Player Matchup

Ne Zha
Ne Zha
OppDroppa
Ne Zha
Level 121
God Stats
21W - 10L
1,727 SR
Queue Stats
24W - 13L
1,638 Elo+
Party 1
Jormungandr
Jormungandr
juntash
Jormungandr
Level 69
God Stats
4W - 0L
1,641 SR
Queue Stats
4W - 1L
1,726 Elo+
Party 1
Sol
Sol
tbow5757
Sol
Level 102
God Stats
2W - 0L
1,645 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,671 SR
1,621 Elo+

VS

Team Averages
Level 116
1,314 SR
1,579 Elo+
Hel
Hel
Beοwulf
Hel
Level 159
God Stats
9W - 4L
1,612 SR
Queue Stats
99W - 70L
1,568 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Hollw3dv3ng3nc3
Cu Chulainn
Level 145
God Stats
0W - 7L
1,162 SR
Queue Stats
325W - 361L
1,566 Elo+
Solo
Medusa
Medusa
Niamanderr
Medusa
Level 45
God Stats
1W - 3L
1,170 SR
Queue Stats
41W - 33L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
OppDroppa
Ne Zha
14
9 / 0 / 8
10,210
1,021
11,170
10,951
9,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
juntash
Jormungandr
13
5 / 1 / 11
9,435
944
9,980
10,033
7,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 1 / 14
9,281
928
10,612
9,236
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,630
763
7,958
11,459
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Hollw3dv3ng3nc3
Cu Chulainn
10
0 / 6 / 1
7,197
720
6,874
13,757
9,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Niamanderr
Medusa
10
0 / 6 / 2
7,332
733
8,065
12,774
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
17
Kills
2
2
Deaths
17
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Cu Chulainn
Hollw3dv3ng3nc3
Cu Chulainn
0
6
1
0.08
L
Medusa
Niamanderr
Medusa
0
6
2
0.17
W
Ne Zha
OppDroppa
Ne Zha
9
0
8
13
W
Jormungandr
juntash
Jormungandr
5
1
11
10.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,762
Damage
22,897
30,220
Taken
37,990
20,079
Mitigated
17,618
13,482
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,958
464
2,627
5,246
11,459
3,417
0
4,939
6,520
33,079
0
L
Cu Chulainn
Hollw3dv3ng3nc3
Cu Chulainn
6,874
1,362
0
413
13,757
9,669
56
7,320
6,437
0
22,728
L
Medusa
Niamanderr
Medusa
8,065
3,629
0
1,240
12,774
4,532
0
8,383
4,391
0
27,343
W
Ne Zha
OppDroppa
Ne Zha
11,170
3,908
0
4,395
10,951
9,090
1,133
2,668
8,283
0
32,571
W
Jormungandr
juntash
Jormungandr
9,980
1,456
268
5,078
10,033
7,967
344
3,835
6,198
36,466
0
W
10,612
3,759
0
3,741
9,236
3,022
1,860
1,988
7,248
39,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
22,159
135
Minions Killed
96
0
Camps Cleared
0
588,541
Distance Traveled
536,965
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,630
763
39
4
0
176,568
0
L
Cu Chulainn
7,197
720
30
3
0
186,662
0
L
Medusa
7,332
733
27
3
0
173,735
3
W
Ne Zha
10,210
1,021
29
3
0
203,621
0
W
Jormungandr
9,435
944
43
4
0
210,307
0
W
Sol
9,281
928
63
6
0
174,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role