Player Matchup

Anubis
Anubis
Silver I
Gowshalo
Anubis
Silver I
Level 109
God Stats
11W - 3L
1,712 SR
Queue Stats
124W - 152L
1,336 MMR
Party 1
Bastet
Bastet
Silver II
death2slow
Bastet
Silver II
Level 116
God Stats
73W - 50L
1,611 SR
Queue Stats
240W - 278L
1,165 MMR
Solo
Bacchus
Bacchus
Silver III
xBatman9215x
Bacchus
Silver III
Level 116
God Stats
22W - 14L
1,562 SR
Queue Stats
127W - 171L
1,010 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,628 SR
1,170 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,451 SR
1,207 MMR
Chernobog
Chernobog
Gold V
DIEGOproMLG007
Chernobog
Gold V
Level 115
God Stats
14W - 23L
1,497 SR
Queue Stats
152W - 158L
1,422 MMR
Party 2
Charon
Charon
Silver I
Gregrmz17
Charon
Silver I
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 137L
1,244 MMR
Party 2
Chang'e
Chang'e
Silver IV
IceGGervinLIL
Chang'e
Silver IV
Level 84
God Stats
0W - 3L
1,357 SR
Queue Stats
116W - 170L
957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gowshalo
Anubis
18
9 / 2 / 5
14,381
846
24,259
16,449
9,680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
death2slow
Bastet
17
6 / 1 / 8
13,876
816
21,881
12,880
5,402
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bacchus
xBatman9215x
Bacchus
14
1 / 3 / 11
12,183
717
7,798
12,569
14,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AchillesDanzaburouSun WukongCabrakanHera

VS

Bans
AtlasMerlinBaron SamediIx ChelPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DIEGOproMLG007
Chernobog
15
5 / 8 / 0
12,965
763
12,384
19,049
4,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charon
Gregrmz17
Charon
14
0 / 3 / 6
11,259
662
10,802
24,129
26,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chang'e
13
1 / 5 / 4
11,263
663
8,195
17,707
4,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
6
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DIEGOproMLG007
Chernobog
5
8
0
0.63
W
Anubis
Gowshalo
Anubis
9
2
5
5.75
L
Charon
Gregrmz17
Charon
0
3
6
1
L
Chang'e
1
5
4
0.6
W
Bastet
death2slow
Bastet
6
1
8
10
W
Bacchus
xBatman9215x
Bacchus
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,938
Damage
31,381
41,898
Taken
60,885
29,336
Mitigated
35,823
15,835
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DIEGOproMLG007
Chernobog
12,384
5,305
0
1,312
19,049
4,973
0
11,007
8,042
0
45,879
W
Anubis
Gowshalo
Anubis
24,259
1,007
0
8,774
16,449
9,680
1,887
7,281
9,168
97,966
0
L
Charon
Gregrmz17
Charon
10,802
664
302
4,734
24,129
26,534
0
10,660
13,469
33,716
1,479
L
Chang'e
8,195
343
1,255
3,735
17,707
4,316
0
10,970
6,737
38,255
0
W
Bastet
death2slow
Bastet
21,881
5,349
0
4,718
12,880
5,402
45
6,848
6,032
0
64,268
W
Bacchus
xBatman9215x
Bacchus
7,798
617
0
2,343
12,569
14,254
663
4,559
8,010
23,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
35,487
221
Minions Killed
159
0
Camps Cleared
0
959,120
Distance Traveled
862,186
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,965
763
69
4
0
266,149
2
W
Anubis
14,381
846
129
8
0
278,493
3
L
Charon
11,259
662
35
2
0
319,432
0
L
Chang'e
11,263
663
55
3
0
276,605
0
W
Bastet
13,876
816
66
4
0
371,494
1
W
Bacchus
12,183
717
26
2
0
309,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role