Player Matchup

Ymir
Ymir
GHOSTPVPer
Ymir
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
208W - 213L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
HazyKushCloud
Sun Wukong
Level 60
God Stats
19W - 13L
1,448 SR
Queue Stats
201W - 195L
1,436 Elo+
Solo
Ix Chel
Ix Chel
SkunkFace
Ix Chel
Level 54
God Stats
1W - 0L
1,287 SR
Queue Stats
165W - 155L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Toe_Tagz87
Danzaburou
Level 48
God Stats
4W - 1L
1,495 SR
Queue Stats
163W - 169L
1,384 Elo+
Solo
Bacchus
Bacchus
littlejames06
Bacchus
Level 41
God Stats
23W - 19L
1,522 SR
Queue Stats
98W - 117L
1,337 Elo+
Party 1
Team Averages
Level 53
1,450 SR
1,408 Elo+

VS

Team Averages
Level 62
1,425 SR
1,410 Elo+
Anubis
Anubis
CrimsonGuardian3
Anubis
Level 62
God Stats
30W - 28L
1,471 SR
Queue Stats
390W - 365L
1,455 Elo+
Solo
Awilix
Awilix
DrFrankenstaine
Awilix
Level 107
God Stats
2W - 3L
1,395 SR
Queue Stats
99W - 80L
1,448 Elo+
Party 2
Ix Chel
Ix Chel
Righteous117
Ix Chel
Level 44
God Stats
18W - 23L
1,501 SR
Queue Stats
252W - 251L
1,456 Elo+
Solo
Medusa
Medusa
Rusty_AKs
Medusa
Level 58
God Stats
0W - 2L
1,141 SR
Queue Stats
8W - 20L
1,245 Elo+
Solo
Artio
Artio
ScrubbyAshes
Artio
Level 40
God Stats
3W - 4L
1,615 SR
Queue Stats
90W - 81L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
11,347
597
7,650
21,985
12,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
HazyKushCloud
Sun Wukong
18
6 / 2 / 3
12,272
646
14,701
17,430
9,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
SkunkFace
Ix Chel
14
3 / 5 / 7
9,878
520
14,063
13,484
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Toe_Tagz87
Danzaburou
16
5 / 2 / 8
10,951
576
15,324
12,034
5,014
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
14
3 / 1 / 11
9,885
520
10,041
16,033
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
9,097
479
10,259
17,027
7,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 6 / 5
9,789
515
15,695
16,989
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Righteous117
Ix Chel
17
5 / 3 / 1
10,481
552
12,445
15,177
6,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Rusty_AKs
Medusa
15
3 / 2 / 2
9,322
491
6,175
11,003
4,250
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 6 / 2
7,548
397
5,543
22,303
17,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
24
Kills
13
13
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
5
6
5
1.25
W
7
3
3
2.83
W
Sun Wukong
HazyKushCloud
Sun Wukong
6
2
3
3.75
L
Ix Chel
Righteous117
Ix Chel
5
3
1
1.83
L
Medusa
Rusty_AKs
Medusa
3
2
2
2
L
0
6
2
0.17
W
Ix Chel
SkunkFace
Ix Chel
3
5
7
1.3
W
Danzaburou
Toe_Tagz87
Danzaburou
5
2
8
4.5
W
Bacchus
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,779
Damage
50,117
80,966
Taken
82,499
52,636
Mitigated
42,909
29,850
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,259
777
0
6,213
17,027
7,635
405
2,512
14,450
74,871
0
L
15,695
8,012
0
772
16,989
6,634
693
5,992
10,838
0
57,160
W
7,650
2,027
0
7,943
21,985
12,290
0
4,697
17,100
84,243
0
W
Sun Wukong
HazyKushCloud
Sun Wukong
14,701
3,165
0
6,689
17,430
9,937
0
8,184
9,246
0
106,617
L
Ix Chel
Righteous117
Ix Chel
12,445
1,705
552
5,212
15,177
6,599
666
8,894
5,975
94,460
0
L
Medusa
Rusty_AKs
Medusa
6,175
2,594
222
2,649
11,003
4,250
0
3,583
7,420
0
43,236
L
5,543
644
60
2,130
22,303
17,791
0
9,160
12,661
27,989
0
W
Ix Chel
SkunkFace
Ix Chel
14,063
1,636
1,210
3,769
13,484
5,354
749
7,461
5,671
67,410
0
W
Danzaburou
Toe_Tagz87
Danzaburou
15,324
8,809
0
5,370
12,034
5,014
3,265
3,315
8,663
0
81,106
W
Bacchus
10,041
1,319
0
4,869
16,033
20,041
819
4,516
11,433
23,321
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,333
Gold Earned
46,237
531
Minions Killed
455
0
Camps Cleared
0
1,829,287
Distance Traveled
1,764,620
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,097
479
126
7
0
295,386
0
L
Awilix
9,789
515
78
4
0
347,913
0
W
Ymir
11,347
597
113
6
0
367,559
0
W
Sun Wukong
12,272
646
174
9
0
371,512
0
L
Ix Chel
10,481
552
150
8
0
366,144
4
L
Medusa
9,322
491
65
3
0
380,509
3
L
Artio
7,548
397
36
2
0
374,668
0
W
Ix Chel
9,878
520
96
5
0
383,741
0
W
Danzaburou
10,951
576
110
6
0
329,345
0
W
Bacchus
9,885
520
38
2
0
377,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role