Player Matchup

Hachiman
Hachiman
Diamond V
AcidTrippy
Hachiman
Diamond V
Level 139
God Stats
254W - 241L
1,676 SR
Queue Stats
363W - 382L
2,175 MMR
Solo
Chronos
Chronos
Diamond V
BatllewornADC
Chronos
Diamond V
Level 124
God Stats
6W - 5L
1,627 SR
Queue Stats
166W - 191L
2,128 MMR
Solo
Sylvanus
Sylvanus
Masters
XChampagnePapiX
Sylvanus
Masters
Level 219
God Stats
1W - 3L
1,533 SR
Queue Stats
373W - 354L
2,041 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 161
1,612 SR
2,115 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,562 SR
2,109 MMR
Osiris
Osiris
Diamond III
Emilianoo21
Osiris
Diamond III
Level 163
God Stats
11W - 8L
1,670 SR
Queue Stats
367W - 282L
2,175 MMR
Party 1
Vulcan
Vulcan
Diamond III
XyKαneki
Vulcan
Diamond III
Level 158
God Stats
2W - 2L
1,431 SR
Queue Stats
421W - 362L
2,236 MMR
Party 1
Anhur
Anhur
Platinum V
Zivvie
Anhur
Platinum V
Level 149
God Stats
5W - 9L
1,586 SR
Queue Stats
74W - 58L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AcidTrippy
Hachiman
10
0 / 1 / 0
7,563
630
7,979
7,812
2,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
11
0 / 2 / 0
7,710
643
6,916
10,990
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
9
0 / 3 / 0
7,263
605
3,511
14,525
11,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
ThothAchillesCharonNe ZhaKuzenbo

VS

Bans
MartichorasHou YiSobekXbalanqueGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 0 / 3
8,814
735
8,798
14,817
10,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
XyKαneki
Vulcan
13
0 / 0 / 5
8,969
747
14,371
4,874
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Zivvie
Anhur
12
4 / 0 / 2
9,580
798
6,902
7,348
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AcidTrippy
Hachiman
0
1
0
0
L
Chronos
0
2
0
0
W
Osiris
2
0
3
3.5
L
Sylvanus
0
3
0
0
W
Vulcan
XyKαneki
Vulcan
0
0
5
2.5
W
Anhur
Zivvie
Anhur
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,406
Damage
30,071
33,327
Taken
27,039
17,727
Mitigated
14,763
6,335
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AcidTrippy
Hachiman
7,979
4,657
0
0
7,812
2,537
0
2,056
5,580
0
30,188
L
Chronos
6,916
1,491
0
1,697
10,990
3,861
0
4,526
6,302
48,816
0
W
Osiris
8,798
1,343
0
3,656
14,817
10,362
69
5,259
9,221
0
19,981
L
Sylvanus
3,511
298
1,681
2,957
14,525
11,329
0
7,226
6,927
7,181
0
W
Vulcan
XyKαneki
Vulcan
14,371
4,101
0
1,314
4,874
1,851
693
1,719
3,082
56,989
0
W
Anhur
Zivvie
Anhur
6,902
3,976
0
2,669
7,348
2,550
2,220
3,174
3,983
0
50,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,536
Gold Earned
27,363
124
Minions Killed
170
0
Camps Cleared
0
628,384
Distance Traveled
734,567
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,563
630
48
4
0
214,749
0
L
Chronos
7,710
643
72
6
0
219,079
3
W
Osiris
8,814
735
14
1
0
260,774
0
L
Sylvanus
7,263
605
4
0
0
194,556
6
W
Vulcan
8,969
747
76
6
0
263,531
0
W
Anhur
9,580
798
80
7
0
210,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role