Player Matchup

Nu Wa
Nu Wa
BotVicki
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
PartyJesus420
Vamana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,501 Elo+
Party 2
Chang'e
Chang'e
Special1Guy
Chang'e
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,715 Elo+
Party 1
Charybdis
Charybdis
Umdsniceguy9918
Charybdis
Level 87
God Stats
7W - 3L
1,784 SR
Queue Stats
304W - 295L
1,384 Elo+
Party 2
Set
Set
selupi820
Set
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,457 Elo+
Solo
Team Averages
Level 81
1,557 SR
1,511 Elo+

VS

Team Averages
Level 116
1,611 SR
1,460 Elo+
Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
IMissAxes
Freya
Level 156
God Stats
1W - 0L
1,743 SR
Queue Stats
67W - 84L
1,444 Elo+
Party 3
Nu Wa
Nu Wa
Plagued Jackal
Nu Wa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 97L
1,452 Elo+
Party 3
Maui
Maui
Takkizzo
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 139L
1,481 Elo+
Solo
Cerberus
Cerberus
alflalmig
Cerberus
Level 145
God Stats
9W - 3L
1,810 SR
Queue Stats
286W - 294L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BotVicki
Nu Wa
13
1 / 6 / 3
7,971
613
7,715
12,177
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 2
8,103
623
9,551
19,486
17,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Special1Guy
Chang'e
16
2 / 5 / 1
8,947
688
12,085
17,305
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Umdsniceguy9918
Charybdis
15
1 / 7 / 5
8,637
664
16,525
17,799
7,074
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 8 / 0
9,483
729
18,006
19,349
11,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
4 / 1 / 22
11,502
885
6,390
20,959
24,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
IMissAxes
Freya
18
12 / 2 / 12
11,385
876
27,058
14,679
11,086
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
8 / 1 / 21
11,209
862
22,461
9,285
7,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
17
1 / 2 / 26
10,738
826
7,555
18,759
31,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
alflalmig
Cerberus
17
6 / 2 / 23
11,346
873
16,132
24,364
43,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
135
7
Kills
31
32
Deaths
8
11
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
1
22
15
L
Nu Wa
BotVicki
Nu Wa
1
6
3
0.42
W
Freya
IMissAxes
Freya
12
2
12
9
L
0
6
2
0.17
W
8
1
21
18.5
L
Chang'e
Special1Guy
Chang'e
2
5
1
0.5
W
Maui
1
2
26
7
L
Charybdis
Umdsniceguy9918
Charybdis
1
7
5
0.5
W
Cerberus
alflalmig
Cerberus
6
2
23
8.75
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,882
Damage
79,596
86,116
Taken
88,046
45,886
Mitigated
118,223
27,559
Healing
52,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,390
1,609
14,783
12,183
20,959
24,663
1,313
5,258
15,319
14,705
0
L
Nu Wa
BotVicki
Nu Wa
7,715
2,054
0
0
12,177
3,983
0
11,937
240
18,307
0
W
Freya
IMissAxes
Freya
27,058
7,883
379
6,755
14,679
11,086
2,521
2,589
11,758
59,814
0
L
9,551
3,902
543
1,417
19,486
17,882
0
17,762
1,724
128
22,167
W
22,461
5,189
959
1,063
9,285
7,751
1,903
2,194
6,915
50,464
0
L
Chang'e
Special1Guy
Chang'e
12,085
975
14,761
6,574
17,305
5,908
0
16,776
529
28,462
0
W
Maui
7,555
1,680
1,154
1,891
18,759
31,494
625
4,441
13,745
19,632
0
L
Charybdis
Umdsniceguy9918
Charybdis
16,525
8,239
627
928
17,799
7,074
0
16,222
1,577
0
34,684
W
Cerberus
alflalmig
Cerberus
16,132
1,060
1,272
11,816
24,364
43,229
804
5,417
18,122
38,547
0
L
18,006
6,995
477
2,232
19,349
11,039
0
16,899
2,450
0
32,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
56,180
142
Minions Killed
236
0
Camps Cleared
0
997,197
Distance Traveled
1,219,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,502
885
13
1
0
274,551
0
L
Nu Wa
7,971
613
11
1
0
199,310
0
W
Freya
11,385
876
74
6
0
240,656
0
L
Vamana
8,103
623
9
1
0
187,197
0
W
Nu Wa
11,209
862
56
4
0
257,718
0
L
Chang'e
8,947
688
37
3
0
239,612
0
W
Maui
10,738
826
18
1
0
230,127
0
L
Charybdis
8,637
664
44
3
0
190,505
0
W
Cerberus
11,346
873
75
6
0
215,981
0
L
Set
9,483
729
41
3
0
180,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role