Player Matchup

Cthulhu
Cthulhu
Platinum I
Avefenixrdk
Cthulhu
Platinum I
Level 134
God Stats
0W - 1L
1,875 SR
Queue Stats
126W - 124L
1,921 MMR
Solo
Neith
Neith
Platinum III
IcyFunFactss23
Neith
Platinum III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 169L
2,222 MMR
Party 1
Freya
Freya
Diamond III
Or1i
Freya
Diamond III
Level 122
God Stats
14W - 8L
1,901 SR
Queue Stats
58W - 41L
2,301 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
TheArmenianChamp
Zhong Kui
Diamond V
Level 149
God Stats
3W - 4L
1,887 SR
Queue Stats
319W - 293L
1,919 MMR
Solo
Arachne
Arachne
Diamond III
arachnussyOF
Arachne
Diamond III
Level 84
God Stats
29W - 21L
1,721 SR
Queue Stats
150W - 128L
2,301 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,777 SR
2,133 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,607 SR
1,984 MMR
Bellona
Bellona
Diamond II
 
Bellona
Diamond II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Diamond IV
DreadedFlare
Anhur
Diamond IV
Level 87
God Stats
39W - 31L
1,705 SR
Queue Stats
228W - 220L
2,172 MMR
Solo
Hades
Hades
Masters
EduardoCMZu
Hades
Masters
Level 157
God Stats
12W - 13L
1,612 SR
Queue Stats
717W - 704L
2,257 MMR
Solo
Thanatos
Thanatos
Platinum II
VioIets
Thanatos
Platinum II
Level 62
God Stats
5W - 2L
1,680 SR
Queue Stats
73W - 69L
1,907 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
paraNoiâ
Kuzenbo
Diamond V
Level 154
God Stats
7W - 10L
1,538 SR
Queue Stats
63W - 46L
2,086 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avefenixrdk
Cthulhu
9
2 / 1 / 1
5,676
568
2,269
6,716
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 2
5,384
538
4,931
4,136
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
Or1i
Freya
8
0 / 3 / 0
4,599
460
1,347
4,831
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
9
0 / 3 / 0
5,175
518
4,965
10,953
6,825
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
arachnussyOF
Arachne
10
2 / 3 / 2
5,724
572
3,558
8,417
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliRavanaMartichoras

VS

Bans
BastetAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 0 / 1
6,535
654
7,573
8,709
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

11
2 / 0 / 2
6,338
634
4,020
3,167
1,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 1 / 2
6,160
616
5,256
6,590
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
VioIets
Thanatos
10
6 / 2 / 2
6,471
647
3,313
8,711
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
paraNoiâ
Kuzenbo
8
0 / 1 / 6
5,463
546
3,250
6,470
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
10
10
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
1
2.5
L
Cthulhu
Avefenixrdk
Cthulhu
2
1
1
2.5
W
2
0
2
3
W
0
1
2
1
L
0
0
2
1
L
Freya
Or1i
Freya
0
3
0
0
L
Zhong Kui
0
3
0
0
W
Thanatos
VioIets
Thanatos
6
2
2
3.5
L
Arachne
arachnussyOF
Arachne
2
3
2
1
W
Kuzenbo
paraNoiâ
Kuzenbo
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,070
Damage
23,412
35,053
Taken
33,647
15,445
Mitigated
20,148
12,516
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,573
4,370
0
6,797
8,709
5,882
0
4,103
4,606
0
49,292
L
Cthulhu
Avefenixrdk
Cthulhu
2,269
71
217
1,452
6,716
3,134
0
2,583
4,133
19,074
0
W
4,020
2,637
0
1,887
3,167
1,187
413
644
2,451
0
50,535
W
5,256
236
593
3,655
6,590
3,707
0
350
6,240
52,315
0
L
4,931
1,820
0
1,208
4,136
1,474
0
1,960
2,176
0
51,649
L
Freya
Or1i
Freya
1,347
430
0
1,120
4,831
1,075
0
642
4,189
21,756
0
L
Zhong Kui
4,965
994
0
5,892
10,953
6,825
0
289
10,664
39,555
0
W
Thanatos
VioIets
Thanatos
3,313
1,017
0
5,974
8,711
3,436
0
1,166
7,545
0
41,931
L
Arachne
arachnussyOF
Arachne
3,558
2,048
0
2,627
8,417
2,937
0
3,032
5,385
0
33,868
W
Kuzenbo
paraNoiâ
Kuzenbo
3,250
1,577
0
2,180
6,470
5,936
0
2,058
4,224
13,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,558
Gold Earned
30,967
290
Minions Killed
375
0
Camps Cleared
0
1,025,261
Distance Traveled
1,008,771
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,535
654
80
8
0
199,813
2
L
Cthulhu
5,676
568
28
3
0
209,898
4
W
Anhur
6,338
634
104
10
0
168,989
0
W
Hades
6,160
616
112
11
0
212,230
2
L
Neith
5,384
538
81
8
0
198,095
0
L
Freya
4,599
460
48
5
0
220,166
0
L
Zhong Kui
5,175
518
75
8
0
158,998
0
W
Thanatos
6,471
647
65
7
0
219,018
0
L
Arachne
5,724
572
58
6
0
238,104
0
W
Kuzenbo
5,463
546
14
1
0
208,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role