Player Matchup

Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver III
GUSPAVOYT
Mercury
Silver III
Level 68
God Stats
10W - 9L
1,575 SR
Queue Stats
51W - 74L
883 MMR
Solo
Camazotz
Camazotz
Silver V
Jacksimus10
Camazotz
Silver V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
950 MMR
Solo
Freya
Freya
Silver III
SadisticDomain
Freya
Silver III
Level 80
God Stats
0W - 2L
1,383 SR
Queue Stats
150W - 167L
887 MMR
Solo
He Bo
He Bo
Silver IV
SkiftUi
He Bo
Silver IV
Level 158
God Stats
12W - 20L
1,383 SR
Queue Stats
463W - 512L
979 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,468 SR
1,040 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,502 SR
938 MMR
Cthulhu
Cthulhu
Silver II
NightwingRising
Cthulhu
Silver II
Level 146
God Stats
3W - 3L
1,556 SR
Queue Stats
147W - 160L
993 MMR
Party 1
Nu Wa
Nu Wa
Silver III
Sparton220
Nu Wa
Silver III
Level 127
God Stats
10W - 12L
1,592 SR
Queue Stats
148W - 166L
946 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Thir276d3RD8
Danzaburou
Silver II
Level 101
God Stats
22W - 22L
1,394 SR
Queue Stats
410W - 425L
870 MMR
Solo
Thanatos
Thanatos
Silver III
hazyipagod
Thanatos
Silver III
Level 105
God Stats
4W - 10L
1,451 SR
Queue Stats
505W - 517L
940 MMR
Solo
Sol
Sol
Silver II
zycrun
Sol
Silver II
Level 107
God Stats
12W - 13L
1,516 SR
Queue Stats
97W - 110L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 0
9,248
544
13,876
14,614
17,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
GUSPAVOYT
Mercury
14
1 / 2 / 1
8,209
483
3,166
15,175
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Jacksimus10
Camazotz
11
0 / 5 / 2
7,254
427
3,494
15,245
8,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 8 / 1
7,142
420
4,797
19,045
7,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

He Bo
SkiftUi
He Bo
11
1 / 6 / 1
7,743
455
6,422
11,613
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliBacchusKuzenboAnubis

VS

Bans
ChronosSun WukongRavanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
9,223
543
8,913
13,576
13,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
14
1 / 0 / 5
9,063
533
8,670
5,593
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Thir276d3RD8
Danzaburou
15
0 / 3 / 0
8,978
528
7,222
17,766
7,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
hazyipagod
Thanatos
17
11 / 1 / 5
10,936
643
13,665
20,153
10,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
zycrun
Sol
15
8 / 1 / 3
9,871
581
14,627
10,839
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
22
22
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
0
3
L
Mercury
GUSPAVOYT
Mercury
1
2
1
0.75
L
Camazotz
Jacksimus10
Camazotz
0
5
2
0.2
W
2
1
12
8
L
0
8
1
0.06
L
He Bo
SkiftUi
He Bo
1
6
1
0.25
W
Nu Wa
1
0
5
3.5
W
Danzaburou
Thir276d3RD8
Danzaburou
0
3
0
0
W
Thanatos
hazyipagod
Thanatos
11
1
5
13.5
W
Sol
zycrun
Sol
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,755
Damage
53,097
75,692
Taken
67,927
41,836
Mitigated
38,154
20,305
Healing
31,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,876
2,958
0
6,875
14,614
17,139
116
896
13,718
0
64,691
L
Mercury
GUSPAVOYT
Mercury
3,166
1,226
0
2,060
15,175
5,600
0
5,621
9,554
0
73,545
L
Camazotz
Jacksimus10
Camazotz
3,494
1,178
0
4,575
15,245
8,646
0
6,948
8,297
0
27,945
W
8,913
800
595
2,157
13,576
13,322
1,152
2,417
11,159
26,602
0
L
4,797
1,388
0
5,870
19,045
7,059
0
12,700
6,345
42,847
0
L
He Bo
SkiftUi
He Bo
6,422
285
0
925
11,613
3,392
0
6,045
5,568
58,777
0
W
Nu Wa
8,670
1,921
0
917
5,593
2,173
2,381
2,926
2,667
70,686
0
W
Danzaburou
Thir276d3RD8
Danzaburou
7,222
3,332
0
7,332
17,766
7,702
0
0
16,639
0
67,804
W
Thanatos
hazyipagod
Thanatos
13,665
3,389
0
16,929
20,153
10,202
1,734
3,030
17,082
0
95,960
W
Sol
zycrun
Sol
14,627
6,411
0
3,539
10,839
4,755
1,851
3,486
7,353
73,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
48,071
459
Minions Killed
468
0
Camps Cleared
0
1,688,758
Distance Traveled
1,775,366
10
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,248
544
104
6
0
375,261
0
L
Mercury
8,209
483
127
7
0
405,343
4
L
Camazotz
7,254
427
35
2
0
327,669
0
W
Cthulhu
9,223
543
38
2
0
370,828
6
L
Freya
7,142
420
65
4
0
305,441
6
L
He Bo
7,743
455
128
8
0
275,044
0
W
Nu Wa
9,063
533
111
7
0
340,512
7
W
Danzaburou
8,978
528
97
6
0
304,566
11
W
Thanatos
10,936
643
127
7
0
421,978
3
W
Sol
9,871
581
95
6
0
337,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role