,722
4,446
1,525
0
2,537
1,873
0
14,624
W
Maui
KABRALY
Maui
1,462
642
21
666
3,361
1,553
0
1,934
1,379
10,000
2,517
W
Charybdis
Nickel9431
Charybdis
3,105
1,588
0
2,000
2,921
933
0
1,369
1,506
0
19,857
L
857
366
0
302
2,442
571
0
254
2,188
0
7,936
L
1,874
403
0
2,180
4,311
2,191
0
0
4,311
0
19,600
L
Bacchus
1,743
140
0
1,318
3,941
2,945
0
1,125
2,816
9,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,605
Gold Earned
19,614
146
Minions Killed
170
0
Camps Cleared
0
543,645
Distance Traveled
586,358
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,288
715
37
6
0
133,895
0
W
Nike
3,977
663
50
8
0
111,659
2
L
Janus
3,958
660
50
8
0
114,042
0
L
Ao Kuang
3,706
618
32
5
0
136,927
0
W
Ratatoskr
3,780
630
32
5
0
128,322
2
W
Maui
3,439
573
21
4
0
111,712
0
W
Charybdis
4,130
688
30
5
0
100,770
0
L
Anhur
2,923
487
14
2
0
76,419
0
L
Chaac
3,698
616
29
5
0
115,316
1
L
Bacchus
3,320
553
21
4
0
100,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role