Player Matchup

Sylvanus
Sylvanus
TheFloobs115
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,261 Elo+
Party 2
Kali
Kali
assassinkills97
Kali
Level 64
God Stats
3W - 7L
1,447 SR
Queue Stats
230W - 254L
1,382 Elo+
Solo
Cupid
Cupid
fluffybunnies456
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 2
Team Averages
Level 60
1,482 SR
1,301 Elo+

VS

Team Averages
Level 46
1,567 SR
1,458 Elo+
Neith
Neith
B00GIEMAN56
Neith
Level 29
God Stats
3W - 1L
1,649 SR
Queue Stats
33W - 39L
1,363 Elo+
Party 1
Anubis
Anubis
ImHakai
Anubis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,644 Elo+
Solo
Cthulhu
Cthulhu
TheSunTree
Cthulhu
Level 49
God Stats
12W - 9L
1,552 SR
Queue Stats
43W - 54L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TheFloobs115
Sylvanus
12
2 / 3 / 2
8,984
642
9,326
13,317
12,587
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 8 / 2
9,500
679
7,484
17,864
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 1
8,776
627
4,528
10,615
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 8
10,690
764
10,506
11,004
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
ImHakai
Anubis
15
7 / 1 / 8
11,674
834
15,584
8,046
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TheSunTree
Cthulhu
14
5 / 3 / 9
11,044
789
8,967
13,498
8,901
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Anubis
ImHakai
Anubis
7
1
8
11
L
Sylvanus
TheFloobs115
Sylvanus
2
3
2
1
W
Cthulhu
TheSunTree
Cthulhu
5
3
9
3.17
L
1
8
2
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,338
Damage
35,057
41,796
Taken
32,548
23,258
Mitigated
16,905
8,443
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,506
5,060
0
3,420
11,004
4,138
1,263
1,280
9,724
0
38,696
W
Anubis
ImHakai
Anubis
15,584
443
0
3,337
8,046
3,866
603
2,497
5,549
52,601
0
L
Sylvanus
TheFloobs115
Sylvanus
9,326
2,289
1,573
3,408
13,317
12,587
0
8,218
5,099
31,980
0
W
Cthulhu
TheSunTree
Cthulhu
8,967
425
0
3,291
13,498
8,901
344
5,631
7,867
27,281
0
L
7,484
2,593
0
2,214
17,864
6,920
0
8,867
8,997
0
30,760
L
4,528
2,619
52
1,196
10,615
3,751
0
8,036
2,579
0
21,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
33,408
90
Minions Killed
143
0
Camps Cleared
0
622,667
Distance Traveled
711,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,690
764
55
4
0
233,204
0
W
Anubis
11,674
834
68
5
0
217,116
0
L
Sylvanus
8,984
642
30
2
0
206,771
0
W
Cthulhu
11,044
789
20
1
0
261,263
0
L
Kali
9,500
679
32
2
0
212,176
0
L
Cupid
8,776
627
28
2
0
203,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role