Player Matchup

Scylla
Scylla
Drakneir
Scylla
Level 122
God Stats
4W - 10L
1,404 SR
Queue Stats
393W - 403L
1,482 Elo+
Solo
Bacchus
Bacchus
I am Mayham1014
Bacchus
Level 5
God Stats
0W - 6L
1,182 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Izanami
Izanami
theSKEEGZ
Izanami
Level 158
God Stats
87W - 91L
1,511 SR
Queue Stats
406W - 432L
1,491 Elo+
Party 1
Team Averages
Level 95
1,366 SR
1,491 Elo+

VS

Team Averages
Level 107
1,468 SR
1,443 Elo+
Mercury
Mercury
Pardx97
Mercury
Level 86
God Stats
8W - 9L
1,497 SR
Queue Stats
231W - 275L
1,454 Elo+
Party 2
Sobek
Sobek
Rxtain
Sobek
Level 95
God Stats
5W - 2L
1,525 SR
Queue Stats
29W - 36L
1,418 Elo+
Solo
Aphrodite
Aphrodite
Yukio10
Aphrodite
Level 141
God Stats
21W - 27L
1,383 SR
Queue Stats
190W - 234L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drakneir
Scylla
14
2 / 7 / 3
11,092
693
10,266
13,137
4,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 3
10,720
670
7,772
18,196
27,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Izanami
theSKEEGZ
Izanami
13
1 / 6 / 5
10,752
672
11,210
14,261
5,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Pardx97
Mercury
18
13 / 3 / 5
14,676
917
25,507
16,110
7,751
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Rxtain
Sobek
9
3 / 3 / 1
10,410
651
3,603
11,681
10,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Yukio10
Aphrodite
17
2 / 0 / 14
13,069
817
8,136
13,453
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
5
Kills
18
18
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
Drakneir
Scylla
2
7
3
0.5
L
2
5
3
0.7
W
Mercury
Pardx97
Mercury
13
3
5
5.17
W
Sobek
Rxtain
Sobek
3
3
1
1.17
W
Aphrodite
Yukio10
Aphrodite
2
0
14
9
L
Izanami
theSKEEGZ
Izanami
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,248
Damage
37,246
45,594
Taken
41,244
37,879
Mitigated
25,646
2,922
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Drakneir
Scylla
10,266
675
0
1,157
13,137
4,998
0
3,157
9,980
54,698
0
L
7,772
991
0
295
18,196
27,248
251
6,090
12,106
20,304
0
W
Mercury
Pardx97
Mercury
25,507
16,016
0
1,373
16,110
7,751
2,666
6,127
9,983
0
90,909
W
Sobek
Rxtain
Sobek
3,603
187
0
1,007
11,681
10,947
0
3,861
7,820
13,642
0
W
Aphrodite
Yukio10
Aphrodite
8,136
1,083
5,985
8,437
13,453
6,948
622
8,418
5,035
42,997
0
L
Izanami
theSKEEGZ
Izanami
11,210
7,897
0
1,470
14,261
5,633
2,161
3,102
11,159
0
44,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
38,155
160
Minions Killed
167
0
Camps Cleared
0
775,991
Distance Traveled
780,411
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,092
693
77
5
0
257,664
0
L
Bacchus
10,720
670
21
1
0
280,394
0
W
Mercury
14,676
917
93
6
0
318,829
3
W
Sobek
10,410
651
16
1
0
158,275
0
W
Aphrodite
13,069
817
58
4
0
303,307
0
L
Izanami
10,752
672
62
4
0
237,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role