Player Matchup

Sylvanus
Sylvanus
ClockworkAnge1
Sylvanus
Level 116
God Stats
2W - 1L
1,834 SR
Queue Stats
22W - 15L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
DarthGeist
Gilgamesh
Level 94
God Stats
5W - 2L
1,500 SR
Queue Stats
25W - 21L
1,412 Elo+
Solo
Izanami
Izanami
Retrogame777
Izanami
Level 123
God Stats
37W - 25L
1,604 SR
Queue Stats
150W - 140L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
XQLazyGhost
Aphrodite
Level 63
God Stats
9W - 11L
1,579 SR
Queue Stats
20W - 32L
1,298 Elo+
Solo
Surtr
Surtr
xVMCx flashy
Surtr
Level 124
God Stats
41W - 27L
1,647 SR
Queue Stats
230W - 208L
1,521 Elo+
Party 1
Team Averages
Level 104
1,633 SR
1,474 Elo+

VS

Team Averages
Level 118
1,490 SR
1,455 Elo+
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ghost2164
Ah Muzen Cab
Level 102
God Stats
18W - 15L
1,624 SR
Queue Stats
500W - 497L
1,448 Elo+
Party 3
Fenrir
Fenrir
TWIN REYES
Fenrir
Level 99
God Stats
2W - 3L
1,504 SR
Queue Stats
52W - 52L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
XxZACCHEOxX
Nu Wa
Level 108
God Stats
212W - 195L
1,504 SR
Queue Stats
458W - 449L
1,408 Elo+
Party 3
Kumbhakarna
Kumbhakarna
iConicAssassin42
Kumbhakarna
Level 155
God Stats
1W - 6L
1,317 SR
Queue Stats
329W - 344L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 0 / 3
5,608
561
2,494
5,391
3,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
DarthGeist
Gilgamesh
9
1 / 1 / 3
5,615
562
2,948
9,437
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Retrogame777
Izanami
11
2 / 1 / 2
6,356
636
4,970
6,644
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
XQLazyGhost
Aphrodite
10
1 / 2 / 2
5,521
552
2,294
5,934
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 0
6,546
655
5,289
9,740
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 2 / 1
5,987
599
4,543
5,716
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Ghost2164
Ah Muzen Cab
9
0 / 0 / 1
5,042
504
868
5,960
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
TWIN REYES
Fenrir
8
2 / 2 / 2
5,441
544
6,003
8,461
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,282
528
5,952
6,626
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
iConicAssassin42
Kumbhakarna
9
1 / 1 / 1
5,164
516
883
5,865
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
5
5
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
1
1.25
W
Sylvanus
1
0
3
2.5
W
Gilgamesh
DarthGeist
Gilgamesh
1
1
3
2.5
L
Ah Muzen Cab
Ghost2164
Ah Muzen Cab
0
0
1
0.5
W
Izanami
Retrogame777
Izanami
2
1
2
3
L
Fenrir
TWIN REYES
Fenrir
2
2
2
1.5
W
Aphrodite
XQLazyGhost
Aphrodite
1
2
2
1
L
0
1
0
0
L
Kumbhakarna
iConicAssassin42
Kumbhakarna
1
1
1
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,995
Damage
18,249
37,146
Taken
32,628
17,421
Mitigated
13,424
13,401
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,543
462
0
616
5,716
1,988
0
1,685
4,031
43,080
0
W
Sylvanus
2,494
915
2,296
1,959
5,391
3,650
98
1,558
3,833
11,417
0
W
Gilgamesh
DarthGeist
Gilgamesh
2,948
1,056
0
929
9,437
3,847
0
1,571
7,866
0
33,513
L
Ah Muzen Cab
Ghost2164
Ah Muzen Cab
868
243
0
2,003
5,960
1,914
552
545
5,415
0
29,083
W
Izanami
Retrogame777
Izanami
4,970
2,995
0
1,227
6,644
2,304
299
1,103
5,541
0
54,781
L
Fenrir
TWIN REYES
Fenrir
6,003
2,538
0
1,563
8,461
3,249
0
1,220
7,241
0
28,565
W
Aphrodite
XQLazyGhost
Aphrodite
2,294
202
640
2,813
5,934
2,236
0
2,639
3,295
29,847
0
L
5,952
2,635
77
2,429
6,626
2,429
0
139
6,487
39,143
4,117
L
Kumbhakarna
iConicAssassin42
Kumbhakarna
883
80
0
1,873
5,865
3,844
0
1,338
4,527
16,056
0
W
5,289
1,419
0
3,537
9,740
5,384
56
4,382
5,358
514
58,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
26,916
316
Minions Killed
268
0
Camps Cleared
0
998,233
Distance Traveled
1,004,237
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,987
599
71
7
0
214,289
0
W
Sylvanus
5,608
561
14
1
0
201,536
4
W
Gilgamesh
5,615
562
60
6
0
228,295
1
L
Ah Muzen Cab
5,042
504
58
6
0
179,803
0
W
Izanami
6,356
636
100
10
0
175,004
0
L
Fenrir
5,441
544
47
5
0
227,807
0
W
Aphrodite
5,521
552
46
5
0
194,143
0
L
Nu Wa
5,282
528
76
8
0
185,002
1
L
Kumbhakarna
5,164
516
16
2
0
197,336
0
W
Surtr
6,546
655
96
10
0
199,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role