Player Matchup

Hades
Hades
ActionJackon33
Hades
Level 124
God Stats
8W - 7L
1,598 SR
Queue Stats
302W - 299L
1,543 Elo+
Solo
Janus
Janus
Sancho_Rob
Janus
Level 27
God Stats
0W - 2L
1,259 SR
Queue Stats
62W - 73L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
bigsal
Kuzenbo
Level 87
God Stats
7W - 9L
1,803 SR
Queue Stats
696W - 691L
1,419 Elo+
Solo
Yu Huang
Yu Huang
cutester
Yu Huang
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,801 Elo+
Solo
Ix Chel
Ix Chel
incarnatedpoo
Ix Chel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,580 Elo+
Solo
Team Averages
Level 65
1,532 SR
1,562 Elo+

VS

Team Averages
Level 123
1,583 SR
1,445 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ButtWhisk
Ra
Level 148
God Stats
4W - 7L
1,625 SR
Queue Stats
681W - 695L
1,511 Elo+
Solo
Fenrir
Fenrir
Sun_Wu_Dong_AU
Fenrir
Level 144
God Stats
5W - 3L
1,553 SR
Queue Stats
474W - 498L
1,486 Elo+
Party 1
Odin
Odin
iE Kush
Odin
Level 126
God Stats
2W - 0L
1,736 SR
Queue Stats
44W - 70L
1,349 Elo+
Solo
Xing Tian
Xing Tian
xDuel21
Xing Tian
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
9,564
736
15,983
15,594
9,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
14
0 / 8 / 4
9,003
693
7,713
11,301
4,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
bigsal
Kuzenbo
13
0 / 7 / 5
8,352
642
7,060
19,117
31,180
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
cutester
Yu Huang
14
3 / 6 / 2
9,042
696
4,840
10,940
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
14
3 / 6 / 2
8,834
680
10,541
13,278
6,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
9 / 1 / 22
11,919
917
21,171
16,263
10,689
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 12
11,045
850
15,874
9,017
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
11 / 3 / 15
11,006
847
10,126
15,573
17,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
iE Kush
Odin
17
6 / 1 / 17
10,308
793
7,861
17,857
15,357
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
xDuel21
Xing Tian
16
3 / 2 / 16
9,630
741
8,557
18,881
27,899
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
116
9
Kills
34
34
Deaths
9
15
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
1
22
20
L
3
7
2
0.57
W
5
2
12
5.5
L
Janus
0
8
4
0.25
W
11
3
15
6.17
L
Kuzenbo
bigsal
Kuzenbo
0
7
5
0.36
L
Yu Huang
cutester
Yu Huang
3
6
2
0.67
W
Odin
iE Kush
Odin
6
1
17
14.5
L
Ix Chel
3
6
2
0.67
W
Xing Tian
xDuel21
Xing Tian
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,137
Damage
63,589
70,230
Taken
77,591
55,945
Mitigated
76,793
12,384
Healing
40,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,171
997
895
6,300
16,263
10,689
1,664
12,022
4,241
45,356
0
L
15,983
991
720
2,151
15,594
9,396
0
10,026
5,170
27,074
0
W
15,874
1,720
13,799
4,100
9,017
4,869
2,105
5,332
3,685
47,278
0
L
Janus
7,713
180
618
291
11,301
4,351
0
7,065
4,005
25,754
0
W
10,126
1,643
586
1,399
15,573
17,979
1,198
7,611
7,962
0
16,622
L
Kuzenbo
bigsal
Kuzenbo
7,060
1,683
1,203
2,003
19,117
31,180
0
11,124
7,042
11,960
0
L
Yu Huang
cutester
Yu Huang
4,840
919
256
716
10,940
4,993
0
6,768
3,875
11,821
0
W
Odin
iE Kush
Odin
7,861
1,313
3,399
3,378
17,857
15,357
512
9,401
8,456
0
17,982
L
Ix Chel
10,541
1,227
2,262
2,164
13,278
6,025
0
9,559
3,482
20,214
0
W
Xing Tian
xDuel21
Xing Tian
8,557
731
1,739
4,498
18,881
27,899
547
11,771
7,110
15,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,795
Gold Earned
53,908
121
Minions Killed
165
0
Camps Cleared
0
974,923
Distance Traveled
1,252,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,919
917
52
4
0
264,468
0
L
Hades
9,564
736
23
2
0
183,390
0
W
Ra
11,045
850
78
6
0
235,108
0
L
Janus
9,003
693
48
4
0
184,928
0
W
Fenrir
11,006
847
10
1
0
237,338
0
L
Kuzenbo
8,352
642
4
0
0
222,964
0
L
Yu Huang
9,042
696
17
1
0
174,439
0
W
Odin
10,308
793
18
1
0
261,382
0
L
Ix Chel
8,834
680
29
2
0
209,202
0
W
Xing Tian
9,630
741
7
1
0
253,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role