Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Gittaro13
Thanatos
Level 66
God Stats
39W - 38L
1,586 SR
Queue Stats
188W - 178L
1,424 Elo+
Solo
Sol
Sol
KtheDon97
Sol
Level 140
God Stats
29W - 17L
1,642 SR
Queue Stats
161W - 144L
1,501 Elo+
Solo
Ares
Ares
SoccerSupreme
Ares
Level 45
God Stats
2W - 2L
1,296 SR
Queue Stats
133W - 133L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
pierced_gnome
Hun Batz
Level 68
God Stats
3W - 7L
1,270 SR
Queue Stats
182W - 201L
1,488 Elo+
Party 1
Team Averages
Level 92
1,459 SR
1,485 Elo+

VS

Team Averages
Level 80
1,516 SR
1,452 Elo+
Chaac
Chaac
CRISTIANIORI
Chaac
Level 17
God Stats
0W - 2L
1,283 SR
Queue Stats
10W - 12L
1,242 Elo+
Party 2
Vulcan
Vulcan
CloratoDePotasio
Vulcan
Level 147
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 15L
1,572 Elo+
Party 2
Artemis
Artemis
Jake260
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
Like_A_Sir734
Atlas
Level 89
God Stats
107W - 86L
1,571 SR
Queue Stats
279W - 270L
1,544 Elo+
Solo
Awilix
Awilix
bloodysblack
Awilix
Level 132
God Stats
2W - 2L
1,512 SR
Queue Stats
23W - 22L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 2 / 3
7,086
591
6,623
7,258
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
Gittaro13
Thanatos
12
7 / 0 / 1
7,574
631
6,074
7,939
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 0 / 0
7,839
653
4,706
5,383
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 2 / 3
6,053
504
2,760
7,951
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
pierced_gnome
Hun Batz
12
1 / 1 / 4
7,312
609
4,214
8,670
5,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,078
423
4,159
6,398
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,291
441
1,698
5,794
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Jake260
Artemis
10
1 / 3 / 2
5,419
452
3,553
6,180
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 3 / 2
5,347
446
3,265
9,031
5,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
10
1 / 2 / 0
5,723
477
1,658
9,218
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
4
5
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
3
1.25
L
0
2
1
0.25
L
0
3
0
0
W
Thanatos
Gittaro13
Thanatos
7
0
1
7.5
L
Artemis
Jake260
Artemis
1
3
2
0.67
W
3
0
0
3
L
2
3
2
1
W
1
2
3
1.25
L
Awilix
1
2
0
0.5
W
Hun Batz
pierced_gnome
Hun Batz
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,377
Damage
14,333
37,201
Taken
36,621
18,765
Mitigated
18,163
14,722
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,623
1,458
0
1,904
7,258
2,673
1,495
1,423
5,835
0
60,708
L
4,159
634
0
893
6,398
5,237
0
96
6,302
0
17,488
L
1,698
592
0
750
5,794
2,004
0
4,341
1,453
27,596
0
W
Thanatos
Gittaro13
Thanatos
6,074
1,233
0
8,279
7,939
3,011
0
502
7,437
0
51,864
L
Artemis
Jake260
Artemis
3,553
1,266
0
431
6,180
2,707
0
725
5,455
0
26,535
W
4,706
1,420
0
3,215
5,383
1,814
2,076
1,462
3,921
57,986
0
L
3,265
1,289
658
652
9,031
5,332
0
1,322
7,709
13,099
0
W
2,760
56
0
1,111
7,951
5,412
0
1,482
6,343
19,797
0
L
Awilix
1,658
471
0
3,282
9,218
2,883
0
982
8,236
0
34,230
W
Hun Batz
pierced_gnome
Hun Batz
4,214
761
0
213
8,670
5,855
330
94
7,866
0
39,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,864
Gold Earned
26,858
369
Minions Killed
174
0
Camps Cleared
0
1,238,317
Distance Traveled
1,112,600
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,086
591
86
7
0
223,283
2
L
Chaac
5,078
423
11
1
0
213,800
0
L
Vulcan
5,291
441
51
4
0
244,443
0
W
Thanatos
7,574
631
72
6
0
288,206
0
L
Artemis
5,419
452
35
3
0
189,096
0
W
Sol
7,839
653
113
9
0
224,607
3
L
Atlas
5,347
446
8
1
0
200,809
1
W
Ares
6,053
504
29
2
0
261,003
8
L
Awilix
5,723
477
69
6
0
264,452
0
W
Hun Batz
7,312
609
69
6
0
241,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role