Player Matchup

Neith
Neith
AngelofLight01
Neith
Level 14
God Stats
11W - 5L
1,484 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DaJugg3rnaut016
Cthulhu
Level 18
God Stats
16W - 25L
1,181 SR
Queue Stats
17W - 26L
1,187 Elo+
Party 2
Amaterasu
Amaterasu
LazyChowmein
Amaterasu
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 38L
1,253 Elo+
Party 2
Anubis
Anubis
kawikaa
Anubis
Level 175
God Stats
22W - 10L
1,781 SR
Queue Stats
591W - 188L
1,804 Elo+
Party 1
Hun Batz
Hun Batz
lkoga
Hun Batz
Level 156
God Stats
2W - 0L
1,643 SR
Queue Stats
565W - 171L
1,813 Elo+
Party 1
Team Averages
Level 81
1,518 SR
1,511 Elo+

VS

Team Averages
Level 120
1,476 SR
1,517 Elo+
Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Glitter_Friess07
Merlin
Level 102
God Stats
8W - 11L
1,544 SR
Queue Stats
368W - 374L
1,447 Elo+
Solo
Nike
Nike
MopStick15
Nike
Level 155
God Stats
2W - 5L
1,468 SR
Queue Stats
77W - 77L
1,530 Elo+
Solo
King Arthur
King Arthur
Yugi Moto
King Arthur
Level 114
God Stats
0W - 3L
1,273 SR
Queue Stats
15W - 21L
1,591 Elo+
Solo
Ne Zha
Ne Zha
vahezzz
Ne Zha
Level 130
God Stats
13W - 11L
1,597 SR
Queue Stats
366W - 333L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,807
1,161
1,490
3,264
1,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 0 / 5
6,295
1,259
4,860
4,788
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
LazyChowmein
Amaterasu
11
2 / 0 / 2
6,456
1,291
2,908
3,119
2,092
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
kawikaa
Anubis
10
0 / 1 / 0
5,714
1,143
1,405
2,694
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
lkoga
Hun Batz
12
3 / 0 / 1
7,206
1,441
6,370
5,806
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

374

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 1
6,322
1,264
4,011
3,795
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 2
6,225
1,245
4,955
4,223
1,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 0
5,459
1,092
809
2,082
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Yugi Moto
King Arthur
10
0 / 1 / 1
5,673
1,135
2,146
4,950
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
vahezzz
Ne Zha
11
1 / 2 / 0
6,414
1,283
5,256
4,725
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
2
2
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
1
1.5
W
0
1
2
1
W
0
0
5
2.5
L
0
0
2
1
W
Amaterasu
LazyChowmein
Amaterasu
2
0
2
3
L
0
1
0
0
L
King Arthur
Yugi Moto
King Arthur
0
1
1
0.5
W
Anubis
kawikaa
Anubis
0
1
0
0
W
Hun Batz
lkoga
Hun Batz
3
0
1
3.5
L
Ne Zha
vahezzz
Ne Zha
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
17,177
19,671
Taken
19,775
10,107
Mitigated
9,484
2,181
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,011
206
980
1,308
3,795
1,491
0
1,324
2,321
12,555
0
W
1,490
621
47
153
3,264
1,120
0
1,749
1,215
0
7,078
W
4,860
54
366
1,519
4,788
2,994
0
2,249
2,470
12,701
0
L
4,955
389
0
384
4,223
1,987
0
1,232
2,691
13,720
0
W
Amaterasu
LazyChowmein
Amaterasu
2,908
754
0
96
3,119
2,092
0
1,154
1,806
0
4,038
L
809
112
0
0
2,082
1,012
0
688
1,394
0
2,541
L
King Arthur
Yugi Moto
King Arthur
2,146
406
236
516
4,950
3,193
0
1,655
3,149
0
7,613
W
Anubis
kawikaa
Anubis
1,405
119
0
0
2,694
1,126
0
1,273
1,379
10,678
0
W
Hun Batz
lkoga
Hun Batz
6,370
1,324
0
0
5,806
2,775
0
2,241
3,524
0
24,424
L
Ne Zha
vahezzz
Ne Zha
5,256
883
0
204
4,725
1,801
0
1,216
3,509
0
20,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,478
Gold Earned
30,093
114
Minions Killed
116
4
Camps Cleared
6
474,857
Distance Traveled
443,805
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,322
1,264
33
7
1
96,141
0
W
Neith
5,807
1,161
9
2
2
89,159
0
W
Cthulhu
6,295
1,259
13
3
0
102,539
0
L
Merlin
6,225
1,245
19
4
1
113,125
0
W
Amaterasu
6,456
1,291
2
0
0
109,249
0
L
Nike
5,459
1,092
8
2
2
37,700
0
L
King Arthur
5,673
1,135
11
2
0
84,429
0
W
Anubis
5,714
1,143
32
6
0
49,512
0
W
Hun Batz
7,206
1,441
58
12
2
124,398
0
L
Ne Zha
6,414
1,283
45
9
2
112,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role