Player Matchup

Artemis
Artemis
CantNinja
Artemis
Level 123
God Stats
3W - 1L
1,746 SR
Queue Stats
340W - 201L
1,618 Elo+
Party 1
Merlin
Merlin
FoggyFS
Merlin
Level 128
God Stats
0W - 1L
1,537 SR
Queue Stats
1W - 4L
1,273 Elo+
Solo
Hun Batz
Hun Batz
HoollyywwooD
Hun Batz
Level 154
God Stats
12W - 4L
1,818 SR
Queue Stats
255W - 152L
1,597 Elo+
Party 1
Discordia
Discordia
UwUlz
Discordia
Level 84
God Stats
2W - 1L
1,790 SR
Queue Stats
28W - 22L
1,470 Elo+
Solo
Apollo
Apollo
poojokes
Apollo
Level 157
God Stats
1W - 4L
1,299 SR
Queue Stats
297W - 156L
1,581 Elo+
Party 1
Team Averages
Level 129
1,638 SR
1,508 Elo+

VS

Team Averages
Level 127
1,523 SR
1,584 Elo+
Janus
Janus
IWannaGoHome
Janus
Level 81
God Stats
1W - 0L
1,574 SR
Queue Stats
35W - 22L
1,633 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LCast29
Morgan Le Fay
Level 146
God Stats
3W - 0L
1,730 SR
Queue Stats
129W - 120L
1,542 Elo+
Solo
Ne Zha
Ne Zha
Rivalry88
Ne Zha
Level 129
God Stats
8W - 8L
1,505 SR
Queue Stats
227W - 217L
1,545 Elo+
Solo
Fenrir
Fenrir
XDjnemesisX
Fenrir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,615 Elo+
Party 2
Ganesha
Ganesha
vanpeezy41
Ganesha
Level 162
God Stats
1W - 1L
1,303 SR
Queue Stats
169W - 163L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CantNinja
Artemis
16
2 / 5 / 10
10,220
681
13,392
11,832
3,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
FoggyFS
Merlin
16
3 / 6 / 9
10,205
680
13,440
11,842
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
HoollyywwooD
Hun Batz
19
2 / 4 / 16
11,123
742
18,530
16,174
17,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
UwUlz
Discordia
14
2 / 8 / 7
9,545
636
13,424
14,348
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
poojokes
Apollo
20
10 / 7 / 8
13,075
872
19,018
16,626
7,666
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 6
11,165
744
8,805
11,853
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
LCast29
Morgan Le Fay
16
2 / 3 / 10
9,491
633
17,076
15,953
10,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Rivalry88
Ne Zha
18
5 / 5 / 11
10,839
723
15,619
19,728
12,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
19
13 / 4 / 5
11,985
799
10,375
25,015
35,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
vanpeezy41
Ganesha
18
2 / 3 / 17
10,269
685
6,370
19,921
25,644
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
74
19
Kills
25
30
Deaths
19
50
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artemis
CantNinja
Artemis
2
5
10
1.4
L
Merlin
FoggyFS
Merlin
3
6
9
1.25
L
Hun Batz
HoollyywwooD
Hun Batz
2
4
16
2.5
W
3
4
6
1.5
W
Morgan Le Fay
LCast29
Morgan Le Fay
2
3
10
2.33
W
Ne Zha
Rivalry88
Ne Zha
5
5
11
2.1
L
Discordia
UwUlz
Discordia
2
8
7
0.69
W
Fenrir
13
4
5
3.88
L
Apollo
poojokes
Apollo
10
7
8
2
W
Ganesha
vanpeezy41
Ganesha
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,804
Damage
58,245
70,822
Taken
92,470
36,580
Mitigated
90,791
11,584
Healing
24,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CantNinja
Artemis
13,392
3,700
1,590
1,687
11,832
3,638
1,639
7,112
4,720
0
26,374
L
Merlin
FoggyFS
Merlin
13,440
59
316
1,487
11,842
3,335
0
5,594
6,196
27,581
0
L
Hun Batz
HoollyywwooD
Hun Batz
18,530
1,887
366
2,007
16,174
17,617
0
7,388
8,660
0
30,319
W
8,805
243
1,259
650
11,853
6,447
1,344
3,677
8,176
36,090
0
W
Morgan Le Fay
LCast29
Morgan Le Fay
17,076
577
1,253
1,037
15,953
10,130
2,381
4,685
11,268
29,428
0
W
Ne Zha
Rivalry88
Ne Zha
15,619
578
1,310
5,078
19,728
12,690
2,732
4,201
15,527
0
29,609
L
Discordia
UwUlz
Discordia
13,424
995
1,606
700
14,348
4,324
816
5,090
9,258
19,011
0
W
Fenrir
10,375
1,796
3,453
5,208
25,015
35,880
601
8,612
16,403
0
19,598
L
Apollo
poojokes
Apollo
19,018
9,765
0
1,825
16,626
7,666
2,963
6,783
9,737
0
44,243
W
Ganesha
vanpeezy41
Ganesha
6,370
126
2,194
3,369
19,921
25,644
669
5,689
14,232
16,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,168
Gold Earned
53,749
164
Minions Killed
156
0
Camps Cleared
0
1,260,012
Distance Traveled
1,364,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,220
681
30
2
0
262,309
0
L
Merlin
10,205
680
28
2
0
256,833
0
L
Hun Batz
11,123
742
27
2
0
293,297
0
W
Janus
11,165
744
83
6
0
279,114
0
W
Morgan Le Fay
9,491
633
19
1
0
290,788
0
W
Ne Zha
10,839
723
30
2
0
288,974
0
L
Discordia
9,545
636
14
1
0
234,882
0
W
Fenrir
11,985
799
24
2
0
266,059
0
L
Apollo
13,075
872
65
4
0
212,691
0
W
Ganesha
10,269
685
0
0
0
239,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role