Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Edgewalker10
Bastet
Level 167
God Stats
96W - 74L
1,606 SR
Queue Stats
962W - 902L
1,565 Elo+
Solo
Charon
Charon
SoulBreakerDX
Charon
Level 158
God Stats
24W - 2L
2,145 SR
Queue Stats
306W - 85L
1,721 Elo+
Party 1
Skadi
Skadi
moncayosl
Skadi
Level 63
God Stats
11W - 2L
1,987 SR
Queue Stats
67W - 19L
1,699 Elo+
Party 1
Team Averages
Level 141
1,748 SR
1,597 Elo+

VS

Team Averages
Level 119
1,570 SR
1,603 Elo+
Scylla
Scylla
AgentMayhemn
Scylla
Level 123
God Stats
0W - 2L
1,511 SR
Queue Stats
133W - 136L
1,480 Elo+
Party 2
Chiron
Chiron
EazyPack
Chiron
Level 65
God Stats
0W - 1L
1,710 SR
Queue Stats
6W - 3L
1,632 Elo+
Solo
Chaac
Chaac
Kronius1
Chaac
Level 114
God Stats
0W - 1L
1,691 SR
Queue Stats
9W - 2L
1,816 Elo+
Party 2
Mercury
Mercury
MythicDruid3
Mercury
Level 146
God Stats
1W - 3L
1,311 SR
Queue Stats
198W - 199L
1,540 Elo+
Party 2
Charon
Charon
MythicSphinx3
Charon
Level 145
God Stats
20W - 16L
1,627 SR
Queue Stats
198W - 195L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 0 / 4
7,384
1,231
4,275
4,540
2,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
 
Nu Wa
13
1 / 1 / 8
7,114
1,186
7,989
3,524
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
12
3 / 0 / 5
7,268
1,211
10,088
3,524
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 9
7,637
1,273
4,381
4,583
3,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
moncayosl
Skadi
12
2 / 1 / 3
7,166
1,194
4,142
4,352
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

377

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 3 / 2
6,457
1,076
4,097
6,923
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
EazyPack
Chiron
11
0 / 1 / 0
5,908
985
1,170
4,422
1,412
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Kronius1
Chaac
12
2 / 1 / 0
7,055
1,176
7,564
7,619
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
MythicDruid3
Mercury
11
0 / 3 / 1
6,233
1,039
1,359
6,723
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
6,235
1,039
5,022
8,418
6,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
10
Kills
2
2
Deaths
10
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
4
5
W
Nu Wa
 
Nu Wa
1
1
8
5
L
Scylla
0
3
2
0.33
L
Chiron
EazyPack
Chiron
0
1
0
0
W
Bastet
3
0
5
5.5
L
Chaac
Kronius1
Chaac
2
1
0
2
L
Mercury
MythicDruid3
Mercury
0
3
1
0.17
L
0
2
1
0.25
W
1
0
9
5.5
W
Skadi
moncayosl
Skadi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
19,212
20,523
Taken
34,105
9,846
Mitigated
15,860
4,091
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,275
1,038
0
771
4,540
2,517
0
1,743
2,750
7,291
0
W
Nu Wa
 
Nu Wa
7,989
1,446
0
0
3,524
1,151
0
1,021
2,376
17,787
0
L
Scylla
4,097
712
0
875
6,923
1,752
0
4,773
2,109
13,220
0
L
Chiron
EazyPack
Chiron
1,170
661
89
381
4,422
1,412
0
2,007
2,300
0
4,333
W
Bastet
10,088
1,902
0
878
3,524
1,309
0
1,262
2,051
0
21,843
L
Chaac
Kronius1
Chaac
7,564
762
0
1,510
7,619
3,306
0
2,756
4,350
0
22,570
L
Mercury
MythicDruid3
Mercury
1,359
464
0
841
6,723
2,407
0
3,236
3,048
0
13,442
L
5,022
535
125
681
8,418
6,983
0
3,020
5,203
13,588
296
W
4,381
281
1,176
1,009
4,583
3,379
0
2,222
2,155
9,193
0
W
Skadi
moncayosl
Skadi
4,142
1,391
0
257
4,352
1,490
0
1,943
2,368
0
19,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,569
Gold Earned
31,888
145
Minions Killed
114
8
Camps Cleared
4
647,959
Distance Traveled
552,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,384
1,231
28
5
0
131,005
0
W
Nu Wa
7,114
1,186
29
5
4
122,075
0
L
Scylla
6,457
1,076
38
6
1
118,669
0
L
Chiron
5,908
985
9
2
1
63,162
0
W
Bastet
7,268
1,211
23
4
3
140,518
0
L
Chaac
7,055
1,176
34
6
2
134,493
0
L
Mercury
6,233
1,039
17
3
0
113,588
0
L
Charon
6,235
1,039
16
3
0
122,198
0
W
Charon
7,637
1,273
10
2
1
139,499
0
W
Skadi
7,166
1,194
55
9
0
114,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role