Player Matchup

Kali
Kali
BiggyReed
Kali
Level 154
God Stats
1W - 0L
1,686 SR
Queue Stats
188W - 165L
1,479 Elo+
Party 1
Chernobog
Chernobog
STINKYxBALLSKIN
Chernobog
Level 69
God Stats
21W - 14L
1,546 SR
Queue Stats
265W - 227L
1,512 Elo+
Party 2
Xing Tian
Xing Tian
menandsweets
Xing Tian
Level 139
God Stats
9W - 5L
1,650 SR
Queue Stats
587W - 503L
1,515 Elo+
Party 2
Athena
Athena
peytinja
Athena
Level 157
God Stats
2W - 2L
1,593 SR
Queue Stats
222W - 194L
1,493 Elo+
Party 1
Scylla
Scylla
ppowell34
Scylla
Level 146
God Stats
1W - 3L
1,190 SR
Queue Stats
153W - 133L
1,549 Elo+
Party 1
Team Averages
Level 133
1,533 SR
1,510 Elo+

VS

Team Averages
Level 133
1,544 SR
1,533 Elo+
Sun Wukong
Sun Wukong
Eznd
Sun Wukong
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 19L
1,525 Elo+
Solo
Fafnir
Fafnir
Ludench
Fafnir
Level 136
God Stats
7W - 13L
1,518 SR
Queue Stats
172W - 168L
1,525 Elo+
Solo
Lancelot
Lancelot
NatsuuTheLord
Lancelot
Level 135
God Stats
1W - 3L
1,408 SR
Queue Stats
50W - 38L
1,593 Elo+
Party 3
Anubis
Anubis
Trxggs
Anubis
Level 130
God Stats
4W - 3L
1,638 SR
Queue Stats
80W - 66L
1,538 Elo+
Party 3
Danzaburou
Danzaburou
simp4aphro
Danzaburou
Level 124
God Stats
0W - 1L
1,654 SR
Queue Stats
55W - 38L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
7 / 2 / 4
8,969
561
6,421
13,638
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
STINKYxBALLSKIN
Chernobog
14
2 / 2 / 4
8,656
541
9,773
13,511
5,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
menandsweets
Xing Tian
11
0 / 2 / 6
7,210
451
5,938
16,066
14,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
peytinja
Athena
16
2 / 1 / 4
9,309
582
10,041
12,107
9,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
ppowell34
Scylla
15
2 / 2 / 3
8,667
542
6,023
8,865
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eznd
Sun Wukong
15
0 / 1 / 1
8,910
557
2,497
13,924
9,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Ludench
Fafnir
11
0 / 1 / 4
7,453
466
3,543
8,742
9,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
NatsuuTheLord
Lancelot
14
4 / 3 / 2
8,610
538
10,469
12,726
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Anubis
Trxggs
Anubis
15
3 / 4 / 2
8,821
551
9,905
11,606
5,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
simp4aphro
Danzaburou
13
2 / 4 / 1
8,195
512
14,943
14,392
7,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
9
9
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
7
2
4
4.5
L
Sun Wukong
Eznd
Sun Wukong
0
1
1
0.5
L
Fafnir
Ludench
Fafnir
0
1
4
2
L
Lancelot
NatsuuTheLord
Lancelot
4
3
2
1.67
W
Chernobog
STINKYxBALLSKIN
Chernobog
2
2
4
2
L
Anubis
Trxggs
Anubis
3
4
2
1
W
Xing Tian
menandsweets
Xing Tian
0
2
6
1.5
W
Athena
peytinja
Athena
2
1
4
4
W
Scylla
ppowell34
Scylla
2
2
3
1.75
L
Danzaburou
simp4aphro
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,196
Damage
41,357
64,187
Taken
61,390
37,937
Mitigated
37,027
14,784
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
6,421
3,416
0
3,348
13,638
5,755
0
2,331
11,307
0
48,521
L
Sun Wukong
Eznd
Sun Wukong
2,497
88
0
2,587
13,924
9,015
0
6,099
7,167
0
76,754
L
Fafnir
Ludench
Fafnir
3,543
489
0
2,947
8,742
9,453
0
2,636
5,924
15,585
0
L
Lancelot
NatsuuTheLord
Lancelot
10,469
1,913
0
508
12,726
5,770
0
4,552
8,030
0
68,013
W
Chernobog
STINKYxBALLSKIN
Chernobog
9,773
6,413
0
3,682
13,511
5,333
891
1,322
12,189
0
72,180
L
Anubis
Trxggs
Anubis
9,905
209
0
5,011
11,606
5,741
0
4,539
7,026
91,637
0
W
Xing Tian
menandsweets
Xing Tian
5,938
514
0
2,130
16,066
14,063
15
3,263
12,803
20,474
0
W
Athena
peytinja
Athena
10,041
1,585
0
3,854
12,107
9,791
15
1,322
10,785
73,800
249
W
Scylla
ppowell34
Scylla
6,023
475
0
1,770
8,865
2,995
478
5,210
3,655
71,242
0
L
Danzaburou
simp4aphro
Danzaburou
14,943
10,236
0
5,302
14,392
7,048
129
2,700
11,490
0
73,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,811
Gold Earned
41,989
488
Minions Killed
495
0
Camps Cleared
0
1,660,427
Distance Traveled
1,525,003
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,969
561
74
5
0
370,243
1
L
Sun Wukong
8,910
557
139
9
0
323,970
0
L
Fafnir
7,453
466
29
2
0
268,887
2
L
Lancelot
8,610
538
86
5
0
374,046
2
W
Chernobog
8,656
541
129
8
0
330,501
0
L
Anubis
8,821
551
138
9
0
279,410
0
W
Xing Tian
7,210
451
16
1
0
292,427
2
W
Athena
9,309
582
138
9
0
371,426
6
W
Scylla
8,667
542
131
8
0
295,830
3
L
Danzaburou
8,195
512
103
6
0
278,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role