Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BurningMan003
Anubis
Level 148
God Stats
22W - 17L
1,576 SR
Queue Stats
806W - 744L
1,580 Elo+
Solo
Horus
Horus
Clutch_Plays1
Horus
Level 116
God Stats
11W - 7L
1,638 SR
Queue Stats
634W - 605L
1,519 Elo+
Solo
Athena
Athena
PartridgeFit
Athena
Level 82
God Stats
5W - 1L
1,835 SR
Queue Stats
43W - 34L
1,507 Elo+
Solo
Hachiman
Hachiman
knwnwomnrespectr
Hachiman
Level 110
God Stats
11W - 9L
1,670 SR
Queue Stats
145W - 142L
1,449 Elo+
Solo
Team Averages
Level 123
1,644 SR
1,511 Elo+

VS

Team Averages
Level 132
1,372 SR
1,518 Elo+
Baba Yaga
Baba Yaga
Aceronic
Baba Yaga
Level 126
God Stats
0W - 3L
1,193 SR
Queue Stats
16W - 24L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
DryBonez8369
Cthulhu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 96L
1,548 Elo+
Solo
Charon
Charon
LeDrew James
Charon
Level 128
God Stats
5W - 3L
1,636 SR
Queue Stats
27W - 35L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
Simply Scum
Cernunnos
Level 105
God Stats
0W - 4L
1,136 SR
Queue Stats
19W - 29L
1,476 Elo+
Party 1
Mercury
Mercury
cantguardjim
Mercury
Level 146
God Stats
1W - 2L
1,396 SR
Queue Stats
56W - 59L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 1 / 2
11,075
554
17,112
22,789
10,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 3 / 3
10,314
516
9,758
12,711
6,835
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 4
10,242
512
14,473
20,945
24,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
14
0 / 2 / 5
9,216
461
7,011
20,621
18,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 1 / 2
9,106
455
5,201
15,335
6,873
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aceronic
Baba Yaga
15
2 / 1 / 5
8,969
448
15,524
13,713
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
DryBonez8369
Cthulhu
11
0 / 2 / 2
7,854
393
6,200
11,663
8,493
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon
14
3 / 2 / 5
9,464
473
10,429
15,223
13,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Simply Scum
Cernunnos
15
1 / 0 / 6
8,697
435
15,111
13,423
6,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
cantguardjim
Mercury
20
3 / 3 / 2
11,867
593
16,985
21,956
11,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
8
Kills
9
9
Deaths
8
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
2
7
L
Baba Yaga
Aceronic
Baba Yaga
2
1
5
4.5
W
0
3
3
0.5
W
2
2
4
2
L
Cthulhu
DryBonez8369
Cthulhu
0
2
2
0.5
L
Charon
3
2
5
2.75
W
Athena
0
2
5
1.25
L
Cernunnos
Simply Scum
Cernunnos
1
0
6
4
L
Mercury
cantguardjim
Mercury
3
3
2
1.33
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,555
Damage
64,249
92,401
Taken
75,978
66,802
Mitigated
46,010
33,870
Healing
19,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,112
4,419
0
7,994
22,789
10,829
936
5,630
17,159
0
89,214
L
Baba Yaga
Aceronic
Baba Yaga
15,524
587
0
2,938
13,713
6,223
0
4,385
9,098
67,425
0
W
9,758
115
0
5,198
12,711
6,835
535
4,727
7,984
102,086
0
W
14,473
5,207
3,232
7,391
20,945
24,125
76
8,717
12,228
0
74,139
L
Cthulhu
DryBonez8369
Cthulhu
6,200
585
112
3,581
11,663
8,493
0
632
10,323
45,627
316
L
Charon
10,429
907
2,390
3,042
15,223
13,144
0
5,121
9,892
32,838
0
W
Athena
7,011
1,431
2,996
2,891
20,621
18,140
119
6,031
14,590
30,379
0
L
Cernunnos
Simply Scum
Cernunnos
15,111
7,082
0
4,621
13,423
6,433
23
2,382
10,800
0
71,631
L
Mercury
cantguardjim
Mercury
16,985
10,585
0
3,302
21,956
11,717
1,224
4,249
17,148
0
154,616
W
5,201
2,115
0
4,168
15,335
6,873
460
6,732
8,603
0
74,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,953
Gold Earned
46,851
534
Minions Killed
527
0
Camps Cleared
0
2,062,983
Distance Traveled
1,866,191
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,075
554
103
5
0
458,373
2
L
Baba Yaga
8,969
448
117
6
0
401,147
2
W
Anubis
10,314
516
168
8
0
362,303
2
W
Horus
10,242
512
94
5
0
400,237
2
L
Cthulhu
7,854
393
74
4
0
196,596
0
L
Charon
9,464
473
29
1
0
395,695
1
W
Athena
9,216
461
40
2
0
448,945
0
L
Cernunnos
8,697
435
101
5
0
388,917
0
L
Mercury
11,867
593
206
10
0
483,836
1
W
Hachiman
9,106
455
129
6
0
393,125
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role