Player Matchup

Pele
Pele
GermanGunner
Pele
Level 42
God Stats
11W - 10L
1,665 SR
Queue Stats
234W - 219L
1,450 Elo+
Solo
Atlas
Atlas
Ravenmoona
Atlas
Level 46
God Stats
5W - 1L
1,768 SR
Queue Stats
31W - 56L
1,386 Elo+
Party 2
Surtr
Surtr
SchweinHaben
Surtr
Level 29
God Stats
18W - 19L
1,474 SR
Queue Stats
144W - 170L
1,464 Elo+
Party 2
Discordia
Discordia
Starlight_049
Discordia
Level 87
God Stats
14W - 18L
1,516 SR
Queue Stats
179W - 211L
1,478 Elo+
Party 2
Charybdis
Charybdis
bruhlordskal
Charybdis
Level 15
God Stats
3W - 5L
1,495 SR
Queue Stats
106W - 120L
1,621 Elo+
Party 2
Team Averages
Level 44
1,583 SR
1,480 Elo+

VS

Team Averages
Level 35
1,530 SR
1,482 Elo+
Horus
Horus
BoVacGod
Horus
Level 42
God Stats
16W - 13L
1,488 SR
Queue Stats
345W - 338L
1,547 Elo+
Party 1
Fafnir
Fafnir
BoVacNorth
Fafnir
Level 20
God Stats
3W - 2L
1,310 SR
Queue Stats
30W - 17L
1,440 Elo+
Party 1
Hachiman
Hachiman
Sectxr
Hachiman
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 14L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
SydneyJ
The Morrigan
Level 41
God Stats
1W - 1L
1,813 SR
Queue Stats
23W - 28L
1,458 Elo+
Solo
Thanatos
Thanatos
VividMafia
Thanatos
Level 45
God Stats
34W - 26L
1,539 SR
Queue Stats
360W - 356L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 2
9,063
647
9,921
11,855
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
10
0 / 1 / 7
7,117
508
5,943
11,479
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 1
8,496
607
5,844
10,508
8,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Starlight_049
Discordia
13
4 / 1 / 6
8,370
598
8,757
5,811
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
bruhlordskal
Charybdis
12
2 / 4 / 3
7,457
533
8,848
13,324
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BoVacGod
Horus
13
0 / 2 / 1
7,159
511
6,323
9,869
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fafnir
BoVacNorth
Fafnir
9
0 / 5 / 4
6,666
476
4,200
15,175
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Sectxr
Hachiman
13
4 / 3 / 1
7,280
520
11,628
10,290
3,443
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
SydneyJ
The Morrigan
9
0 / 5 / 2
5,638
403
4,816
7,857
2,688
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
VividMafia
Thanatos
12
3 / 3 / 0
7,337
524
7,069
17,154
6,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
7
7
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
BoVacGod
Horus
0
2
1
0.25
L
Fafnir
BoVacNorth
Fafnir
0
5
4
0.4
W
11
1
2
12
W
Atlas
0
1
7
3.5
W
1
0
1
1.5
L
Hachiman
Sectxr
Hachiman
4
3
1
1.5
W
Discordia
Starlight_049
Discordia
4
1
6
7
L
The Morrigan
SydneyJ
The Morrigan
0
5
2
0.2
L
Thanatos
VividMafia
Thanatos
3
3
0
1
W
Charybdis
bruhlordskal
Charybdis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,313
Damage
34,036
52,977
Taken
60,345
28,021
Mitigated
34,843
17,867
Healing
23,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BoVacGod
Horus
6,323
2,227
0
2,868
9,869
7,814
0
543
9,326
0
50,224
L
Fafnir
BoVacNorth
Fafnir
4,200
881
0
4,197
15,175
14,195
0
6,168
9,007
13,677
0
W
9,921
3,423
0
2,774
11,855
4,278
0
2,322
9,494
0
64,423
W
Atlas
5,943
2,650
135
3,576
11,479
8,844
116
2,882
8,597
25,375
0
W
5,844
1,981
0
5,310
10,508
8,576
0
0
9,767
1,759
54,568
L
Hachiman
Sectxr
Hachiman
11,628
7,558
0
3,500
10,290
3,443
0
2,331
7,959
0
61,608
W
Discordia
Starlight_049
Discordia
8,757
256
0
500
5,811
1,687
186
1,247
4,564
57,430
0
L
The Morrigan
SydneyJ
The Morrigan
4,816
757
0
982
7,857
2,688
0
3,700
4,157
26,413
1,378
L
Thanatos
VividMafia
Thanatos
7,069
1,909
0
11,594
17,154
6,703
0
2,615
14,539
0
72,300
W
Charybdis
bruhlordskal
Charybdis
8,848
4,326
0
5,572
13,324
4,636
466
2,229
11,095
0
51,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
34,080
390
Minions Killed
356
0
Camps Cleared
0
1,383,480
Distance Traveled
1,380,594
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,159
511
93
7
0
260,162
0
L
Fafnir
6,666
476
15
1
0
270,232
3
W
Pele
9,063
647
85
6
0
350,158
0
W
Atlas
7,117
508
22
2
0
253,364
0
W
Surtr
8,496
607
98
7
0
236,114
0
L
Hachiman
7,280
520
108
8
0
261,074
3
W
Discordia
8,370
598
102
7
0
277,909
0
L
The Morrigan
5,638
403
45
3
0
277,274
0
L
Thanatos
7,337
524
95
7
0
311,852
0
W
Charybdis
7,457
533
83
6
0
265,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role