Player Matchup

Hel
Hel
AmAmMe
Hel
Level 64
God Stats
10W - 8L
1,548 SR
Queue Stats
73W - 92L
1,461 Elo+
Party 1
Mulan
Mulan
Lowrld
Mulan
Level 69
God Stats
7W - 4L
1,821 SR
Queue Stats
800W - 813L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
TnToyz
Ao Kuang
Level 80
God Stats
18W - 10L
1,680 SR
Queue Stats
437W - 509L
1,437 Elo+
Party 1
Cupid
Cupid
addymcdaddy
Cupid
Level 67
God Stats
60W - 51L
1,493 SR
Queue Stats
98W - 89L
1,383 Elo+
Solo
Vamana
Vamana
mrs_Bigshot
Vamana
Level 57
God Stats
2W - 4L
1,425 SR
Queue Stats
178W - 198L
1,406 Elo+
Solo
Team Averages
Level 67
1,593 SR
1,428 Elo+

VS

Team Averages
Level 53
1,507 SR
1,426 Elo+
Vulcan
Vulcan
Goon_and_biond
Vulcan
Level 102
God Stats
4W - 8L
1,640 SR
Queue Stats
271W - 277L
1,454 Elo+
Party 2
Charon
Charon
JxZoroark
Charon
Level 65
God Stats
52W - 44L
1,559 SR
Queue Stats
184W - 183L
1,406 Elo+
Party 2
Ao Kuang
Ao Kuang
OnTop-RFP
Ao Kuang
Level 65
God Stats
5W - 4L
1,500 SR
Queue Stats
140W - 123L
1,496 Elo+
Solo
Horus
Horus
Wachato
Horus
Level 28
God Stats
3W - 9L
1,336 SR
Queue Stats
25W - 35L
1,311 Elo+
Party 2
Cernunnos
Cernunnos
cheddarg3
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AmAmMe
Hel
14
2 / 0 / 8
8,141
509
10,407
9,921
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mulan
Lowrld
Mulan
13
6 / 1 / 6
8,899
556
12,815
17,433
17,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
TnToyz
Ao Kuang
15
6 / 1 / 5
8,822
551
10,087
14,491
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 7
7,904
494
6,526
8,584
3,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
14
0 / 2 / 1
7,591
474
6,084
12,103
8,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,380
461
7,111
11,950
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
JxZoroark
Charon
12
1 / 1 / 3
7,339
459
7,082
14,414
10,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
OnTop-RFP
Ao Kuang
13
1 / 4 / 1
7,805
488
5,122
16,344
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Wachato
Horus
15
3 / 1 / 0
8,945
559
9,333
13,081
9,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
cheddarg3
Cernunnos
12
1 / 4 / 1
7,484
468
8,037
12,967
5,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
14
Kills
6
6
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
AmAmMe
Hel
2
0
8
6
L
0
5
0
0
L
Charon
JxZoroark
Charon
1
1
3
2.5
W
Mulan
Lowrld
Mulan
6
1
6
9
L
Ao Kuang
OnTop-RFP
Ao Kuang
1
4
1
0.38
W
Ao Kuang
TnToyz
Ao Kuang
6
1
5
8.5
L
Horus
Wachato
Horus
3
1
0
3
W
0
2
7
1.75
L
Cernunnos
cheddarg3
Cernunnos
1
4
1
0.38
W
Vamana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,919
Damage
36,685
62,532
Taken
68,756
39,472
Mitigated
37,732
23,806
Healing
24,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
AmAmMe
Hel
10,407
1,297
5,111
8,029
9,921
4,143
300
4,906
5,015
66,020
0
L
7,111
2,788
0
2,745
11,950
5,394
190
6,477
5,473
55,941
0
L
Charon
JxZoroark
Charon
7,082
1,762
1,925
4,404
14,414
10,058
0
4,333
10,081
23,730
0
W
Mulan
Lowrld
Mulan
12,815
1,372
0
2,934
17,433
17,126
129
8,783
8,603
0
26,403
L
Ao Kuang
OnTop-RFP
Ao Kuang
5,122
1,188
0
5,266
16,344
6,906
297
6,399
9,945
57,694
0
W
Ao Kuang
TnToyz
Ao Kuang
10,087
2,694
0
2,387
14,491
6,326
0
3,280
11,115
77,881
0
L
Horus
Wachato
Horus
9,333
4,396
100
6,384
13,081
9,993
383
588
11,338
0
57,390
W
6,526
3,159
143
1,726
8,584
3,529
1,194
2,346
6,238
0
62,568
L
Cernunnos
cheddarg3
Cernunnos
8,037
3,751
0
3,985
12,967
5,381
804
2,697
10,270
0
58,374
W
Vamana
6,084
1,294
0
3,476
12,103
8,348
0
0
11,117
0
49,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,357
Gold Earned
38,953
405
Minions Killed
388
0
Camps Cleared
0
1,639,983
Distance Traveled
1,567,987
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,141
509
114
7
0
311,549
6
L
Vulcan
7,380
461
96
6
0
291,924
2
L
Charon
7,339
459
18
1
0
331,942
0
W
Mulan
8,899
556
18
1
0
353,524
0
L
Ao Kuang
7,805
488
86
5
0
332,663
0
W
Ao Kuang
8,822
551
108
7
0
383,200
3
L
Horus
8,945
559
99
6
0
297,864
0
W
Cupid
7,904
494
93
6
0
306,216
0
L
Cernunnos
7,484
468
89
6
0
313,594
0
W
Vamana
7,591
474
72
5
0
285,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role