Player Matchup

Ishtar
Ishtar
Bowl0f0atZ1
Ishtar
Level 46
God Stats
15W - 8L
1,526 SR
Queue Stats
105W - 98L
1,318 Elo+
Solo
Guan Yu
Guan Yu
CosmicParadigm
Guan Yu
Level 123
God Stats
1W - 3L
1,468 SR
Queue Stats
6W - 6L
1,338 Elo+
Solo
Anubis
Anubis
savage wolf1913
Anubis
Level 86
God Stats
138W - 108L
1,482 SR
Queue Stats
600W - 692L
1,316 Elo+
Solo
Team Averages
Level 85
1,492 SR
1,324 Elo+

VS

Team Averages
Level 109
1,451 SR
1,386 Elo+
Scylla
Scylla
Doober4203749
Scylla
Level 123
God Stats
16W - 23L
1,354 SR
Queue Stats
683W - 779L
1,273 Elo+
Solo
Set
Set
RogueMageX3
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 284L
1,482 Elo+
Solo
Eset
Eset
UltraSoulEnergy
Eset
Level 75
God Stats
0W - 1L
1,498 SR
Queue Stats
12W - 13L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
5 / 0 / 4
8,778
878
6,091
7,998
3,183
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 0 / 7
8,610
861
6,123
6,815
5,819
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 2 / 3
7,533
753
5,172
6,333
2,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
7,337
734
5,085
6,933
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 1
7,468
747
6,346
8,633
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 4 / 1
6,953
695
3,084
6,760
1,698
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
2
2
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
5
0
4
7
W
5
0
7
8.5
L
1
6
1
0.25
L
1
2
1
0.75
L
0
4
1
0.13
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,386
Damage
14,515
21,146
Taken
22,326
11,480
Mitigated
7,216
7,503
Healing
1,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
6,091
4,366
0
1,546
7,998
3,183
242
3,868
4,130
0
41,872
W
6,123
344
1,657
3,124
6,815
5,819
0
2,155
4,660
0
13,581
L
5,085
451
0
21
6,933
1,570
203
1,584
5,349
19,240
0
L
6,346
1,678
0
609
8,633
3,948
0
2,052
6,581
0
25,241
L
3,084
711
400
666
6,760
1,698
655
1,955
4,805
17,683
0
W
5,172
0
140
1,036
6,333
2,478
104
2,860
3,473
12,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,921
Gold Earned
21,758
82
Minions Killed
90
0
Camps Cleared
0
556,215
Distance Traveled
510,267
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,778
878
59
6
0
197,332
2
W
Guan Yu
8,610
861
8
1
0
228,253
0
L
Scylla
7,337
734
27
3
0
142,417
0
L
Set
7,468
747
36
4
0
198,699
3
L
Eset
6,953
695
27
3
0
169,151
0
W
Anubis
7,533
753
15
2
0
130,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role